muu | Miscellaneous Useful Utilities for C++

 by   marzer C++ Version: Current License: MIT

kandi X-RAY | muu Summary

kandi X-RAY | muu Summary

muu is a C++ library. muu has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Miscellaneous Useful Utilities for modern C++.
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            kandi-support Support

              muu has a low active ecosystem.
              It has 25 star(s) with 4 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of muu is current.

            kandi-Quality Quality

              muu has no bugs reported.

            kandi-Security Security

              muu has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              muu is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              muu releases are not available. You will need to build from source code and install.

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            muu Key Features

            No Key Features are available at this moment for muu.

            muu Examples and Code Snippets

            No Code Snippets are available at this moment for muu.

            Community Discussions

            QUESTION

            Gekko optimal control. How to create multiple termination objectives/conditions?
            Asked 2021-May-07 at 17:19

            So I am simulating plane flight. The plane flies certain distance (pathx and pathy variables) and then the simulation stops, when certain pathx and pathy values are reached. The solver is trying to minimize the fuel consumption (m.Maximize(mass*tf*final), by maximizing the mass value. The solver controls the accelerator pedal position (Tcontr).

            Right now the termination condition is defined like this:

            For X axis:

            ...

            ANSWER

            Answered 2021-May-07 at 17:19

            Try adding a hard terminal constraint for both:

            Source https://stackoverflow.com/questions/67383520

            QUESTION

            MPAndroidChart Intent Passing Data Error Null Object References
            Asked 2021-Feb-02 at 13:24

            Actually, I'm not a programmer but I have an assignment that I should finish. I have asked people around me and look at other questions, but I still can't implement it in my work. Well, I'm gonna make a program that can calculate a column. So I calculate it on the first activity, then pass the result to another activity. In the second activity, I want to show a Scatter Diagram, using MPAndroid Chart. I have try my codes with a random numbers, and it work. But when I pass the data, the app is crash, and here is my logcat :

            ...

            ANSWER

            Answered 2021-Feb-02 at 13:24

            From your logcat, I can see that you are using Float.parseFloat() to parse a null string. Can I see how your intent is being passed to this activity?

            You can pass your intents from the activity you're coming from like this - Make sure to replace formerActivity with the name of the activity you're coming from:

            Source https://stackoverflow.com/questions/66008203

            QUESTION

            What is the difference between join and preload on Phoenix Ecto
            Asked 2020-Mar-19 at 08:59

            I'm confused about how to use ecto in phoenix.

            My schemas are:

            ...

            ANSWER

            Answered 2020-Mar-19 at 08:59

            It's not that it doesn't work. Like the error indicates, the problem is with the format of the result.

            The result of this code:

            Source https://stackoverflow.com/questions/60753129

            QUESTION

            I don't know what I'm doing wrong in this Swift project?
            Asked 2019-Nov-19 at 07:34

            I'm trying to program a formal system that has these rules:

            • You start with the string "MI" (which is the text of the label at the beginning)

            There are four rules of inference : 1) If the last character of the string is "I", you can add a "U" to the string (ex: MI --> MIU)

            2) Being x a sequence of letters, Mx can be replaced with Mxx (ex: MIU --> MIUIU)

            3) If the string contains "III", you can replace "III" with "U" (ex: MUIII --> MUU)

            4) If the string contains "UU", you can delete the "UU" part (ex: MIIUU --> MII)

            In my project, rule 1 corresponds to button1, rule 2 to button2, rule 3 to button3, rule 4 to button 4

            Also, since a user may end up in a infinite loop sometimes (ex: if you get to "MIU", from then on you can only use rule 2 and get "MIUIU" and so on) I added a "clear" button. I want the clear button to just turn the Label.text into "MI" so the user can just go back to the starting point and retry

            The point is, for some reason when I press the "clear" button the Label.text does not turn into "MI" as I would want it to, but it turns into "MIU" instead!

            What am I missing?

            PS: I know this might is probably something extremely easy that I'm stuck on, but I don't have much programming experience

            This is my code: import UIKit

            ...

            ANSWER

            Answered 2017-May-11 at 23:05

            Code is just fine - you surely have wrong connection in your storyboard between @IBActions and Buttons.

            Reconnect all of them and you should be fine.

            If you right click on your UIButton in Storyboard, there is information to which IBAction it connects.

            Check all buttons and fix broken ones.

            Aside from that your code can be simplified a lot, and I encourage you to use didSet to keep your variable value with UILabel text.

            Source https://stackoverflow.com/questions/43926330

            QUESTION

            How to get list of attribute names with XML::LibXML::Reader?
            Asked 2019-Jul-05 at 18:34

            I try to process XML nodes which may have many data in attributes. I'd like to get list of attributes, but can't figure out, how to achieve it with XML::LibXML::Reader?

            With attributeCount I can get count of attributes and the with getAttributeNo iterate over them, but this gives me just values, not attribute names.

            I hoped to see something like getAttributes, but there is no such method for attributes

            Sample code:

            ...

            ANSWER

            Answered 2019-Jul-05 at 18:34

            Use a shallow copy of the node:

            Source https://stackoverflow.com/questions/56891124

            QUESTION

            How to use dynamic_cast in if statement
            Asked 2019-May-10 at 11:35

            So I've got a simple task to do. There are 3 classes derived from one base class. They're quite simple and will be provided below. What I need to do is create a new class called PolymorphicAnimal, that'll be able to behave just as any other animal derived from the Animal base class. To be exact, all they need to do is display the right text after method SoundOff is called. I'm guessing I need to use dynamic_cast here. My question is, what's the right syntax for using dynamic_cast as an if statement, and do all the derived classes need to have at least one virtual method as well?

            ...

            ANSWER

            Answered 2018-Jul-03 at 09:34

            In C++ you can declare a variable in the conditional of an if, which is a powerful feature that you can exploit here. So,

            Source https://stackoverflow.com/questions/51150890

            QUESTION

            Where is the problem in :The function expects a tuple expression for the 2 argument. A tuple set expression was used. ERROR
            Asked 2019-Apr-20 at 13:49

            I'm trying to set in the parameter of the report two values if I set values in parameter @Hakemuksen tyyppi (Unknown + some other value) it gives error -

            An error has occurred during report processing. (rsProcessingAborted) Query execution failed for dataset 'Table_1'. (rsErrorExecutingCommand) The function expects a tuple expression for the 2 argument. A tuple set expression was used.

            ...

            ANSWER

            Answered 2019-Apr-20 at 13:49

            Still working on the following - I'm re-writing it to see if that helps to spot the problem:

            Source https://stackoverflow.com/questions/55515330

            QUESTION

            Different sounds, different imageTargets and one button. Vuforia (Unity3d)
            Asked 2019-Apr-02 at 07:51

            I am going to recognize few imageTargets and I would like to play sound with onClick(button). This button is on canvas and it is always on top during the app lifetime. So You can see it always. Behind this button You can see camera view and recognize markers.

            F.e I have two markers: Dog and Cow. Dog has assigned audio - bark. Cow has assigned audio - muu.

            When I recognize Cow -> click the button and it should give me muu sound, but when I recognize Dog, the same button, when clicked should give me bark sound. Here is a problem. I cannot resolve it. I think I should write a script for this button to play sound onClick for appropriate marker, but I do not know how to tell button that now I can see Cow and another time I can see Dog.

            I made a script which plays sound when image is recognized, but I would like to do it with button.

            If something is not clear enough - let me know and I will write it better or again.

            So far in my "Default trackable event handler" it’s worth it:

            ...

            ANSWER

            Answered 2019-Apr-02 at 07:51

            So if I understand you correctly your code basically works fine but instead of directly playing the according sound for the recognized target you instead want to only play it if a button is clicked, right?

            You could simply add a method PlayCurrentSound and reference it in the onClick:

            Source https://stackoverflow.com/questions/55450706

            QUESTION

            Take a value from a nested list in Python
            Asked 2019-Feb-26 at 09:09

            I ask for a value which is the id of the product. The thing I want is the price of the product with that id, the last number.

            Products code:

            ...

            ANSWER

            Answered 2019-Feb-26 at 08:48

            you can get the nested item by simply adding an additional set of square brackets, so for 7 in the first nested list is producto[0][3]

            Source https://stackoverflow.com/questions/54881433

            QUESTION

            New line in cell sphinx csv-table
            Asked 2017-Jan-09 at 16:23

            With this symbol "|" had broke my table. And after new lines have blank line. How i can have multiple normal lines in csv-table cell sphinx alabast

            ...

            ANSWER

            Answered 2017-Jan-09 at 16:23

            As @mzjn already has mentioned: it depends on the theme you use whether a table has borders at the end of cells. You can check this with the developer tools of the e .g. firefox browser. If in the "table.docutils td" definition (css) there is a line like "border-width: 1px 0px;" it is the theme's responsibility. In this case you could override this definition in an own "layout.html". More information in Sphinx Templating

            Source https://stackoverflow.com/questions/41502649

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install muu

            You can download it from GitHub.

            Support

            Contributions are very welcome! Either by reporting issues or submitting pull requests. If you wish to submit a pull request, please see CONTRIBUTING for all the details you need to get going.
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            https://github.com/marzer/muu.git

          • CLI

            gh repo clone marzer/muu

          • sshUrl

            git@github.com:marzer/muu.git

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