clocks | analog clock made with many different gui toolkits | Emulator library

 by   humbhenri C++ Version: Current License: No License

kandi X-RAY | clocks Summary

kandi X-RAY | clocks Summary

clocks is a C++ library typically used in Utilities, Emulator applications. clocks has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

An analogical clock made in different languages/toolkits.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              clocks has a low active ecosystem.
              It has 7 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              clocks has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of clocks is current.

            kandi-Quality Quality

              clocks has 0 bugs and 0 code smells.

            kandi-Security Security

              clocks has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              clocks code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              clocks does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              clocks releases are not available. You will need to build from source code and install.
              It has 376 lines of code, 27 functions and 22 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of clocks
            Get all kandi verified functions for this library.

            clocks Key Features

            No Key Features are available at this moment for clocks.

            clocks Examples and Code Snippets

            No Code Snippets are available at this moment for clocks.

            Community Discussions

            QUESTION

            device tree ERROR: Unable to parse input tree (syntax error)
            Asked 2022-Feb-16 at 16:34

            I'm correctly generating my image Yocto-hardknott-technexion with this:

            ...

            ANSWER

            Answered 2022-Feb-16 at 16:34

            The solution was to change imx7d-pico-pi-m4.dtb to imx7d-pico-pi-qca-m4.dtb in the Yocto/Hardknott/technexion configuration file called pico-imx7.conf(described in the post)

            Source https://stackoverflow.com/questions/71011872

            QUESTION

            How to use the \r carriage return character with a delay in C programming?
            Asked 2022-Jan-30 at 18:57

            I am getting started with C programming and I am trying to solve a practice lesson in the book I am learning from. The task I need to do is to print a line to the terminal then wait 2 seconds and after 2 seconds return the cursor to the beginning of the line in the terminal and replace, overwrite the line with something else.

            The example code in the book contain lots of boilerplate code for other tasks I also need to do, for now I am trying to isolate and solve this first problem on its own, but it does not work and I don't understand why.

            This is the code I'm trying:

            ...

            ANSWER

            Answered 2022-Jan-30 at 13:07

            When you use printf, you write to the stdout buffer. It does not have to be displayed immediately, unless you flush it (using fflush()) or you write a newline (\n) character, which effectively flushes it.

            Source https://stackoverflow.com/questions/70914796

            QUESTION

            Creating a thread taking way too long
            Asked 2022-Jan-07 at 15:23

            I'm experimenting with threads. My program is supposed to take a vector and sum it by breaking it down into different sections and creating a thread to sum each section. Currently, my vector has 5 * 10^8 elements, which should be easily handled by my pc. However, the creation of each thread (4 threads in my case) takes an insanely long time. I'm wondering why...?

            ...

            ANSWER

            Answered 2022-Jan-02 at 22:21
               std::thread(sumPart, v, sz*i, sz*(i+1))
            

            Source https://stackoverflow.com/questions/70560136

            QUESTION

            Performance of multithreaded algorithm to find max number in array
            Asked 2021-Dec-06 at 15:51

            I'm trying to learn about multithreaded algorithms so I've implemented a simple find max number function of an array. I've made a baseline program (findMax1.c) which loads from a file about 263 million int numbers into memory. Then I simply use a for loop to find the max number. Then I've made another program (findMax2.c) which uses 4 threads. I chose 4 threads because the CPU (intel i5 4460) I'm using has 4 cores and 1 thread per core. So my guess is that if I assign each core a chunk of the array to process it would be more efficient because that way I'll have fewer cache misses. Now, each thread finds the max number from each chunk, then I join all threads to finally find the max number from all those chunks. The baseline program findMax1.c takes about 660ms to complete the task, so my initial thought was that findMax2.c (which uses 4 threads) would take about 165ms (660ms / 4) to complete since now I have 4 threads running all in parallel to do the same task, but findMax2.c takes about 610ms. Only 50ms less than findMax1.c. What am I missing? is there something wrong with the implementation of the threaded program?

            findMax1.c

            ...

            ANSWER

            Answered 2021-Dec-06 at 15:51

            First of all, you're measuring your time wrong. clock() measures process CPU time, i.e., time used by all threads. The real elapsed time will be fraction of that. clock_gettime(CLOCK_MONOTONIC,...) should yield better measurements.

            Second, your core loops aren't at all comparable.

            In the multithreaded program you're writing in each loop iteration to global variables that are very close to each other and that is horrible for cache contention. You could space that global memory apart (make each array item a cache-aligned struct (_Alignas(64))) and that'll help the time, but a better and fairer approach would be to use local variables (which should go into registers), copying the approach of the first loop, and then write out the chunk result to memory at the end of the loop:

            Source https://stackoverflow.com/questions/70246815

            QUESTION

            Speed-up eigen c++ transpose?
            Asked 2021-Nov-21 at 11:50

            I know that this 'eigen speed-up' questions arise regularly but after reading many of them and trying several flags I cannot get a better time with c++ eigen comparing with the traditional way of performing a transpose. Actually using blocking is much more efficient. The following is the code

            ...

            ANSWER

            Answered 2021-Nov-21 at 11:50

            As suggested by INS in the comment is the actual copying of the matrix causing the performance drop, I slightly modify your example to use some numbers instead of all zeros (to avoid any type of optimisation):

            Source https://stackoverflow.com/questions/70052298

            QUESTION

            Why does nvidia-smi return "GPU access blocked by the operating system" in WSL2 under Windows 10 21H2
            Asked 2021-Nov-18 at 19:20
            Installing CUDA on WSL2

            I've installed Windows 10 21H2 on both my desktop (AMD 5950X system with RTX3080) and my laptop (Dell XPS 9560 with i7-7700HQ and GTX1050) following the instructions on https://docs.nvidia.com/cuda/wsl-user-guide/index.html:

            1. Install CUDA-capable driver in Windows
            2. Update WSL2 kernel in PowerShell: wsl --update
            3. Install CUDA toolkit in Ubuntu 20.04 in WSL2 (Note that you don't install a CUDA driver in WSL2, the instructions explicitly tell that the CUDA driver should not be installed.):
            ...

            ANSWER

            Answered 2021-Nov-18 at 19:20

            Turns out that Windows 10 Update Assistant incorrectly reported it upgraded my OS to 21H2 on my laptop. Checking Windows version by running winver reports that my OS is still 21H1. Of course CUDA in WSL2 will not work in Windows 10 without 21H2.

            After successfully installing 21H2 I can confirm CUDA works with WSL2 even for laptops with Optimus NVIDIA cards.

            Source https://stackoverflow.com/questions/70011494

            QUESTION

            Is it possible to configure a crontab to adjust its times when daylight savings time is in effect?
            Asked 2021-Nov-01 at 23:38

            I have a crontab scheduling many things on an Ubuntu server which runs on UTC time. Some of the scripts being run are time sensitive in relation to the web applications they are providing functionality for.

            e.g. Something has to be updated at 4pm every day, as the end users see it by their clock.

            This is not an issue during the winter when the UK is on GMT, but from April to October, the clocks go forward an hour for British Summer Time (BST). The scripts running on the server then update the web application at what appears to be 5pm for the users, instead of 4pm.

            Is there a way to conditionally adjust the crontab's scheduled times for this time zone change?

            The intention below is to run on the first day of every month at 00:00. During BST, my understanding is that this will run at 01:00 BST during daylight savings:

            ...

            ANSWER

            Answered 2021-Nov-01 at 22:41

            Wait one hour if your are in GMT:

            Source https://stackoverflow.com/questions/69803436

            QUESTION

            How to compute boolean intersection between 3 geometries using vtk?
            Asked 2021-Oct-27 at 18:49

            I'm trying to compute the intersection between 3 geometries using VTK.

            I've started with the BooleanOperationPolyDataFilter example and made minor tweaks such as:

            Adding a third sphere:

            ...

            ANSWER

            Answered 2021-Sep-12 at 09:35

            You might just be missing a call to Update() in the second step. The vtkBooleanOperationPolyDataFilter seems to be working fine, eg. (python):

            Source https://stackoverflow.com/questions/69145014

            QUESTION

            Why traversal on modified 'std::vector' more slowly than unmodified 'std::vector'?
            Asked 2021-Oct-19 at 06:36

            This is the code that shows the access behavior of std::vector slows down when std::vector is sorted by std::sort().

            ...

            ANSWER

            Answered 2021-Oct-19 at 06:36

            The selection of the vector name is accidentally quite revealing. Because the vector is a vector of pointers, it behaves similarly to a list, causing data that was originally allocated in (probably) linear order to be accessed after sorting in random order. If in contrast all the data you access is contained within the vector without indirection, I would expect the runtimes being much closer in each run.

            The cause of this phenomenom is cache misprediction or that the data to be read next not being available in the smallest/fastest data cache. Reading data from main memory or deeper levels of cache is typically orders of magnitude slower than reading them from the top level cache and the sorting will invalidate all chances of predicting the next memory addresses to read.

            Source https://stackoverflow.com/questions/69625541

            QUESTION

            Why is moving data between two CPU registers so slow that it costs 30% of total time?
            Asked 2021-Oct-06 at 19:17

            In an attempt to profile & optimize a caching algorithm, I got stuck at something I don't understand.

            Here is the hot-spot of the perf's report (in Ubuntu 18.04 LTS and g++ 7.5):

            How does just a "mov" operatiaon between rax and rdx registers cause ~30% of total run-time of program? It's not a register-heavy program (an LRU-cache approximation algorithm that is doing ~50million lookups per second at max and this is around 400MB/s throughput(and certainly not faster than RAM for bigger key-value pairs) which should not be related to register bandwidth at all)

            Test system's CPU is FX8150 and has 1 channel memory attached with 9GB/s bandwidth which is way higher than this single-thread cache can achieve for just "int" key + "int" value pairs. So I guess it should be safe to leave RAM out of this problem. Also the mov instruction looks like a part of std::unordered_map's lookup operations. I know this CPU is old but not really ancient-old so perhaps compiler is not using the right instruction here due to some "support for old CPU" issue?

            Source code to reproduce the hot-spot:

            ...

            ANSWER

            Answered 2021-Oct-06 at 19:17

            That's not moving between rax and rdx.

            That's indexing into an array pointed to by rax by rdx and putting the result in rax. Probable L1 cache miss.

            Source https://stackoverflow.com/questions/69471340

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install clocks

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/humbhenri/clocks.git

          • CLI

            gh repo clone humbhenri/clocks

          • sshUrl

            git@github.com:humbhenri/clocks.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Emulator Libraries

            yuzu

            by yuzu-emu

            rpcs3

            by RPCS3

            Ryujinx

            by Ryujinx

            ruffle

            by ruffle-rs

            1on1-questions

            by VGraupera

            Try Top Libraries by humbhenri

            pyOthello

            by humbhenriPython

            Sudoku_Poliglota

            by humbhenriJavaScript

            pyeditor

            by humbhenriPython

            wallpaper

            by humbhenriPython