ArduinoJoystickLibrary | Arduino library
kandi X-RAY | ArduinoJoystickLibrary Summary
kandi X-RAY | ArduinoJoystickLibrary Summary
An Arduino library that adds one or more joysticks to the list of HID devices an Arduino Leonardo or Arduino Micro can support.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ArduinoJoystickLibrary
ArduinoJoystickLibrary Key Features
ArduinoJoystickLibrary Examples and Code Snippets
Community Discussions
Trending Discussions on ArduinoJoystickLibrary
QUESTION
Context
The context of the problem is that I am currently writing a small library for use with the Arduino in order to act as a game controller. The problem I am encountering has more to do with C++ than anything Arduino specific however.
I've included the libraries' header and source code below, followed by the Arduino code. I've truncated it where possible.
Problem
In short, only the last switch / action I define actually gets properly handles.
These actions get defined in the Arduino setup function. For example:
...ANSWER
Answered 2018-Dec-12 at 22:25I dont really understand your code. Please read How to create a Minimal, Complete and Verifiable example. Anyhow, the following is certainly wrong and likely the cause of your problem:
QUESTION
I'm trying to create a simple 2-Axis, 2-Button joystick using an off-brand ATmega32U4 board, which registers as an Arduino Leonardo.
I've got it working just fine on the serial monitor in Arduino IDE, and it shows up as a game controller with the correct amount of inputs in "Devices and Printers", but for some reason the serial data isn't transferring to the Game Controller test dialog, so the joystick isn't working outside of the serial monitor.
This is my first project with Arduino, so I'm sure I'm just missing something simple here, but honestly, I'm stumped.
After exhausting all of my Google-fu, and some trial and error, this is the best I could come up with, so I'd appreciate any help I can get in order to get this working properly. I'm using THIS joystick library.
...ANSWER
Answered 2018-Feb-15 at 06:13You probably want to use == inside the 'if' statement to check for equality, now it is assigning the value 1 regardless of the input.
QUESTION
Hello I am currently using MHeironimus's ArduinoJoystickLibrary, I have a 3 button game pad for which I am having issues with. My button on pin 2 is normally on, how do I reverse this in the code so that the state is normally off.
I really have no clue, I just modified the the keyboard + button joystick code to get it to work properly, I basically just need to be able to control each of the buttons initial state, because sometimes the switches/buttons might be reversed.
At first I thought it could be done with this part:
...ANSWER
Answered 2017-Mar-30 at 21:56Define which buttons you want flipped:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install ArduinoJoystickLibrary
Download https://github.com/MHeironimus/ArduinoJoystickLibrary/archive/master.zip
In the Arduino IDE, select Sketch > Include Library > Add .ZIP Library.... Browse to where the downloaded ZIP file is located and click Open. The Joystick library's examples will now appear under File > Examples > Joystick.
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