font-render | render font from almost scratch | User Interface library

 by   cjxgm C++ Version: Current License: No License

kandi X-RAY | font-render Summary

kandi X-RAY | font-render Summary

font-render is a C++ library typically used in User Interface applications. font-render has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

render font from almost scratch. distance field, CJK, TTF/TTC with stb_truetype, stb_image_resize, OpenGL 3.3 Core Profile, utf8, font probing by fontconfig.
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            kandi-support Support

              font-render has a low active ecosystem.
              It has 5 star(s) with 3 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              font-render has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of font-render is current.

            kandi-Quality Quality

              font-render has no bugs reported.

            kandi-Security Security

              font-render has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              font-render does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              font-render releases are not available. You will need to build from source code and install.

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            font-render Key Features

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            font-render Examples and Code Snippets

            No Code Snippets are available at this moment for font-render.

            Community Discussions

            QUESTION

            How can I make the font rendering in VSCode for MacOS looks exactly the same like VSCode for Windows?
            Asked 2020-Dec-06 at 03:02

            Somewhat the opposite of this question.

            I don't like how fonts are rendered in VSCode for Mac. To me, the lack of contrast gets in the way, since I don't have good vision, the letters get a little scrambled because of the lack of contrast. I can zoom, but I lose a lot of working space (MacBook Air has a small screen).

            I switched to the font used in VSCode for Windows (Consolas), but it still gets blurry.

            MacOS system's General > Font smoothing doesn't make any difference.

            Is there any way I can make the font rendering in VSCode for Mac looks like exactly the same from VSCode for Windows?

            VS Code for Windows (very good, print took from a VM connection to a Windows machine)

            VS Code for Mac with font antialising ("workbench.fontAliasing": "antialiased") (less vibrant and blurry)

            VS Code for Mac without font antialising ("workbench.fontAliasing": "none") (more vibrant and contrasty, but looks really bad)

            ...

            ANSWER

            Answered 2020-Dec-06 at 02:32

            If you zoom in very far you can see the difference.

            Windows uses Subpixel rendering and the color management is different. The Mac uses a monochrome rendering of the font (anti aliased)

            The background color of both images is #1E1E1E (Lab 11,0,0)

            Sampling colors of the I in Identifier

            • Windows #8FD3C7 (Lab 80,-19,-1) (Green-grey color)
            • Mac #78A6BE (Lab 66,-10,-15) (Blue-grey color)

            The human eye is better at sensing contrast for green colors.

            The lightness difference on Windows is bigger (80:11) compared to Mac (66:11)

            I suggest to change the colors of the Theme or use a Theme with higher contrast in the colors, making the background black gives another extra contrast enhancement.

            From the Themes I have installed only Light+ uses white background and High Contrast uses black background. All other themes have a lack of contrast because of the background color

            Looking at One Dark Pro it uses quite saturated colors for the syntax highlighting. Just changing the background of the editor to black helps.

            Source https://stackoverflow.com/questions/65163858

            QUESTION

            Jest Puppeteer tests fail when running together (synchronously)
            Asked 2020-Aug-19 at 22:49

            Technology Used:

            • npm
            • jest
            • jest-puppeteer

            If I run my tests one by one they individually pass

            ...

            ANSWER

            Answered 2020-Aug-19 at 22:49

            I read quite a bit about this while I'm not exactly sure why this happens there are a couple of pretty seamless work arounds

            --runInBand OR --maxConcurrency=2

            Source https://stackoverflow.com/questions/63140647

            QUESTION

            Docker NodeJS Puppeteer@2.0.0 - How do fix Failed to launch chrome! issue
            Asked 2020-May-22 at 18:33

            Without setting PUPPETEER_SKIP_CHROMIUM_DOWNLOAD true and CHROMIUM_PATH /usr/bin/chromium-browser Without chromium package

            Error for printPdf()
            Error: Failed to launch chrome! spawn /usr/src/app/node_modules/puppeteer/.local-chromium/linux-706915/chrome-linux/chrome ENOENT

            With setting PUPPETEER_SKIP_CHROMIUM_DOWNLOAD true and CHROMIUM_PATH /usr/bin/chromium-browser With chromium package

            Error is missing photos sometimes

            Below is my Dockerfile:

            ...

            ANSWER

            Answered 2020-May-22 at 18:33

            Just make the headless value to false

            Source https://stackoverflow.com/questions/58746052

            QUESTION

            How to load iOS 13 default font using font name?
            Asked 2019-Nov-05 at 12:57

            I have a strange problem with iOS 13 system font. I am trying to load iOS default font San Francisco using the font name. But due to some iOS bug it's loading some other font like Times New Roman. I saw few problems like this here and here. But in my case I have to load the font with name because I am using a Utility class to globally set font name in app delegate. Is there any way to load the system font using font name in iOS 13?

            ...

            ANSWER

            Answered 2019-Nov-05 at 12:57

            You can store the name of a nonsystem font, but if it's the system font the only thing you're allowed to store is the fact that it's the system font. This is a perfect opportunity for a union:

            Source https://stackoverflow.com/questions/58710412

            QUESTION

            NodeJs - Puppeteer: Why below setting of page size is not effective?
            Asked 2019-Oct-18 at 10:58

            I tried to set the page size of PDF and make it to be landscape but fail. What should I change to make it effective?

            I tried to add page.setViewport & isLandscape lots of time but still not making it effective.

            ...

            ANSWER

            Answered 2019-Oct-18 at 10:58

            According to the docs you also need to tell page.pdf method that you'd like a landscape PDF:

            Source https://stackoverflow.com/questions/58442908

            QUESTION

            Table with thead and tfoot incorrect layout when printed in chrome
            Asked 2019-Aug-02 at 09:47

            I'm using puppeteer for pdf generation on linux alpine. I use the thead tbody tfoot trick to get proper headers and footers on each page.

            I noticed some weird behavior with how chrome and chromium does layout when printing. Namely, skipping the first page when rendering a table.

            Here's a repro (tested for Chrome 73.0.3683.75 on Ubuntu 18.04, might be important since this repro was a bit hard to recreate and font-rendering might affect layout).

            ...

            ANSWER

            Answered 2019-Aug-02 at 09:47

            Have reported a bug to the chromium team for this: https://bugs.chromium.org/p/chromium/issues/detail?id=962435#c13

            Unfortunately (but perhaps unsurprisingly) it's not really a priority. I ended up swapping puppeteer for openhtmltopdf which handles running headers and footers a bit better.

            Also made a wrapper so that people can use it directly in a microservice environment: https://github.com/modfin/betterpress

            Source https://stackoverflow.com/questions/56108198

            QUESTION

            OSX Safari VS Chrome font rendering difference
            Asked 2018-Feb-26 at 08:53

            I have a text element with the follow CSS rules:

            ...

            ANSWER

            Answered 2018-Feb-26 at 08:53

            Two possibilities at first glance:

            1. The otf format is not supported by Safari
            2. There's no bold or 700 version of font Brandon provided, browsers try to mimic the bold version, which may vary in the rendering result. You may try to disable it by adding font-synthesis: none to text or providing the bold version of your font.

            Source https://stackoverflow.com/questions/48864417

            QUESTION

            div not working properly
            Asked 2017-Oct-09 at 18:18

            I have made a particle effect that I want to limit so that it covers the entire screen (not the entire web page) so that it creates a parallax type effect. The problem is that I can limit the height with pixels but when I try to use height: 100vh; anything below the div class="main tag" does not appear. Any help plzz?

            Here is my html:

            ...

            ANSWER

            Answered 2017-Oct-09 at 18:18

            you are using overflow:hidden here look

            Source https://stackoverflow.com/questions/46652275

            QUESTION

            Turn off anti-aliasing for drawing to bitmap in WPF
            Asked 2017-May-15 at 15:07

            I rendering text to bitmap using WPF. I would like to turn off anti-aliasing, I mean I want the pixels be white or black. But the text is still blured, some pixels are even grey.

            Here is my code. Some lines are probably not needed.

            ...

            ANSWER

            Answered 2017-May-15 at 15:07

            The important notion here is the TextRenderingMode. It's logical, since you don't want anti-aliased text, you must set the TextRenderingMode to Aliased. The difficulty is where to put it...

            I recommend you create a DrawingImage instead, like this, as the start object (use it as your canvas source, instead of a bitmap):

            Source https://stackoverflow.com/questions/43886217

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install font-render

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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