AudioPlayer | A simple windows audio player with switchable GUI and CUI | Audio Utils library

 by   dontpanic92 C++ Version: Current License: No License

kandi X-RAY | AudioPlayer Summary

kandi X-RAY | AudioPlayer Summary

AudioPlayer is a C++ library typically used in Audio, Audio Utils, React applications. AudioPlayer has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A simple windows audio player with switchable GUI and CUI.
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            kandi-support Support

              AudioPlayer has a low active ecosystem.
              It has 9 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              AudioPlayer has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of AudioPlayer is current.

            kandi-Quality Quality

              AudioPlayer has no bugs reported.

            kandi-Security Security

              AudioPlayer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              AudioPlayer does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              AudioPlayer releases are not available. You will need to build from source code and install.

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            AudioPlayer Key Features

            No Key Features are available at this moment for AudioPlayer.

            AudioPlayer Examples and Code Snippets

            No Code Snippets are available at this moment for AudioPlayer.

            Community Discussions

            QUESTION

            Play MP3 on Linux from Python
            Asked 2021-Jun-13 at 03:04

            I just want to play a simple MP3 file on Linux directly from the Python code.

            I've looked at this and this question and tried the following libraries but all of them failed: audioplayer, Ipython.display.Audio, pydub, pygame.mixer, ossaudiodev, soundfile.

            Errors that I saw often were:

            • ModuleNotFoundError: No module named 'gi'
            • Errors with ffmpeg
            ...

            ANSWER

            Answered 2021-Jun-11 at 11:03

            pyglet is the only solution I found that can play MP3 on Linux:

            Source https://stackoverflow.com/questions/67935878

            QUESTION

            i cannot stop/pause a song in audioplayers
            Asked 2021-Jun-07 at 14:33

            I am using the audioplayers plugin in my code.

            I can play audio but I cannot stop/pause audio. Following is a function that I use to play/stop the audio.

            ...

            ANSWER

            Answered 2021-Jun-07 at 14:33

            You're instantiating a new AudioPlayer audioPlayer object each time you call onPlay, which leaves you unable to stop that same player later.

            Store your AudioPlayer audioPlayer in the state somewhere.

            Source https://stackoverflow.com/questions/67873555

            QUESTION

            MPRemoteCommandCenter error: the track is played simultaneously several times
            Asked 2021-Jun-01 at 20:11

            I have TableViewController and AudioPlayerViewController. I have a problem with using MPRemoteCommandCenter. For example: In TableViewController I click on cell and go toAudioPlayerViewController next I lock device and control my music with MPRemoteCommandCenter - all works fine. But if I further unlock device return to TableViewController go again to AudioPlayerViewController lock device and press play/pause button my music will play two times at the same time. If I will repeat the action my music will play three times at the same time. And etc... How to fix it?

            code:

            ...

            ANSWER

            Answered 2021-Jun-01 at 20:11

            whats happening is that everytime you goto AudioPlayerViewController you enable MPRemoteCommandCenter, however when you go back to TableViewController you are not calling removeTarget. this is your issue.

            calling something like the below in viewWillDisappear to removeTarget

            Source https://stackoverflow.com/questions/67785052

            QUESTION

            playing a url link instead of a .mp3 file in swiftui
            Asked 2021-Jun-01 at 16:45

            I have made a simple swift audio view using AVFoundation. the code works for downloaded files but I do not want the app size to be very large. is it possible if i can ply it from a URL link instead?

            my code is

            ...

            ANSWER

            Answered 2021-Jun-01 at 16:45

            You can use AVPlayer to stream resources from a URL like this. I'd also move the streaming/async logic into an ObservableObject:

            Source https://stackoverflow.com/questions/67777997

            QUESTION

            uses-sdk:minSdkVersion 16 cannot be smaller than version 23 declared in library
            Asked 2021-Jun-01 at 15:48

            I want to use a flutter package 'audioplayers' but when I run my code I have this error

            ...

            ANSWER

            Answered 2021-Jan-06 at 15:02

            You need to edit the build.gradle file located inside your project directory like your_project_folder\android\app\build.gradle and find and edit this line minSdkVersion 16 to minSdkVersion 23 then save the file use flutter clean command and run it.

            The defaultConfig should look like this inside the build.gradle file

            Source https://stackoverflow.com/questions/65570180

            QUESTION

            audioPlayerDidFinishPlaying is not triggered
            Asked 2021-Jun-01 at 08:46

            There is quit of similar OPs per googles but I didn't fix my issue by following them. It seems I'm closed but still cannot figure out where is wrong, appreciate any hint here.

            My AudioPlayer is put in a separate file as Singleton pattern

            ...

            ANSWER

            Answered 2021-Jun-01 at 08:43

            May be this before you call play it as

            Source https://stackoverflow.com/questions/67785503

            QUESTION

            Flame Error: Cannot run with sound null safety
            Asked 2021-May-26 at 12:14

            After installing flame and when i run my app in flutter (flutter run). I got a long error regarding null safety:

            ...

            ANSWER

            Answered 2021-May-26 at 11:48

            You are using the old version (0.29.3) which doesn't support null-safety, you have to use one of the newer release candidates of 1.0.0.

            Source https://stackoverflow.com/questions/67704156

            QUESTION

            Flutter - How to keep the page alive when changing it with PageView or BottomNavigationBar
            Asked 2021-May-23 at 20:51

            i'm making audio app with PageView and BottomNavigationBar, it should run the audio when isSelected is true and it's working but when I change pages it stop working and isSelected become false again, how to prevent that from happening? i'm also using AudioPlayers pagckage.

            ...

            ANSWER

            Answered 2021-May-23 at 20:51

            Add AutomaticKeepAliveClientMixin to your page that you want to keep alive even if it is not in focus in the PageView.

            How to add AutomaticKeepAliveClientMixin?

            1. Add with AutomaticKeepAliveClientMixin to your widget's state class.

            Source https://stackoverflow.com/questions/67662298

            QUESTION

            Swift: add forward/backward 15 seconds buttons on lock screen
            Asked 2021-May-23 at 17:56

            I have AVAudioPlayer. And I want to add 15 seconds rewind buttons on lock screen like on this image:

            But I have this result like on this image:

            My code:

            ...

            ANSWER

            Answered 2021-May-23 at 17:52

            QUESTION

            How to dynamically populate AudioSource with multiple audio data from firestore in just_audio?
            Asked 2021-May-21 at 17:02

            I have been trying to dynamically populate AudioSource.uri() with data from firestore.

            I uploaded some songs into firestore database and I wanted to use the data for a just_audio playlist in my app. I have done everything possible, and I really am not sure why its not working.

            I don't want to add the song urls and other data statically as shown in the plugin example.

            Here are my attempts:

            First I fetched the song data using a StreamBuilder and passed it as a DocumentSnapshot List to the JustAudioPlaylist() page;

            ...

            ANSWER

            Answered 2021-May-21 at 17:02

            Your relevant code is:

            Source https://stackoverflow.com/questions/67550985

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AudioPlayer

            You can download it from GitHub.

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