PhysX-3.4 | NVIDIA PhysX SDK 3.4 | SDK library

 by   NVIDIAGameWorks C++ Version: v3.4.2-bsd License: No License

kandi X-RAY | PhysX-3.4 Summary

kandi X-RAY | PhysX-3.4 Summary

PhysX-3.4 is a C++ library typically used in Utilities, SDK, Tensorflow, Unity applications. PhysX-3.4 has no bugs, it has no vulnerabilities and it has medium support. You can download it from GitHub.

NVIDIA PhysX SDK 3.4
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              PhysX-3.4 has a medium active ecosystem.
              It has 2299 star(s) with 268 fork(s). There are 180 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 46 open issues and 88 have been closed. On average issues are closed in 124 days. There are 10 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of PhysX-3.4 is v3.4.2-bsd

            kandi-Quality Quality

              PhysX-3.4 has no bugs reported.

            kandi-Security Security

              PhysX-3.4 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              PhysX-3.4 does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              PhysX-3.4 releases are available to install and integrate.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of PhysX-3.4
            Get all kandi verified functions for this library.

            PhysX-3.4 Key Features

            No Key Features are available at this moment for PhysX-3.4.

            PhysX-3.4 Examples and Code Snippets

            No Code Snippets are available at this moment for PhysX-3.4.

            Community Discussions

            Trending Discussions on PhysX-3.4

            QUESTION

            C++ Plugin can't delay load a dll
            Asked 2020-Mar-23 at 03:08

            I am bridging Nvidia Blast to Unity, and I am running into the following error when PhysX is trying to delay load PhysX3CommonDEBUG_x64.dll:

            ...

            ANSWER

            Answered 2018-Feb-17 at 20:31

            confirm that PhysX3CommonDEBUG_x64.dll and all other dlls are present in plugin directory (like Unity expects)

            It doesn’t matter what Unity expects. When you use /DELAYLOAD linker flag to link with a native DLL, it’s not Unity who’s loading that DLL — Windows does.

            Here’s a documentation about DLL search order. There’s a special API you can call to specify custom DLL location but handle with care, could be security consequences if someone will trick your app to load a hacked version of that DLL instead of the correct one.

            Couple other notes. Ensure you’re using correct architecture, i.e. both Unity project and PhysX are 64 bit. Also ensure any DLLs PhysX3CommonDEBUG depends on are also available for LoadLibrary.

            Source https://stackoverflow.com/questions/48778715

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PhysX-3.4

            You can download it from GitHub.

            Support

            The documentation can also be found in the repository under.
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/NVIDIAGameWorks/PhysX-3.4.git

          • CLI

            gh repo clone NVIDIAGameWorks/PhysX-3.4

          • sshUrl

            git@github.com:NVIDIAGameWorks/PhysX-3.4.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular SDK Libraries

            WeiXinMPSDK

            by JeffreySu

            operator-sdk

            by operator-framework

            mobile

            by golang

            Try Top Libraries by NVIDIAGameWorks

            kaolin

            by NVIDIAGameWorksPython

            PhysX

            by NVIDIAGameWorksC++

            Falcor

            by NVIDIAGameWorksC++

            kaolin-wisp

            by NVIDIAGameWorksPython

            DxrTutorials

            by NVIDIAGameWorksC++