imove | Move your mouse , generate code from flow chart | Chart library
kandi X-RAY | imove Summary
kandi X-RAY | imove Summary
iMove 是一个逻辑可复用的,面向函数的,流程可视化的 JavaScript 工具库。.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of imove
imove Key Features
imove Examples and Code Snippets
Community Discussions
Trending Discussions on imove
QUESTION
I want to define a variable that implement 2 interface. Imove and Ijump are 2 interface.
...ANSWER
Answered 2020-Dec-06 at 18:12interface can inherit from (multiple) other interface with extends.
Define third interface.
QUESTION
I am attempting to create a 'movable entity' that returns a new state whenever it is 'moved'. I am running into two errors I am unsure how to solve. The first is when I create a Movable from an Entity, I need to populate the Entity with a 'move' object. This object relies on the fact that the parent object will now have a 'move' object as a child. You can see the specific error at 1)
(this still runs, I'd just rather have it be typed correctly).
For 2)
, I cannot call entity.move.nextState()
and am unsure why. This is the main blocker. Any ideas?
Here is the code in a Typescript playground
(Skip down to testMove
to get an idea of what the function is doing)
ANSWER
Answered 2020-May-26 at 06:08You try to use the object property initialState
before the MoveAction
object is created. A solution would be using getters, a far better solution rewriting the code and use classes instead of plain objects.
The getter approach would be like this:
QUESTION
I'm react beginner. strange behavior: I send an objct as parameter to a function. the function get the object , but the function can access field of this object. the fields are undefined.
I send the object 'movie' to the handleClickDelete. see the console logs: the 'movie' object is correct. but the movie._id is undefined.
the component:
...ANSWER
Answered 2020-Jan-21 at 14:22You are putting the movie inside an object movie.
For access the properties you need to access another movie property before, like this.
movie.movie.__id
To avois this behavior you need to change this:
QUESTION
I'm not sure if the terms I'm using is right or not, but basically I want something like this.
...ANSWER
Answered 2019-Jul-20 at 15:54This seems to be about a classical Interface misconception. A bit of history: The Designers of .NET wanted to avoid a lot of problems that were common at the time.
Multiple Inheritance leads to the Diamond problem and it is one of the things they wanted to solve. So they decided: In .NET there will be Single Inheritance only.
But with single inhertiance has it's own set of issues so they needed to invent something close to multiple Inheritance it, without creating the Diamond Problem. Interfaces were the solution.
Interfaces are - in lack of a better term - more abstract then a abstract class.
- A abstrtact class may or may not include code. That is up to the programmer writing it
- A interface can not ever incldue code
You can only put one abstract calss into the inheritance chain. But you can put as many Interfaces as you want there. As they lack function implementations, they never cause that diamond problem.
QUESTION
I'm importing redux store and using the spread operator to create a copy of store property. Then when I change this copy, the original property also changes.
When I use copy = JSON.parse(JSON.stringify(original))
everything works fine.
ANSWER
Answered 2019-Jun-05 at 09:24I have 2 options for it.
1. Using underscore.js
QUESTION
I am trying to return an implementation of generic abstract class using a factory, so that the caller doesn't need to know what the concrete type returned. But failed.
The entity classes ...ANSWER
Answered 2019-May-22 at 10:15You need to mark TEntity
generic type of Service
as contravariant via in
keyword, and use base interface instead of base abstract class, then cast to generic base type will work:
QUESTION
I want to create a universal function for finding components that belong to a given interface in unity. I am able to do it when I specify the interface, but I need to be able to abstract it, any way I could do that?
The specified version
...ANSWER
Answered 2019-May-09 at 15:43Thanks @Rufus L! He provided the answer, being:
QUESTION
Okay, I have no idea why this happens.
I set a property and just after I set it, it's null in an other class. Stepping though it with the debugger just shows it's set, and that its null in the other class.
This is my code: (stripped away all unnecessary code)
...ANSWER
Answered 2018-Aug-31 at 04:18RegisterType
will resolve to a new instance if a type is requested. If you want to share a single instance across your classes, use RegisterInstance
instead for your Movement class e.g.
QUESTION
So, for the main action sequence of my game, I have this code for the battle. It works, sort of. I can choose the moves and all the text will display, but it doesn't take health off of the opponent, and the turn doesn't change over. I can't for the life of me figure out what I've done wrong. Here is the code: I'm using python 2.7.
...ANSWER
Answered 2018-Aug-01 at 08:36Your entire code that deals with decreasing the opponent's health and flipping the turns are improperly indented to be inside the outer loop (which checks if the player wants to play again) instead of the inner loop (which is the main loop that actually plays each turn).
Simply indent that code with two more spaces, and fix your typo of True
in if player_turn is true:
(the first letter of True
has to be capitalized), and your code would work:
QUESTION
I'm new to PHP and I'm trying to create a simple register page. I made two separate files for HTML and PHP. So in post method I include this second file like this:
ANSWER
Answered 2018-Jun-14 at 13:18If u want to stay on the same website u need to delete the 'action'-attribute in the form tag and to use your php file, add
at the top of your html.
Maybe u will need to change the '.html' to a '.php' but thats not a problem, i hope.
Plus u may need to add sth like this:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install imove
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page