VulkanAbstractionLayer | Render graph-based Vulkan API abstraction library

 by   asc-community C++ Version: Current License: BSD-3-Clause

kandi X-RAY | VulkanAbstractionLayer Summary

kandi X-RAY | VulkanAbstractionLayer Summary

VulkanAbstractionLayer is a C++ library. VulkanAbstractionLayer has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

WIP library for abstracting Vulkan API to later use in my projects (including MxEngine).
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            kandi-support Support

              VulkanAbstractionLayer has a low active ecosystem.
              It has 60 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 15 have been closed. On average issues are closed in 20 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of VulkanAbstractionLayer is current.

            kandi-Quality Quality

              VulkanAbstractionLayer has no bugs reported.

            kandi-Security Security

              VulkanAbstractionLayer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              VulkanAbstractionLayer is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              VulkanAbstractionLayer releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            VulkanAbstractionLayer Key Features

            No Key Features are available at this moment for VulkanAbstractionLayer.

            VulkanAbstractionLayer Examples and Code Snippets

            No Code Snippets are available at this moment for VulkanAbstractionLayer.

            Community Discussions

            No Community Discussions are available at this moment for VulkanAbstractionLayer.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install VulkanAbstractionLayer

            If you want to use the library in your CMake project:.
            clone to your system using: git clone --recurse-submodules https://github.com/vkdev-team/VulkanAbstractionLayer
            make sure you have Vulkan SDK installed (Vulkan 1.2 is recommended)
            build examples by running main CMakeLists.txt

            Support

            loading obj and gltf objects (multiple submeshes, pbr materials)loading png, jpg, tga, bmp, dds, zlib-packed images (mip-maps, automatic format selection)virtual frames, staging buffers, mipmap generation (via blitImage)render graph with automatic attachment creation, descriptor set allocation and barrier placementimgui integration (with support of textures)vertex/fragment shaders, compute shaders, from-source shader compilation and reflection
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            CLONE
          • HTTPS

            https://github.com/asc-community/VulkanAbstractionLayer.git

          • CLI

            gh repo clone asc-community/VulkanAbstractionLayer

          • sshUrl

            git@github.com:asc-community/VulkanAbstractionLayer.git

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