cursive | a simple markdown parser - with html support | Parser library
kandi X-RAY | cursive Summary
kandi X-RAY | cursive Summary
cursive — a markdown parser ===. foreward --- the idea behind the cursive markdown parser was simple. i wasn’t satisified with the other implementations i’ve seen. so i decided i could do it better. i thought it would be a project that i could bang out in a day. however, i knew that was a foolish thought. on the whole my development has been rather lackluster. an idea here, another there. a graveyard of half-done projects all fallen along the way to scope creep or loss of interest. sometimes a combination of both. this project is supposed to be different. it’ll be useful, something i want. famous last words. this project marks the first attempt of working through the problem in stages. not trying to tackle too much at once. organization and progress throughout personal projects has always plagued me. this marks my attempt to work through that. documenting my steps, working through it. i promise to make an effort to commit to this project ~daily~ be it adding to the codebase, screwing things up, detailing the project or just keeping track of the ideas. documentation procedure --- a document ought to have a procedure to it. if it sucks, we’ll rebuild it to not
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Trending Discussions on cursive
QUESTION
I have a CSS file called "stylesheet.css"
...ANSWER
Answered 2022-Apr-14 at 09:19Browsers do not support scoped
which has been deprecated.
Even if they did support it, your CSS is targetting the body
element and there isn't a body
element inside the div
that you are scoping the CSS to (and can't be, since a body
element isn't allowed there).
Write your CSS to target the elements you actually have.
QUESTION
Lost and Found
Electronics
Plastics
Wearables
Others
Electronics
-Electronics
Help The Needy
Help The Needy
Help The Needy
Help The Needy
Help The Needy
Help The Needy
...ANSWER
Answered 2022-Mar-27 at 17:36QUESTION
I am not sure if this is something I did wrong when installing Bootstrap 5, but a lot of my buttons are using a black font instead of the white font as is seen on the Bootstrap 5 Documentation
For example, the .btn-primary
on the Bootstrap docs looks like this:
However when I use the identical HTML I get this as a result:
For reference the HTML in both their example and mine is:
...ANSWER
Answered 2021-Nov-02 at 19:25In the _variables.scss
file at some point in adding Bootstrap 5 to Laravel 8 it looks like one of the scripts added colours, or I messed up at some point and added a colour pallet into the variables file.
All of the colours in the variables file were similar to the Bootstrap default colours, but instead were a more washed out version. This is what was causing anything in Bootstrap which used these variables to appear washed out.
Simply removing all the colours I had defined in the _variables.scss
file fixed the problem.
QUESTION
I have a small page. Divas in the form of circles are created here every certain time. They spawn in random places.
As can be seen even on the buttons and slightly outside the page.
The question is. Is it possible to make a box that does not touch the buttons, and that the circles are created within this box?
This should be done as a border with a certain extension, but specifying everything in pixels is not an option, it will be bad for different screens.
I created such a frame, replaced document.body.appendChild(div);
on the document.getElementById("spawnRadius").appendChild(div);
It seems that they should appear within this frame, but no, all the same throughout the page.
I also tried instead of whole page height and width document.documentElement.clientWidth
use the width and height of the desired border spawnRadius.width
But now all my circles do not appear randomly, but at the beginning of this block in one place.
I tried to see these values through console.log
...ANSWER
Answered 2022-Mar-13 at 11:01To answer your main question, the getBoundingClientRect method can be used to retrieve the current bounding rectangle of an element, using which you can determine where the valid spawn areas are.
When choosing a valid placement, only consider the width and height of the container element, since the coordinates of child elements are relative to its parent. You also need to take into account the size of the elements being spawned, so the valid range of the x position for example is 0
to containerWidth - circleWidth
.
The circles also had a CSS margin
associated with them, which would offset them past their absolute coordinates.
There are a few other issues with the code though which you may run into later on:
There was an odd mix of jQuery and standard JavaScript calls, so if you're familiar with native JavaScript methods then it's likely simpler to stick with those and remove the dependency on jQuery.
For example, there were two click
event handlers on each circle, one to add the CSS animation and another to increment the score. These can be combined into a single function.
The bounce out animation and the jQuery fade out can also be combined by adding opacity
values into the animation start and end keyframes.
There was a loop in the createDiv
function which added another click event handler to every circle element rather than just to the newly created element. This may have originally necessitated the jQuery click handler outside of that loop, since otherwise the score counter would have been incremented multiple times.
It was also possible to click the circles multiple times before the animation was complete (hence adding multiple points), which was likely not intended. Adding a simple Boolean clicked
flag can avoid this.
Once the fade animation completed, the circle element itself was still on the page, it just had a display of none
so wouldn't be visible. Over time, this would cause slowdowns on lower end hardware since there would be many DOM elements still sitting in memory that were no longer required. As such, it's best to remove elements from the DOM once they're no longer needed using removeChild
. You had the right idea by removing the animation after the animation completed.
Here's the amended code:
QUESTION
I hope there is someone out there to help me with this: I need to get the exact size of a text. Just measuring a span or so not precise enough for my purposes.
Right now, I am using a canvas to find the non-transparent pixels in the canvas. This is my code:
...ANSWER
Answered 2022-Feb-05 at 13:42Ok, so I just got it working.
What am I doing?
Well, in my case I know, that the text will always start at a x-value of 0.
The length of the text is therefore the non-transparent pixel with the highest x-value in the array given by getImageData()
.
So I am looping through the getImageData()
-array. If I find a pixel that has a higher alpha-value than 0, I will save its x and y value into highestPixel
. The next time I find a pixel, I will check if its x-value is higher as the one that is currently in highestPixel
. If so, I will overwrite highestPixel
with the new values. At the end, I return highestPixel
and its x-value will be the exact length of the text.
Here is the code:
QUESTION
ANSWER
Answered 2022-Jan-25 at 17:27QUESTION
Here I am trying to keep the navigation buttons in the center of the navbar using flexbox. But whenever I try to center using the justify-content property using flexbox the logo text also moves along the navigation buttons. I want the logo text on the left corner and buttons on the center. Any fix for this using flexbox?
...ANSWER
Answered 2022-Jan-19 at 05:36QUESTION
I just learned the hooks in react, so I used it to write a small feature that displays hidden texts when users click on hyperlinks. I finally made the code work, but it seems that my code is messed up. Could someone tell me:
- Why the "true" is printed two times in the console and what indeed happens when I call the update function returned by React.useState()? How can I improve my code to prevent this?
- How to clearly pass attributes into a functional React component? It seems that my method is really complicated (compressing in an attribute object).
This is the feature: Before click After click
Here's my code:
...ANSWER
Answered 2021-Dec-18 at 05:04Your render()
function runs every time the component updates for the following line:
QUESTION
My problem is that the sidebar shouldn't be fixed once the footer enters the viewport.
I have found dozens of questions regarding the fixed sidebar, but the answers I found here are not solving my problem.
I found something similar here but my problem is, I am not able to apply this solution as my HTML structure is different. I would also prefer it if your answers were in pure js and not jquery
...ANSWER
Answered 2021-Dec-07 at 15:43It looks like you are trying to have the sidebar follow the content until there's not enough space, then it locks in place. You could do this with JS, but it's far easier with CSS position:sticky;
Here's MDN's documentation
StickyThe element is positioned according to the normal flow of the document, and then offset relative to its nearest scrolling ancestor and containing block (nearest block-level ancestor), including table-related elements, based on the values of top, right, bottom, and left. The offset does not affect the position of any other elements.
QUESTION
ANSWER
Answered 2021-Nov-17 at 22:30The material-ui Container
component has a max-width
property as well as padding
by default. To disable this and have a full width container, try the following:
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