asyncawait | Callback heaven for Nodejs with async/await | Reactive Programming library
kandi X-RAY | asyncawait Summary
kandi X-RAY | asyncawait Summary
asyncawait addresses the problem of callback hell in Node.js JavaScript code. Inspired by C#'s async/await feature, asyncawait enables you to write functions that appear to block at each asynchronous operation, waiting for the results before continuing with the following statement. For example, you can write the following in plain JavaScript:.
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QUESTION
I have a test automation environment with multithreaded tests that use a shared HttpClient
to test methods on our Web API. After the HttpClient
has been initialized, it can be used by all of our tests running on multiple threads, since it is a thread safe object. However, keeping the initialization from happening more than once is a challenge. Furthermore, it includes the await keyword in it, so it cannot use any basic lock technology to ensure the initialization operation is atomic.
To make sure the initialization happens properly, I am using a SemaphoreSlim
to create a mutex for initialization. To get access to the object, all tests have to call a function that uses the SemaphoreSlim
to make sure it has been properly initialized by the first thread to request it.
I found the following implementation for using SemaphoreSlim
on this web page.
ANSWER
Answered 2021-Oct-20 at 17:59OK. I figured out my own problem, and it really was MY own problem, nobody else's.
If you compare my code above really closely to the source that I quoted as getting it from, you'll notice there's actually a difference. The original code implements the Lock function asynchronously using the WaitAsync function built into SemaphoreSlim:
QUESTION
I have some nuget package hosted in my gitlab project. And I need debug this package and can't do this on Visual Studio for Mac. Here is my csproj file:
...ANSWER
Answered 2021-Oct-29 at 22:53According to this comment by TysonMN, the following in your .csproj file will embed both PDB symbols and associated source code into .nuget, such that VS can find them:
QUESTION
This is the error: SCREENSHOT It is supposed to show: this
I am using arrow function with asyncAwait. VSCode is not throwing any error in the console. I am having a hard time debugging this. I have just started redux and I am not sure if I am missing anything here or not using something correctly. I have tried going through docs but it seems I am using the arrow function correctly as far as that is concerned. I might be doing it all wrong but cannot find what is wrong here.
This is my register.js file and I cannot figure out why it says props.setAlert is not a function:
...ANSWER
Answered 2021-Sep-24 at 22:22You have exported both the initial component and the connected one. And you have probably imported the initial component because the setAlert
prop is not available (not connected).
You need to change your import from "named":
QUESTION
I'm looking for a way for this part of the code to be asynchronous.
...ANSWER
Answered 2021-Sep-03 at 10:24OnMessage
is a synchronous event which fires as soon as it receives a message, it doesn't have an async alternative callback.
If you want to handle the messages asynchronously you can decouple the producer from its consumers which can do using a BlockingCollection where you can the SSE Client capturing messages as soon as they're sent, e.g:
QUESTION
I am a beginner in Node Js. I am not able to figure out why the below code gives syntax error with catch()
.I have upgraded the Node JS V14. Any help will be appreciated here
ANSWER
Answered 2021-Mar-28 at 17:31catch
doesn't expect a function, it's just a special syntax to detect the error:
QUESTION
The goal is to get website from email. I want to catch Socket Exceptions in a try Catch statement, but the following error wasn't caught and no print statement.
[VERBOSE-2:ui_dart_state.cc(177)] Unhandled Exception: SocketException: Failed host lookup: 'subdomain.domain.com' (OS Error: nodename nor servname provided, or not known, errno = 8).
Following the flutter documentation here and here
here is my code.
...ANSWER
Answered 2021-Jan-06 at 21:36I changed to stable channel which fixed the issue.
https://flutter.dev/docs/development/tools/sdk/upgrading#switching-flutter-channels
flutter channel stable
flutter upgrade
QUESTION
In Trio, if you want to write some data to a TCP socket then the obvious choice is send_all
:
ANSWER
Answered 2020-Sep-08 at 19:41I posted this on the Trio chat and Nathaniel J. Smith, the creator of Trio, replied with this:
Trio doesn't maintain a buffer "under the hood", no. There's just the kernel's send buffer, but the kernel will apply backpressure whether you want it to or not, so that doesn't help you.
Using a background writer task + an unbounded memory channel is basically what asyncio does for you implicitly.
The other option, if you're putting together a message in multiple pieces and then want to send it when you're done would be to append them into a bytearray and then call send_all once at the end, at the same place where you'd call drain in asyncio
(but obviously that only works if you're calling drain after every logical message; if you're just calling write and letting asyncio drain it in the background then that doesn't help)
So the question was based on a misconception: I wanted to write into Trio's hidden send buffer, but no such thing exists! Using a separate coroutine that waits on a stream and calls send_all()
makes more sense than I had thought.
I ended up using a hybrid of the two ideas (using separate coroutine with a memory channel vs using bytearray): save the data to a bytearray, then use a condition variable to signal to the other coroutine that it's ready to be written. That lets me coalesce writes, and also manually check if the buffer's getting too large.
QUESTION
I need to start an activity to ask the user to grant the app battery saving exemption. The user must respond yes to be able to continue:
Here is the -buggy- code I have so far:
...ANSWER
Answered 2020-Jun-24 at 07:44All right, I solved my problem by awaiting an AsyncAutoResetEvent after launching the activity:
An event is defined as well as a handshake value:
QUESTION
Does async/await have an extra cost associated when returning early from the method compared to the synchronous method?
Take these examples:
...ANSWER
Answered 2020-May-25 at 12:57Changing the method signature to async Task
only does not include any performance cost, since it only enables
await feature (async enables awaiting inside method and Task anables awaiting such a method from outside).
So both of your methods, when returning false, have the same performance impact.
QUESTION
Given the following code snippet of an aspnet
controller, is it a requirement to have async
/await
at the top level, or is it valid to return a Task
?
The scenario assumes there is some IO (data access) that uses async in underlying code in the repository.
controller
...ANSWER
Answered 2020-May-15 at 23:16First, it's important to note that either way, the code is asynchronous.
That said, I generally recommend people to start with async
/await
everywhere and then only elide the keywords in trivial cases. There are several caveats when eliding async
and await
, including exceptions and using
statements. So as a general rule, if the implementation is truly trivial (literally just "forward to another method"), then feel free to elide async
/await
; everywhere else, keep the async
/await
keywords. They have minimal overhead and guarantee correct semantics for nontrivial methods.
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