Asar | Asar is a SNES assembler

 by   AndreaOrru C++ Version: Current License: Non-SPDX

kandi X-RAY | Asar Summary

kandi X-RAY | Asar Summary

Asar is a C++ library. Asar has no bugs, it has no vulnerabilities and it has low support. However Asar has a Non-SPDX License. You can download it from GitHub.

Originally written by Alcaro. Based on version v1.50 (fixes by RPG Hacker, Raidenthequick, p4plus2). This repository provides just the minimal modifications to easily build the program on Unix systems. I only removed the *.exe and *.dll files and added a SCons build script.
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            kandi-support Support

              Asar has a low active ecosystem.
              It has 9 star(s) with 3 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Asar has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Asar is current.

            kandi-Quality Quality

              Asar has 0 bugs and 0 code smells.

            kandi-Security Security

              Asar has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Asar code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Asar has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              Asar releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Asar
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            Asar Key Features

            No Key Features are available at this moment for Asar.

            Asar Examples and Code Snippets

            No Code Snippets are available at this moment for Asar.

            Community Discussions

            QUESTION

            Trouble installing Ganache-UI - Shoots out an error that specifies to rename a file that does not exist on my computer
            Asked 2022-Mar-31 at 04:48

            `PLATFORM: win32 GANACHE VERSION: 2.5.4

            EXCEPTION:

            Error: ENOENT: no such file or directory, rename 'C:\Users\amazi\AppData\Roaming\Ganache\global\Settings.3688509284' -> 'C:\Users\amazi\AppData\Roaming\Ganache\global\Settings' at Object.renameSync (fs.js:643:3) at writeFileSync (C:\Program Files\WindowsApps\GanacheUI_2.5.4.0_x64__5dg5pnz03psnj\app\resources\app.asar\node_modules\write-file-atomic\index.js:124:8) at Proxy.setItem (C:\Program Files\WindowsApps\GanacheUI_2.5.4.0_x64__5dg5pnz03psnj\app\resources\app.asar\node_modules\node-localstorage\LocalStorage.js:217:7) at JsonStorage_JsonStorage.setToStorage (C:\Program Files\WindowsApps\GanacheUI_2.5.4.0_x64__5dg5pnz03psnj\app\resources\app.asar\webpack:\src\main\types\json\JsonStorage.js:48:18) at JsonStorage_JsonStorage.setAll (C:\Program Files\WindowsApps\GanacheUI_2.5.4.0_x64__5dg5pnz03psnj\app\resources\app.asar\webpack:\src\main\types\json\JsonStorage.js:58:10) at GlobalSettings_GlobalSettings.setAll (C:\Program Files\WindowsApps\GanacheUI_2.5.4.0_x64__5dg5pnz03psnj\app\resources\app.asar\webpack:\src\main\types\settings\Settings.js:55:19) at GlobalSettings_GlobalSettings.bootstrap (C:\Program Files\WindowsApps\GanacheUI_2.5.4.0_x64__5dg5pnz03psnj\app\resources\app.asar\webpack:\src\main\types\settings\Settings.js:87:10) at GlobalSettings_GlobalSettings.bootstrap (C:\Program Files\WindowsApps\GanacheUI_2.5.4.0_x64__5dg5pnz03psnj\app\resources\app.asar\webpack:\src\main\types\settings\GlobalSettings.js:15:11) at C:\Program Files\WindowsApps\GanacheUI_2.5.4.0_x64__5dg5pnz03psnj\app\resources\app.asar\webpack:\src\main\index.js:235:12`

            I tried uninstalling and reinstalling, and it still does not work. This happened randomly too as there are a few packages that I have that when I uninstall and reinstall it does the same for Ganache-CLI, but my CLI works. If I try to install another version of Ganache-UI it does not work either. Is there anything that I must do to fix this. Should I go to the source code, and clone it?

            ...

            ANSWER

            Answered 2022-Mar-31 at 04:48

            I was able to install a previous release of Ganache through a .exe file. Apparently, the .appx installers are having problems on Windows 11. I ended up installing a very old release from 2020 that had a .exe file included with it.

            That link is v2.5.4 - JohnnyCakes Cobbler

            It is the most recent ui release that had a .exe installer. I do not even think that you can go the route of cloning the source code and compiling it into a .exe. From what I saw ganache-ui can only be compiled into a .appx right now.

            Source https://stackoverflow.com/questions/71686894

            QUESTION

            app.on('open-url") event not being called on linux after deep linking to it
            Asked 2022-Mar-29 at 06:38

            I would like to be able to open a deep link and take that protocol url and login with it. I have successfully got the electron app to open from the deep link but I can't seem to get the url or parameter from the deep link. I followed the tutorial from https://www.electronjs.org/docs/latest/tutorial/launch-app-from-url-in-another-app but I wasn't able to get it to work on ubuntu. In the tutorial it when you open from deep link it opens a dialog box but the open-url listener isn't getting called. Is there something I am missing to getting the open-url to work on linux.

            Heres my index.ts

            ...

            ANSWER

            Answered 2022-Mar-29 at 06:38

            Figured out what was wrong. The documentation has the linux and mac as the same but linux is different or at least on debian it is. The documentation says to put into the app.on('open-url', (event, url) event but this doesn't work for linux or at least it didn't work for me.

            Apparently or what I found that you have to grab it from the arguments from when it is called by the operating system to open. So what I did was in the app when ready event is finished i did:

            Source https://stackoverflow.com/questions/71444973

            QUESTION

            Unsupported `GLOBAL_AGENT.HTTP_PROXY` configuration value: URL protocol must be "http:" when running electron-packager
            Asked 2022-Mar-24 at 06:09

            I was trying to package an Electron applicationusing electron-packager but get this error:

            ...

            ANSWER

            Answered 2022-Mar-24 at 06:09

            QUESTION

            How to communicate securely to an Database with electron?
            Asked 2022-Mar-16 at 04:58

            I am creating an electron application that connects to an Database and do POST and GET requests to retrieve and insert data into it, the problem is that in the code i have defined my database uri ( im using mongodb)

            ...

            ANSWER

            Answered 2022-Mar-16 at 04:58

            An application that requires a secure connection to something cannot afford to have any username's or password's hardcoded into its code.

            Instead, a procedure of authentication and authorisation is utilised.

            Authentication is used to verify the user. IE: They are who they say they are, often achieved via the use of some type of login form.

            Authorisation is used to verify the logged-in user is allowed to access the requested resource. EG: Is this user allowed to retrieve a list of all users email addresses from the database.

            As a rough guide, a user will login with their username and password. You could use OpenID as well here if you wanted. Once the user is 'logged-in' you could set a cookie or session and save the session id in the DB against the user. Of course, all of this is done over HTTPS.

            There are various ways to control the validity of the session such as but not limited to refreshing the expiration date / time every time the user hits the server, auto timeout if the user has not interacted with the server for more than X minutes, etc.

            In your app, the user could try and interact with the database at any time, but if the user is not logged in, the server could return the appropriate response and prompt the user to login. Some form of API here is really the way to go.

            If the user is logged in then then next step is to authorise the users request, ensuring they are allowed to perform what they are asking before sending a response back. If they are not authorised to access the resource (EG: Edit another user’s post) then an appropriate response is returned indicating so.

            As you can see, securing your app will take some work but the result of not doing so could be devastating to you and your users.

            Source https://stackoverflow.com/questions/71478922

            QUESTION

            Electron builder not copying my dist/node_modules directory in the right place
            Asked 2022-Mar-08 at 09:51

            I've got one node application which I'm already launching with Electron. Now, I want to package it with electron-builder, but I'm dealing with such an strange behaviour. Usually, when I build my application, a dist folder gets generated, containing all the transpiled javascript files and also the package.json. Then, I have to run npm i --production again there to set up my production dependencies. So what I want electron-builder to do is to copy exactly the dist directory as it is once everything is installed:

            ...

            ANSWER

            Answered 2022-Mar-08 at 09:51

            Finally I found the way to do it, I had to tweak the configuration with a property that I found in the docs: includeSubNodeModules, which defaults to false and seems to include the node_modules subfolders in the output. Also I had to explicitly omit the root node_modules folder since I don't want it in the output.

            Source https://stackoverflow.com/questions/71239209

            QUESTION

            Adding icon in electron app throw Error: spawn UNKNOWN
            Asked 2022-Mar-05 at 18:12

            electron-builder.yml

            ...

            ANSWER

            Answered 2022-Mar-05 at 18:12

            I believe I had this error once, the simple fix is replacing the icon as the one I had was somehow corrupted. Just re-create the .ico icon and add it.

            Funny how things break on their own and it's not your fault.

            Source https://stackoverflow.com/questions/71264614

            QUESTION

            electron-builder not including entire dependency in built version
            Asked 2022-Mar-02 at 06:43

            Electron is giving me 'Error: Cannot find module './constructor/getOptions' when I open my executable. I tracked the error to a dependency I have which has the following file structure:

            My issue is that in the built version of the program, the entire constructor folder is missing. The way I look at the built version is by using the command npx asar extract app.asar ./extracted to view the files. When I look at this dependency I only see index.js being listed there.

            I have checked inside of the index.js to see if getOptions is being imported and it is. I have tried to import the file using relative and absolute path. I have also made sure that the dependency is not under devDependency as electron-builder ignores that. I'm not really sure what else to do. Does electron-builder have an option to go deeper into the file structure of a dependency?

            Here is my package.json section for electron-builder:

            ...

            ANSWER

            Answered 2022-Jan-30 at 13:58

            you can try to include files on the build section for example

            Source https://stackoverflow.com/questions/70901907

            QUESTION

            Does Production Electron need node_modules/
            Asked 2022-Mar-01 at 23:17

            Been working on a Electron and React app for the past 4 months and we are getting close to releasing it. This is my first production Electron app and I noticed the unpacked size was very large and the app.asar contained over 100mb of node_modules.

            • My colleague wrote the electron-builder config (probably just boilerplate code - Python dev) and it includes the react build/ and node_modules/ in the electron build. I understand React doesn't need any Node_modules once it is built because all of the code is bundled and a majority of these node_modules are for the react app.
            • I would assume it would be the same after electron is built/compiled. Or is it needed for nodejs deps? For the testing I did today I moved all of the react app's deps into devDeps so electron-builder doesn't include them. It reduced the unpacked size by over 80% (over 500mb to under 150mb) because it included a bunch of ui stuff like icons that were tree shaken for the built react app. Inspecting the source tree for the built react app is under 2mb for node_modules.

            TLDR: does my built electron app actually need node_modules included in the build (built for linux and armv7l)? I know the react app does not after being built. And my temp work around has been moving my react deps to devDependencies so electron-builder ignores them. -- (I know this is not best practice because deploying the react app alone with a lot of services will only read the production dependencies - but shouldn't be an issue for our app's deployment)

            ...

            ANSWER

            Answered 2022-Mar-01 at 23:17

            No, you should not need to include your node_modules in the electron build. Most of the required dependencies should be transpiled into the build folder.

            Docs here: https://www.electronjs.org/docs/latest/tutorial/using-native-node-modules

            You should also be able to test this our pretty easily. Remove node_modules from the build target and test after running build.

            Source https://stackoverflow.com/questions/71315637

            QUESTION

            Make a new row when reach to 6 columns
            Asked 2022-Feb-27 at 04:29

            I have a problem regarding my code where I can not output the mapping into 6 columns in the table. So what I want is that whenever the data reach 6 columns it will create a new row. Below is my code:

            ...

            ANSWER

            Answered 2022-Feb-27 at 04:29

            EDIT: In order to not use a ternary conditional inside the return call and ensure that every can detect its corresponding , I split the rendering of the table as follows:

            Source https://stackoverflow.com/questions/71272049

            QUESTION

            CentOS I want to know why the installation fails on discord
            Asked 2022-Feb-26 at 19:34

            [I'm Japanese using google translate]

            Although it is a presentation image, it succeeds in starting, but an error appears at the top of the screen saying that the installation failed. What is the cause of this?

            ...

            ANSWER

            Answered 2022-Feb-26 at 19:34

            Update: I actually install everything from Flathub these days, makes it easy. Although if you use Visual Studio Code, please use the RPM file provided by the official website, as the terminal doesn't work as expected in Visual Studio Code on the Flatpak version.

            I recommend installing Discord from Flatpak. Also CentOS is dead now, I recommend switching to Fedora 35: https://getfedora.org/

            If you do choose to install Fedora, run this command to add Flathub to the built-in store and wait a few minutes. After a few minutes, Discord will appear in the store and click install from there.

            Source https://stackoverflow.com/questions/69489474

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

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            Install Asar

            You can download it from GitHub.

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