openvg | Tools for exploring OpenVG
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QUESTION
I am using a yocto distribution from STM: https://wiki.st.com/stm32mpu-ecosystem-v1/wiki/STM32MP1_Distribution_Package
The directory structure is as below
...ANSWER
Answered 2020-Jul-30 at 19:00Packagegroups are just bitbake recipes for all intents and purposes. Therefore, you can simply create a new directory relative to your image directory, and put it there. Historically, I've done this
QUESTION
I have been following the blfs guide on KDE and I needed QT4 for one of the dependencies of "KDE-Baseapps". Running:
...ANSWER
Answered 2020-Jul-08 at 16:49KDE-Baseapps was for KDE4 while I have KDE5. What I needed from KDE-Baseapps was a seperate package easily installed from:
https://download.kde.org/stable/release-service/20.04.1/src/
QUESTION
I write my pet project. At first, it was based on cmake and I set the path to qt libs from the console, e.g. cmake -DPATH_TO_QT:STRING=/home/user/Qt/5.11.1/gcc_64/
The variable PATH_TO_QT
was declared as set(PATH_TO_QT "/path/to/your/Qt/" CACHE STRING "Path to Qt")
With this configuration, my project worked very well.
However, I wanted to add in my project Conan Package Manager and I did it. My conanfile.txt:
...ANSWER
Answered 2018-Dec-04 at 11:06I solved the problem myself. So if you have the same problem you can try to install the next dev-libs:
QUESTION
I have makefile and I need to link two objects into "main" object
They are -> oglinet.o and libshape.o
their path in system -> home/pi/openvg/
Problem :I need to write full path and objects name(home/pi/openvg/libshapes.o) is possible to "make" them as Makefile variable for example home/pi/openvg/libshape.o into $(OBJ1) in makefile rule ?
Tried to make them as variable for example Obj1= /home/pi/openvg/oglinit.o if I compile that the compilator freeks out.
Working Makefile
...ANSWER
Answered 2019-Aug-10 at 19:33You usually want to make all the object files you're linking dependencies of the target. Then you can just use $^
. You also usually want all the libraries after all the object files on the linker command line. With both of those you end up with something like:
QUESTION
I am trying to cross compile Raspberry pi3 B+; stretch software 2018-06-27 release, using Qt5.10.1, through Linux ubuntu 64bit according to this steps: https://wiki.qt.io/RaspberryPi2EGLFS
For sure I pay attention to this steps: https://bugreports.qt.io/browse/QTBUG-62216 and even try to edit make space also like this Error while cross compiling Qt for a raspberry pi3 on another time. I tried different arms pi/pi2/pi3/vc4, and even different Qt versions, although I was able to do it with Jessie, However with stretch I cannot get rid of this error;
...ANSWER
Answered 2018-Dec-11 at 20:04Maybe you've missed the flags "-opengl es2 -eglfs" when running configure.
QUESTION
I work on openvg library. Actually I worked for run this code with Code Blocks(on raspberry): https://github.com/raspberrypi/firmware/blob/master/opt/vc/src/hello_pi/hello_font/main.c
I achieved render color and I saw aliasing. But I want write text on screen with use same method. I analyzed this library: https://github.com/raspberrypi/firmware/blob/master/opt/vc/src/hello_pi/libs/vgfont/vgfont.h and tried use graphics_resource_render_text_ext()
function but I took this message on a new terminal window:
assertion failure:font.c:176:gx_priv_render_text():inited aborted
My compile build message this:
Font.c's path: https://github.com/adafruit/rpi-firmware/blob/master/vc/sdk/opt/vc/src/hello_pi/libs/vgfont/font.c.
I went 176. line on font.c and tried call gx_font_init()
(terminal window remark this line.) but I couldn't found this function anywhere(I tried find in raspberry's). If I cancel graphics_resource_render_text_ext()
command, my code is good work. Why can't I use this function? My code this:
ANSWER
Answered 2018-Oct-03 at 08:22From the source code for gx_priv_render_text
it appears that the assertion fails because the inited
static variable is not set.
This variable is set through gx_graphics_init
(it's here inside graphics.c
), which calls gx_priv_font_init
if the initialization succeeds.
So, the initialization fails somewhere inside gx_priv_initialise
. Set a breakpoint there and go step by step through the function, and check the log also (it should contain one of the error messages found inside that function).
QUESTION
I am working on a sample code of Raspberry PI 3(file path is: /opt/vc/src/hello_pi/hello_tiger). I want to run this sample code on Code Blocks. I created new project on Code Blocks and added main.c file and header file. I compiled this code, and I got an error. This was the error:
'rotaten' undeclared(first use in this function).
If I run the code on LXTerminal using the ./hello_tiger.bin
command it works fine. But I want to run this code on Code Blocks or any compiler(such as monodevelop). The main.c
file is given below.
ANSWER
Answered 2018-Sep-14 at 08:40The definition of rotateN
is visible to the compiler only if the macro __RASPBERRYPI__
is defined. As it is not defined in the code or any of the included header files or compiler options, you have this error.
QUESTION
I tried with the example modules given from Qt. and I downloaded the qt-everywhere-opensource-src-5.9.3 tar file and extract it. then I run the following command.
./configure -v -prefix $PWD/qtbase -commercial -nomake tests -opengl es2 -egl
but I got these errors.
...
ANSWER
Answered 2018-Mar-03 at 00:49You're probably missing some packages. If you want wayland, you're most likely going to need dev packages for libwayland
and libwayland-egl
, but I'm not sure what they're called on Ubuntu.
QUESTION
I've hit a wall compiling a fork of phantomjs, following these instructions. I've installed full Xcode from Appstore, and accepted the licence agreement (e.g. sudo xcodebuild -license
) which seems to be the issue for other SO questions on this error. But when I try to compile:
ANSWER
Answered 2017-Jun-16 at 23:11This solution appears to have worked:
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Install openvg
Note that you will need at least 64 Mbytes of GPU RAM:. You will also need the DejaVu fonts, and the jpeg and freetype libraries. The indent tool is also useful for code formatting. Install them via:.
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