SFML-Game-Development-Book | date source code of the chapters of the `` SFML Game

 by   SFML C++ Version: Current License: Non-SPDX

kandi X-RAY | SFML-Game-Development-Book Summary

kandi X-RAY | SFML-Game-Development-Book Summary

SFML-Game-Development-Book is a C++ library. SFML-Game-Development-Book has no bugs, it has no vulnerabilities and it has medium support. However SFML-Game-Development-Book has a Non-SPDX License. You can download it from GitHub.

Full and up-to-date source code of the chapters of the "SFML Game Development" book
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              SFML-Game-Development-Book has a medium active ecosystem.
              It has 746 star(s) with 219 fork(s). There are 88 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 6 have been closed. On average issues are closed in 392 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SFML-Game-Development-Book is current.

            kandi-Quality Quality

              SFML-Game-Development-Book has 0 bugs and 0 code smells.

            kandi-Security Security

              SFML-Game-Development-Book has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SFML-Game-Development-Book code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SFML-Game-Development-Book has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

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              SFML-Game-Development-Book releases are not available. You will need to build from source code and install.

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            SFML-Game-Development-Book Key Features

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            SFML-Game-Development-Book Examples and Code Snippets

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            Community Discussions

            Trending Discussions on SFML-Game-Development-Book

            QUESTION

            SFML no sound playing with soundbuffers stored in ResourceHolder
            Asked 2021-Nov-08 at 19:29

            i'm currently working on a small game with sfml.

            For resource loading and holding i'm using the ResourceHolder described in the SFML Game Development Book: SFML ResourceHolder Basically the resources are stored as unique_ptr in a map.

            Inside a SoundManager class i'm loading different sounds to this ResourceHolder. This SoundManager has a playSound function when i want to play a sound.

            ...

            ANSWER

            Answered 2021-Nov-08 at 19:29

            I was able to fix this issue with some enter link description here in the sfml-dev forum.

            Source https://stackoverflow.com/questions/69864471

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SFML-Game-Development-Book

            You can download it from GitHub.

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            gh repo clone SFML/SFML-Game-Development-Book

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            git@github.com:SFML/SFML-Game-Development-Book.git

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