fooling | Code base for Deep Neural Networks | Machine Learning library

 by   Evolving-AI-Lab C++ Version: Current License: No License

kandi X-RAY | fooling Summary

kandi X-RAY | fooling Summary

fooling is a C++ library typically used in Artificial Intelligence, Machine Learning, Deep Learning, Pytorch, Tensorflow applications. fooling has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This is the code base used to reproduce the "fooling" images in the paper:. Nguyen A, Yosinski J, Clune J. "Deep Neural Networks are Easily Fooled: High Confidence Predictions for Unrecognizable Images". In Computer Vision and Pattern Recognition (CVPR), IEEE, 2015. Community Best Paper Award at CVPR. For more information regarding the paper, please visit www.evolvingai.org/fooling.
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              fooling has a low active ecosystem.
              It has 159 star(s) with 54 fork(s). There are 17 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 10 have been closed. On average issues are closed in 12 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of fooling is current.

            kandi-Quality Quality

              fooling has no bugs reported.

            kandi-Security Security

              fooling has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              fooling does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              fooling releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            fooling Key Features

            No Key Features are available at this moment for fooling.

            fooling Examples and Code Snippets

            No Code Snippets are available at this moment for fooling.

            Community Discussions

            QUESTION

            Logic inside a basic class method not behaving as expected
            Asked 2021-Jun-13 at 15:36

            Fooling around with Classes trying to understand them better and I've found myself stuck with what should otherwise be extremely basic.

            The code below is basically just a class extending another and me trying them out. My issue has to do specifically with the logic within the Animal method danger(dangerLvl).

            The way it's written just below works as expected:

            ...

            ANSWER

            Answered 2021-May-13 at 12:50

            Since you are not passing dangerLvl as an argument, it is undefined. If you want to access the dangerLvl class member you need to use this. Here is an example

            Source https://stackoverflow.com/questions/67501743

            QUESTION

            Linking multiple tkinter scales created in a loop
            Asked 2021-May-16 at 02:54

            A couple of weeks ago, I started getting into Python mainly because I wanted to learn a programming language, but also to get a little piece of software that I want to use when playing other games.

            The program I have started programming consists of a tkinter window with a dynamically updating plot created with matplotlib. There are a total of 4 sliders, 3 of which are linked.

            The goal is to get the different parameters needed for a Hohmann transfer orbit between two planets.

            As I am not really experienced with programming in general, I like fooling around doing dirty workarounds or just not write clean code in general just to understand things.

            I've successfully made a working version of the program I need, but as I said, it's pretty dirty and barely uses any object, so I took on the task to remake it in an improved way, using objects and less redundant code.

            Here is the code of the working version:

            ...

            ANSWER

            Answered 2021-May-15 at 18:01

            I eventually figured out how to do it after a good night of sleep, here is a working version that uses the B1-Motion and ButtonRelease events instead of updating everytime one slider is moved because it would execute the command twice by just moving one slider. This led to the value being used for the calculation not being the current one because of how things are processed.

            Source https://stackoverflow.com/questions/67542875

            QUESTION

            Why is my Flutter application apk not compatible with anything thus preventing Amazon Mobile Marketplace submission?
            Asked 2021-Mar-30 at 18:36

            I have a little game application Deal-O-Round in the Google Play Store and I submitted the same APK about 7 years ago (July 6, 2014 https://smile.amazon.com/Csaba-Toth-Deal-O-Round/dp/B00LK8VBLS/) to the Amazon Mobile Marketplace as well. The 2014 version was based on Google PlayN framework which allowed a web-based demo as well besides Android and iOS platforms. A lot of time passed and last year I re-implemented the whole game in Flutter, which also allows the build of a web-based demo besides Android and iOS.

            Even more recently I got an email from Amazon with the title "[ACTION REQUIRED] App update required for target API Level compliance" which nudged me to try to refresh the APK in their store again. According to the email the Fire OS 6 releases require minimum API level 25 and Fire OS 7 will require minimum API level 28. That's great news, I refreshed my Flutter project and the Gradle upgrade bumped the min SDK API level to 23. And my current target API level is 29 as seen in my build.gradle. Everything is open source BTW.

            ...

            ANSWER

            Answered 2021-Mar-30 at 18:36

            I went back to the page I took the screenshot from. On the first ("Amazon Fire Tablets and Phones") and the last ("Non-Amazon Devices") tab all the little question marks show a "Targeted by another APK in the current version." hint. I'll need to research that more because it sounds nonsensical. The "Amazon Fire TV" tab's hints show some minSdkVersion (for very old devices) and also "android.hardware.touchscreen" capability hint. My game needs touch screen, so that's not surprising and the old APK wasn't supporting those either.

            Reading more about the Targeted by another APK in the current version. hint I came across https://developer.amazon.com/docs/app-submission/publish-app-upload-apk-files.html#add_multiple_apks "With the second APK, you can select support for devices not already selected by the first APK.". I'm not sure why the store is not able to serve automatically the more recent APK and why I have to manually toggle things, but well, that's what I'll do.

            1. Starting edit:
            2. Turning off devices for the old APK
            3. Turing off on the other tab for the old APK:
            4. Editing and turning on devices for the newer APK. Maybe this is why there's this weird thing going on, I have to decrease minSdk back from 23 to 22 to have a better coverage:

            So the GET_ACCOUTNS or USE_CREDENTIALS is not a problem supposedly (so far). If the above doesn't help to you then also check out https://developer.amazon.com/docs/app-submission/troubleshooting-android-manifest-and-device-targeting.html

            Source https://stackoverflow.com/questions/66366893

            QUESTION

            C int pointer segmentation fault several scenarios, can't explain behaviour
            Asked 2021-Mar-16 at 02:35

            I've been fooling around a little with C pointers, and I came up with the following example, but I can't explain the behaviour for each case. Here is the code, but I'm not sure exactly why it behaves the way it does.

            ...

            ANSWER

            Answered 2021-Mar-16 at 02:35
            TL;DR

            Cases 1, 2, 3 are all the same "corrupting the stack" - undefined behavior, as the Standard would put it. The problem is that you can never know what is the content of some address, which means that when your program starts executing you do not know what's the value in some variable. Since a pointer holds an address (that's technically incorrect if you're pedantic about the standard, but let's make things simple here), it does point somewhere and anything can happen when you dereference it. So don't do it.

            Case 4 is when you get more memory from the heap (read links posted). malloc will return a memory address to your pointer, typically an address in the heap (which will grow with calls to sbrk(2) system call).

            The Fun Part

            DISCLAIMER: nothing below is a derivation of the standard, nor tries to be. On the contrary. Everything here is the product of tinkering and reading about computer architecture and internals (both books and source codes). But mostly tinkering - there's no better way to learn the gritty details then tinkering.

            Now, of course there's undefined behavior. But computers are crazy things, programming is even crazier, so surely there's something down the rabbit hole - as you've guessed. There's the Standard and there's undefined behavior. And there's the real world, where variables live in memory, there are these things called stack-frames, instruction pointers, curiosity and tinkering.

            There's also a lot of dependency on implementation of hardware, operating system, compiler, assemblers, linkers, loaders and a lot of other things. With all that said, let's go back in time to the 60's or 70's, where computer architecture was simple to understand and there were no people that liked standards.

            In simple terms, when a program starts an instruction at a specific location is executed. Then, some code put there by compiler/assembler/linker will set up the running "environment" and call your main function. But before it does, it saves the contents of it's registers in memory, in the stack (this is the program's context, so to speak) - the saving is done by pushing the contents of registers in the stack. Very important to this is the instruction pointer, which contains the address of the next instruction to be executed when the main function returns.

            When all of mains instructions are executed and you call that return, the computer pops the contents of the memory in reverse order, into the registers.

            So, imagine this:

            Source https://stackoverflow.com/questions/66647751

            QUESTION

            Scrolling a RecyclerView inside another RecyclerView automatically not working correctly
            Asked 2021-Mar-09 at 18:12

            So am having this recyclerview which will contain holders of multiple types one of which could be a scrollable horizontal list of edge to edge images, that are being scrolled automatically and have a current item indicator. so for this i used a viewholder which will itself contain another recyclerview and a dots indicator( which itself is another recycler view, so basically recyclerview = a list of vh , where one of the vh = 2 horizontal recyclerview).

            ...

            ANSWER

            Answered 2021-Mar-08 at 06:19

            Handler is not an issue here its the Runnable. you are using and posting same Runnable each time thats why its getting piled up . You can not remove the previous call because you do not have a Tag or token to this delayed call . take a look at some of Handler's method like sendMessageDelayed these might help .

            After giving it some thought i think you can move the Auto scroll part to SnapHelper. Not a full prove solution but i think it will work. You might have to put few checks in SnapHelper . Give it a try and let me know . i haven't tested it.

            Source https://stackoverflow.com/questions/66508479

            QUESTION

            SQL - Copy multiple rows for each row from another query
            Asked 2021-Mar-03 at 16:03

            I seem to have a relatively simple task to do, but my SQL knowledge is limited and my google fu is failing on me. Although I could work my way around it, by writing a powershell script or fooling around with notepad++, but I'm genuinly interested on how I can achieve this with SQL, especially if the tables become very big and a workaround isn't very feasable anymore.

            Simplified, I have two tables:

            Prices

            Productname Customer_ID price1 price2 price3 price4 A 1 10 11 12 13 B 1 99 100 101 102 C 1 48 49 50 51 D 1 2 3 4 5 E 1 89 90 91 92

            Customers

            Name ID Customer_Group B 2 ABC C 3 ABC D 4 ABC E 5 ABC F 6 ABC

            Now I want to copy (i.e. insert) the 5 rows from the prices table where Customer_ID = 1 back into the prices table for each customer in the customers table where the Customer_Group = ABC. Every time the 5 rows are copied, I also need to set the field Customer_ID to the ID returned by the customers table query.

            So the prices table looks like this:

            Productname Customer_ID price1 price2 price3 price4 A 1 10 11 12 13 B 1 99 100 101 102 C 1 48 49 50 51 D 1 2 3 4 5 E 1 89 90 91 92 A 2 10 11 12 13 B 2 99 100 101 102 C 2 48 49 50 51 D 2 2 3 4 5 E 2 89 90 91 92 A 3 10 11 12 13 B 3 99 100 101 102 C 3 48 49 50 51 D 3 2 3 4 5 E 3 89 90 91 92

            (and so on)

            ...

            ANSWER

            Answered 2021-Mar-03 at 15:42

            At a total guess, this?

            Source https://stackoverflow.com/questions/66458496

            QUESTION

            mySQL groupwise minimum and maximum
            Asked 2021-Feb-22 at 08:33

            I am relatively new to mySQL and I'm fooling around with the groupwise maximum example from https://dev.mysql.com/doc/refman/5.6/en/example-maximum-column-group-row.html.

            My goal is to get the groupwise maximum and groupwise minimum for each article. Here is the schema I'm using:

            ...

            ANSWER

            Answered 2021-Feb-22 at 08:33

            subqueries are not required. This query will get you min and max by article and dealer

            Source https://stackoverflow.com/questions/66312126

            QUESTION

            Google Spreadsheet - How to import specific table from Wikipedia?
            Asked 2020-Dec-22 at 16:50

            I'm currently using this to import a table from Wikipedia:

            ...

            ANSWER

            Answered 2020-Dec-22 at 16:50

            QUESTION

            JavaScript Debug Q&A: How do I `console.log()` Map?
            Asked 2020-Dec-20 at 03:19

            I have a Map that I had been told was better to use than a JS Array [].
            Now, I'm working on debugging some of the data being parsed through.

            ...

            ANSWER

            Answered 2020-Dec-20 at 00:44

            Since Map instance is an iterator, you can cycle through it and keep track of how many items you want to print:

            Source https://stackoverflow.com/questions/65375278

            QUESTION

            Haxe: How to check if a variable is a function
            Asked 2020-Nov-27 at 16:17

            I would like to see if a Dynamic variable in Haxe is a Function.

            Using Std.is(v, Function) does not work as Function is not a recognized key word for types.

            I tried fooling around with $type(v) but it doesn't seem to actually return a string. Sys.println($type(v)); does output but it doesn't seem like I can work with it.

            I also tried to use Std.is with typedef but no luck as typedefs are not variables.

            TDLR: I want a function that takes a variable and outputs a boolean based on if it is a function.

            ...

            ANSWER

            Answered 2020-Nov-27 at 16:17

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install fooling

            Please see the Installation_Guide for more details.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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