ConvexDecomposition | slicing concave polygons into convex polygons | 3D Animation library

 by   mjjq C++ Version: Current License: MIT

kandi X-RAY | ConvexDecomposition Summary

kandi X-RAY | ConvexDecomposition Summary

ConvexDecomposition is a C++ library typically used in User Interface, 3D Animation applications. ConvexDecomposition has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Header only C++ library for decomposing and slicing concave polygons into convex polygons
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              ConvexDecomposition has a low active ecosystem.
              It has 52 star(s) with 7 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 2 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ConvexDecomposition is current.

            kandi-Quality Quality

              ConvexDecomposition has no bugs reported.

            kandi-Security Security

              ConvexDecomposition has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              ConvexDecomposition is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ConvexDecomposition releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            ConvexDecomposition Key Features

            No Key Features are available at this moment for ConvexDecomposition.

            ConvexDecomposition Examples and Code Snippets

            No Code Snippets are available at this moment for ConvexDecomposition.

            Community Discussions

            Trending Discussions on ConvexDecomposition

            QUESTION

            Bullet physics collision detection
            Asked 2018-Jan-09 at 06:26

            I'm using bulletsharp (C# wrapper of bullet physics) to do some collision detection. Everything went fine until i tried to change the collision shape of an existing rigid body from box to compound at runtime. I'm doing this to simulate the collision again with a higher accuracy. The problem is: collision of compound shapes is not detected.

            Scenario:

            • DicreteDynamicsWorld containing some RigidBody with BoxShape
            • Collision of two kinematic RigidBody with BoxShape happens (and is detected)
            • Change the shapes of these two RigidBody to CompoundShape using the HACD algorithm for convex decomposition
            • Remove RigidBody from DicreteDynamicsWorld
            • RigidBody.CollisionShape = CompoundShape
            • Set Position using RigidBody.MotionState.WorldTransform
            • Add RigidBody to DicreteDynamicsWorld
            • Undo the movement which caused the collision (one object doesn't contain the other)
            • Repeat the movement
            • Collision is not detected

            Remarks:

            • Changing the CollisionShape from BoxShape to CompoundShape was successful (correct CollisionShape and correct position)
            • For collision detection i'm using DicreteDynamicsWorld.Dispatcher.NumManifolds > 0 after a DicreteDynamicsWorld.StepSimulation(...)

            Some code snippets as requested:

            If you need something particular, please tell me. My solution is too big and too complexe to post the complete code...

            RigidBody creation:

            ...

            ANSWER

            Answered 2018-Jan-08 at 16:45

            Assuming that all your change in shape is happening here

            Source https://stackoverflow.com/questions/48152231

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ConvexDecomposition

            To install this library, simply copy ConcavePolygon.h into your project and #include "ConcavePolygon.h".

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/mjjq/ConvexDecomposition.git

          • CLI

            gh repo clone mjjq/ConvexDecomposition

          • sshUrl

            git@github.com:mjjq/ConvexDecomposition.git

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