AndEnginePhysicsBox2DExtension | AndEngine - Physics Box2D Extension

 by   nicolasgramlich C++ Version: Current License: No License

kandi X-RAY | AndEnginePhysicsBox2DExtension Summary

kandi X-RAY | AndEnginePhysicsBox2DExtension Summary

AndEnginePhysicsBox2DExtension is a C++ library. AndEnginePhysicsBox2DExtension has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

AndEngine - Physics Box2D Extension
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            kandi-support Support

              AndEnginePhysicsBox2DExtension has a low active ecosystem.
              It has 148 star(s) with 196 fork(s). There are 21 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 6 open issues and 3 have been closed. On average issues are closed in 1103 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of AndEnginePhysicsBox2DExtension is current.

            kandi-Quality Quality

              AndEnginePhysicsBox2DExtension has 0 bugs and 0 code smells.

            kandi-Security Security

              AndEnginePhysicsBox2DExtension has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              AndEnginePhysicsBox2DExtension code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              AndEnginePhysicsBox2DExtension does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              AndEnginePhysicsBox2DExtension releases are not available. You will need to build from source code and install.
              It has 3229 lines of code, 639 functions and 61 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            AndEnginePhysicsBox2DExtension Key Features

            No Key Features are available at this moment for AndEnginePhysicsBox2DExtension.

            AndEnginePhysicsBox2DExtension Examples and Code Snippets

            No Code Snippets are available at this moment for AndEnginePhysicsBox2DExtension.

            Community Discussions

            QUESTION

            Proguard issue with AndEngine GLES2 in Android-JNI DETECTED ERROR IN APPLICATION
            Asked 2019-Dec-17 at 07:01

            I have developed an app that uses andEngine GLES2 and andEngine's extension Physics2DBox. The application has other functionality that doesn't just focus on the andEngine aspect. I have proguard enabled in my app. Now when I build a signed version of my app and navigate to where andEngine is used I get the following stack trace:

            ...

            ANSWER

            Answered 2019-Dec-17 at 07:01

            In your case, it looks like proguard removes the World.class of the box2d extension. Try to add the following to your proguard rules:

            Source https://stackoverflow.com/questions/59331192

            QUESTION

            BOX2D - implicit conversion of NULL constant to 'bool' [-Wnull-conversion]
            Asked 2019-Sep-09 at 07:33

            I am trying to compile Box2D to 64 bit version for android using android ndk

            however I am getting loads of errors like this one:

            andEnginePhysicsBox2DExtension/src/main/jni\Box2D/Collision/Shapes/b2ChainShape.h:111:20: warning: implicit conversion of NULL constant to 'bool' [-Wnull-conversion] m_hasPrevVertex = NULL; ~ ^~~~ false

            Thats content of my b2ChainShape.h

            ...

            ANSWER

            Answered 2019-Sep-09 at 07:33

            The warning you got here

            implicit conversion of NULL constant to 'bool' [-Wnull-conversion] m_hasPrevVertex = NULL; ~ ^~~~ false

            tells you, that you have bool fields that are initialized with NULL instead of an actual boolean value. For example m_hasPrevVertex and m_hasNextVertex. So the compiler tries to fix this by implicitly setting those values to false instead and by notifying you about that fact.

            It's not a critical error in this case, but definitely a code smell. (Although, maybe different compilers would actually throw an error here, I'm not sure)

            You can get rid of these warnings by simply initializing all your bools to either true or false, depending on your use case.

            Source https://stackoverflow.com/questions/57843472

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AndEnginePhysicsBox2DExtension

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone nicolasgramlich/AndEnginePhysicsBox2DExtension

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            git@github.com:nicolasgramlich/AndEnginePhysicsBox2DExtension.git

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