openfbx | fbx importer lgpl ; no use of autodesk sdk | 3D Animation library

 by   dobkeratops C++ Version: Current License: LGPL-3.0

kandi X-RAY | openfbx Summary

kandi X-RAY | openfbx Summary

openfbx is a C++ library typically used in User Interface, 3D Animation applications. openfbx has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has low support. You can download it from GitHub.

fbx LGPL importer c++ no use of autodesk SDK reads subset of fbx 3d model file format(ascii). Intended for a file translator or integration in other tools/engines only tested with a small number of fbx files from blender so far. support at the moment:- -coordinate frames -animation curves -mesh -weighmaps -animation -UV's verified in a debug-viewer(but no texture viewer). includes a vertex reducer to find {xyz,uv..} vertices for rendering. fbxviewer.cpp is the test program , loads a file passed in the command line & views it.
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            kandi-support Support

              openfbx has a low active ecosystem.
              It has 21 star(s) with 9 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              openfbx has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of openfbx is current.

            kandi-Quality Quality

              openfbx has 0 bugs and 0 code smells.

            kandi-Security Security

              openfbx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              openfbx code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              openfbx is licensed under the LGPL-3.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              openfbx releases are not available. You will need to build from source code and install.

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            openfbx Key Features

            No Key Features are available at this moment for openfbx.

            openfbx Examples and Code Snippets

            No Code Snippets are available at this moment for openfbx.

            Community Discussions

            QUESTION

            Bones rotate around parent - OpenGL Animation/Skinning
            Asked 2021-Nov-07 at 16:48

            I am having an issue with my bone skinning where instead of my bones rotating around their local origin, they instead rotate around the their parent. Left - my engine. Right - blender

            There are two locations in the pipeline that I suspect are at fault, but I cant tell where exactly it is. First, I have this bit of code that actually calculates the bone matrices:

            ...

            ANSWER

            Answered 2021-Nov-07 at 16:48

            My issue was bad matrix math. I swapped out my matrix::mul function for glm's and got intended results.

            Source https://stackoverflow.com/questions/69804387

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install openfbx

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/dobkeratops/openfbx.git

          • CLI

            gh repo clone dobkeratops/openfbx

          • sshUrl

            git@github.com:dobkeratops/openfbx.git

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