Tengine | high performance , modular inference engine | Machine Learning library

 by   OAID C++ Version: lite-v1.5-nvdla License: Apache-2.0

kandi X-RAY | Tengine Summary

kandi X-RAY | Tengine Summary

Tengine is a C++ library typically used in Artificial Intelligence, Machine Learning, Deep Learning, Pytorch, Tensorflow applications. Tengine has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Tengine is a lite, high performance, modular inference engine for embedded device
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              Tengine has a medium active ecosystem.
              It has 4363 star(s) with 1025 fork(s). There are 227 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 228 open issues and 367 have been closed. On average issues are closed in 41 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Tengine is lite-v1.5-nvdla

            kandi-Quality Quality

              Tengine has 0 bugs and 0 code smells.

            kandi-Security Security

              Tengine has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Tengine code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Tengine is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Tengine releases are available to install and integrate.
              It has 2491 lines of code, 189 functions and 23 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            Tengine Key Features

            No Key Features are available at this moment for Tengine.

            Tengine Examples and Code Snippets

            No Code Snippets are available at this moment for Tengine.

            Community Discussions

            QUESTION

            How to get result using registerForActivityResult from within ktor's Routing call running in a non-activity class?
            Asked 2021-Oct-18 at 13:55

            How to get result from another activity (registerForActivity) from with in ktor's Routing API call (eg. /POST) running in a non-activity class?

            Background: For an Android app, I run ktor server engine 'netty' in a non-activity class HttpServer.kt. I need to call another app's activity from with in ktor's Routing' POST handler, so I pass 'appCompatActivity' from MainActivity.kt. That's done, just because, I assume, registerForActivityResult() has dependency on UI/life cycle class.

            Problem arises when running this as below, as registerForActivityResult() requires to be run earlier (like onCreate() ?), and I don't have such a class in this non-activity class. Moreover, the callback to run when ActivityResult is returned needs to call ktor ApplicationCall's respond which is also a suspend function.

            ...

            ANSWER

            Answered 2021-Oct-18 at 13:55

            To solve your problem and to hide the complexity you can create an intermediate class for launching activity and waiting for a result to come:

            Source https://stackoverflow.com/questions/69609046

            QUESTION

            Use OnBeforeSerialisation of derived class
            Asked 2021-Jun-28 at 13:21

            Im tyring to make a custom property drawer for a property with nested properties.

            The nested properties are derived from a base class and needs to be drawn differently.

            To get around this when serialising I'm trying to make an array of string values with relevant data and let each derived class populate the list in its own way.

            But now I realise that when OnBeforeSerialisation is called its always and only called on the base class. Is there a way to make it use the overrided version in the derived class?

            ...

            ANSWER

            Answered 2021-Jun-28 at 13:21

            I think the issue is that you are serializing a List => for the serializer these are only MFModifier no MFTModifier

            From Script Seialization:

            No support for polymorphism

            If you have a public Animal[] animals and you put in an instance of a Dog, a Cat and a Giraffe, after serialization, you have three instances of Animal.

            One way to deal with this limitation is to realize that it only applies to custom classes, which get serialized inline. References to other UnityEngine.Objects get serialized as actual references, and for those, polymorphism does actually work. You would make a ScriptableObject derived class or another MonoBehaviour derived class, and reference that. The downside of this is that you need to store that Monobehaviour or ScriptableObject somewhere, and that you cannot serialize it inline efficiently.

            The reason for these limitations is that one of the core foundations of the serialization system is that the layout of the datastream for an object is known ahead of time; it depends on the types of the fields of the class, rather than what happens to be stored inside the fields.

            Source https://stackoverflow.com/questions/68162934

            QUESTION

            CURL to a website API respondsdifferent result
            Asked 2021-Feb-10 at 15:11

            As the title says, im using firefox network explorer to consume an API, i've copied several things sucessfully like this, but this one gives a different result

            So, in the web the query is a GET to https://www.binance.com/gateway-api/v1/friendly/lending/project/customizedFixedProject/list?pageSize=3&pageIndex=1&status=ALL and the response a valid JSON (At least both Firefox and Chrome shows this)

            ...

            ANSWER

            Answered 2021-Feb-10 at 15:11

            I managed o make it work with some extras in curl curl -XGET -H "Content-type: application/json" 'https://www.binance.com/gateway-api/v1/friendly/lending/project/customizedFixedProject/list?pageSize=3&pageIndex=1&status=ALL'

            Source https://stackoverflow.com/questions/66129435

            QUESTION

            How to convert ANSI to UTF-8?
            Asked 2020-Jul-14 at 03:40

            How to convert ANSI to UTF-8 ?
            I use Linux socket to recv HTTP response, but there are some UTF-8 characters in the response, if I print them, I will find some error characters, like this:

            ...

            ANSWER

            Answered 2020-Jul-14 at 03:40

            I know that ANSI code cannot display UTF-8 code, how could I convert ANSI to UTF-8?

            There is no such encoding as "ANSI". If you mean ASCII (aka ANSI_X3.4-1968), then there is no need to do anything because ASCII is also valid UTF-8 as is.

            If the content is already in UTF-8 (as the charset header implies), then converting to UTF-8 from another encoding makes no sense.

            I use Linux

            If you meant that you want to convert from UTF-8 to ASCII, then I would like to point out that it is quite likely that your terminal (emulator) is configured to use UTF-8 in which case such conversion would be counter-productive. Also, note that if the content has characters that don't exist in the target encoding, then they cannot be shown.

            If it is actually true that you need to convert between UTF-8, and some other encoding (and that conversion if not from ASCII to UTF-8), then you'll find that C++ has no standard way to perform such conversion. You can either read the specifications for the respective encodings and implement the conversion yourself which is non-trivial and probably not something that would fit in a stack overflow answer, or (as is nearly always the better option) you can save time by using an implementation written by someone else.

            What you really probably need to do first is pay attention to this header:

            Content-Encoding: gzip

            And conclude that the response is not text, but instead binary result of a compression algorithm, and you need to decompress it to make it readable. There are no standard (de-)compression functions in C++ either.

            Source https://stackoverflow.com/questions/62887482

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Tengine

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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