funky | Tools for writing more functional c code | Functional Programming library

 by   andre-bergner C++ Version: Current License: Apache-2.0

kandi X-RAY | funky Summary

kandi X-RAY | funky Summary

funky is a C++ library typically used in Programming Style, Functional Programming applications. funky has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Tools for writing more functional c++ code.
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            kandi-support Support

              funky has a low active ecosystem.
              It has 12 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              funky has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of funky is current.

            kandi-Quality Quality

              funky has no bugs reported.

            kandi-Security Security

              funky has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              funky is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              funky releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of funky
            Get all kandi verified functions for this library.

            funky Key Features

            No Key Features are available at this moment for funky.

            funky Examples and Code Snippets

            No Code Snippets are available at this moment for funky.

            Community Discussions

            QUESTION

            Javascript DIV scroll to bottom by class name not working
            Asked 2021-Jun-15 at 17:24

            I have a div which with long content and that is why the scrollbar is coming. I want when user click on a button. Then, the div scroll bar goes to end of the content. I tried this way but no luck.

            I want to achieve this without using jQuery.

            ...

            ANSWER

            Answered 2021-Jun-15 at 15:58

            You don't actually need javascript. A simple link will do. You can also do it with javascript, but I see no reason to in this case.

            This would work:

            Source https://stackoverflow.com/questions/67989561

            QUESTION

            how to detect non-ascii characters in C++ Windows?
            Asked 2021-Jun-14 at 18:49

            I'm simply trying detect non-ascii characters in my C++ program on Windows. Using something like isascii() or :

            ...

            ANSWER

            Answered 2021-Jun-10 at 19:40

            Try replacing getchar() with getwchar(); I think you're right that its a Windows-only problem.

            I think the problem is that getchar(); is expecting input as a char type, which is 8 bits and only supports ASCII. getwchar(); supports the wchar_t type which allows for other text encodings. "😁" isn't ASCII, and from this page: https://docs.microsoft.com/en-us/windows/win32/learnwin32/working-with-strings , it seems like Windows encodes extended characters like this in UTF-16. I was having trouble finding a lookup table for utf-16 emoji, but I'm guessing that one of the bytes in the utf-16 "😁" is 0x39 which is why you're seeing that printed out.

            Source https://stackoverflow.com/questions/67927315

            QUESTION

            Boolean fields in JOOQ classes not serialized and deserialized consistenly by Jackson/RestEasy
            Asked 2021-Jun-10 at 13:50

            I have a Java EE project that uses JOOQ to auto generate records using Kotin.

            One such record is:

            ...

            ANSWER

            Answered 2021-Jun-10 at 13:50

            This is an extension of a fix that was implemented in jOOQ 3.15.0 and 3.14.12: https://github.com/jOOQ/jOOQ/issues/11912

            The problem is that kotlin generates a setInList() setter for mutable properties named isInList, instead of setIsInList(). In the above issue, this can clash with an equally named setter for an inList property:

            Source https://stackoverflow.com/questions/67898472

            QUESTION

            Child not re-rendering in react
            Asked 2021-Jun-08 at 18:47

            I'm writing an app for playing different audio files (play them in loops). In the app I want multiple files to be able to play simultaneously , but they need to start at the same point. This means additional audio tracks I have activated would only start playing upon completion of an already playing audio file's loop.

            My components are currently two -

            1. App.js (presents different audio files), parent.
            2. Play.js (present the option to play and stop each audio file), child . I'm trying to pass an update (via hooks) to the parent once an audio file has started to play, but each time I do such an update I lose the functionality the children i.e. I can start playing a file but can't stop it.

            This is the code of my child:

            ...

            ANSWER

            Answered 2021-Jun-08 at 18:47

            In your play component use state for the currentlyPlaying and the audio.

            Source https://stackoverflow.com/questions/67887013

            QUESTION

            JavaFX: Display image in ListView without breaking selection model
            Asked 2021-Jun-08 at 16:14
            Issue

            I want to display a list that contains text and an image. I am able to do that, but the selection model is funky. When I select an item in the list with my mouse, it seems like the entire listview element is selected. When I use the arrow keys, the selection model works fine.

            My code

            In my controller I have ObservableList gameList. The Game class looks like this:

            ...

            ANSWER

            Answered 2021-Jun-08 at 16:14

            The default ListCell.updateItem(...) method handles selection, among other things. So you need to be sure to call it.

            From the documentation:

            It is very important that subclasses of Cell override the updateItem method properly ... Note in this code sample two important points:

            1. We call the super.updateItem(T, boolean) method. If this is not done, the item and empty properties are not correctly set, and you are likely to end up with graphical issues.
            2. ...

            So you need:

            Source https://stackoverflow.com/questions/67890511

            QUESTION

            Why is drag and drop not working in this PrimeNG tree?
            Asked 2021-Jun-07 at 11:26

            I've been using PrimeNG's Tree for some months and noticed today that drag and drop is no longer working. I get no errors, I simply can't grab hold of a node in the tree.

            I stripped the tree and data down to bare bones as shown below, to verify it is nothing funky in other parts of my code.

            This is in the angular HTML template (pretty much straight from https://www.primefaces.org/primeng/v11/#/tree/dragdrop):

            ...

            ANSWER

            Answered 2021-Jun-07 at 11:26

            Tracked it down to this that had been added in index.html!...

            Source https://stackoverflow.com/questions/67812165

            QUESTION

            Why does my operation of mod (%) on a 2 digit number return zero in python
            Asked 2021-Jun-07 at 07:00

            I've been trying to attempt some leetcode questions as a complete beginner, and a section requires me to convert/return the thousands, hundreds, tens and units place of a number.

            This is the code in python.

            ...

            ANSWER

            Answered 2021-Jun-07 at 07:00

            you have a typo in these code block:

            Source https://stackoverflow.com/questions/67866749

            QUESTION

            How to update a view prior to resume?
            Asked 2021-Jun-03 at 19:07

            Background

            I have an Android app that displays the time as a string in a textview in the main activity. I update the text as each minute passes. When the power button is hit on my phone, the phone is locked and the app pauses (it is not destroyed). When the phone is unlocked, the app resumes, and things continue as normal.

            Problem

            After unlocking the phone, the app pops up and resumes, but initially, the time displayed in the textview is the time from when the app was locked. About a second later the time updates from me explicitly setting the time on resume.

            ...

            ANSWER

            Answered 2021-Jun-03 at 09:14

            Why don't you try overriding the onStart, if Im not mistaken it is called before onResume and by then the app will not be shown to the user just yet.

            Source https://stackoverflow.com/questions/67816233

            QUESTION

            Multiple definition with 2 header files
            Asked 2021-May-27 at 22:56

            I am using CodeBlocks.

            In C++, I have 3 header files and 3 cpp files like below.

            Base.h

            ...

            ANSWER

            Answered 2021-May-27 at 22:16

            In the above code sample, you defining funky in two different cpp files but have declared in your class. So following should be the correct format:

            FirstClass.cpp

            Source https://stackoverflow.com/questions/67730512

            QUESTION

            Weird behaviours with generic intersection type
            Asked 2021-May-27 at 16:39

            The title might be a bit off, but I don't know how to describe the problem accurately.

            I have the following code:

            global.d.ts

            ...

            ANSWER

            Answered 2021-May-27 at 16:37

            The difference between your 1 example and your 2, 3, and 4 examples is that you are not specifying the generic type parameters when you call on() in 1, whereas you are in the others. Even 2 and 3, where you do not manually specify the type parameters, you are doing so implicitly with the type parameter defaults.

            But for example 1, you do not specify the type parameters at all, and instead, the compiler infers them from the values you pass in for the selector and settings arguments. It does not use the type parameter defaults here, unless inference completely fails and it falls back to them.

            It looks like the behavior you're looking for is for the compiler not to use type inference at all, and instead use the defaults. But such type inference is a feature that is desirable most of the time. There's no "turn off inference here" switch you can turn.

            There is an open suggestion at microsoft/TypeScript#14829 to be able to ask the compiler not to infer a type parameter from a particular site where it appears. Something like NoInfer would mean "this is T, but don't use a value of type NoInfer to infer T". If that feature were implemented, you could change

            Source https://stackoverflow.com/questions/67705408

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install funky

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone andre-bergner/funky

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