dynamic_bitset | Simple Useful Libraries : C17/20 header-only dynamic bitset | File Utils library

 by   pinam45 C++ Version: v1.2.0 License: MIT

kandi X-RAY | dynamic_bitset Summary

kandi X-RAY | dynamic_bitset Summary

dynamic_bitset is a C++ library typically used in Utilities, File Utils applications. dynamic_bitset has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Simple Useful Libraries: C++17 header-only dynamic bitset.
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            kandi-support Support

              dynamic_bitset has a low active ecosystem.
              It has 63 star(s) with 7 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 5 have been closed. On average issues are closed in 10 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of dynamic_bitset is v1.2.0

            kandi-Quality Quality

              dynamic_bitset has 0 bugs and 0 code smells.

            kandi-Security Security

              dynamic_bitset has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              dynamic_bitset code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              dynamic_bitset is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              dynamic_bitset releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            dynamic_bitset Key Features

            No Key Features are available at this moment for dynamic_bitset.

            dynamic_bitset Examples and Code Snippets

            dynamic_bitset,Usage sample
            C++dot img1Lines of Code : 26dot img1License : Permissive (MIT)
            copy iconCopy
            #include 
            #include 
            #include 
            
            int main()
            {
            	// predefined bitset
            	sul::dynamic_bitset<> bitset1(12, 0b0100010110111);
            	std::cout << "bitset1     = " << bitset1 << std::endl;
            
            	// random bitset
            	std::minstd_rand rand(std::rand  
            dynamic_bitset,CMake integration
            C++dot img2Lines of Code : 10dot img2License : Permissive (MIT)
            copy iconCopy
            add_subdirectory()
            
            target_link_libraries( PRIVATE sul::dynamic_bitset)
            
            cmake_minimum_required(VERSION 3.10)
            project(CoolProject LANGUAGES CXX)
            
            add_executable(CoolProject main.cpp)
            target_compile_features(CoolProject PRIVATE cxx_std_20)
            
            add_subdir  
            dynamic_bitset,Build tests, example, and documentation
            C++dot img3Lines of Code : 7dot img3License : Permissive (MIT)
            copy iconCopy
            $ git clone --recursive https://github.com/pinam45/dynamic_bitset.git
            
            $ git submodule update --init --recursive
            
            $ mkdir cmake-build
            $ cd cmake-build
            $ cmake ..
            $ cmake --build .
            $ ctest --output-on-failure
              

            Community Discussions

            QUESTION

            Reverse order of boost::dynamic_bitset
            Asked 2021-Mar-30 at 22:20

            Is there a clean way to return the reverse ordering of a boost::dynamic_bitset object?

            For example: 01001100 becomes 00110010. The simplest solution I can think of is to convert the bitset to a string, reverse the string and convert it back to a bitset, but this seems a rather slow method that nullifies the speed of bitstring operations.

            Thank you in advance!

            ...

            ANSWER

            Answered 2021-Mar-30 at 13:41

            boost::dynamic_bitset doesn't have iterators, so a long range of comfy STL solutions like, off the top of my head, std::reverse or std::swap or their boost counterparts are not available, I reckon that a good way would be to make your own trivial reverse method:

            Source https://stackoverflow.com/questions/66868386

            QUESTION

            Attempt to access private member in dynamic_bitset
            Asked 2021-Feb-10 at 21:58

            I am using Visual Studio 2017 to build LucenePlusPlus which in turn uses boost/dynamic_bitset.

            The following code in LucenePlusPlus

            ...

            ANSWER

            Answered 2021-Feb-10 at 21:58

            I have traced the code for my boost 1_75_0 and I see it has a define to conditionally reserve access to friends:

            Source https://stackoverflow.com/questions/66143113

            QUESTION

            C++ send boost::dynamic_bitset with Winsock2 sendto function
            Asked 2021-Jan-27 at 01:16

            I am trying to send raw bits from a boost::dynamic_bitset with the Winsock2 sendto function. MS documentation shows that sendto uses const char * type for the buffer parameter. How do I send only the raw bits stored in the dynamic_bitset? I don't know how to cast or manipulate the dynamic_bitset so that it can be used in the sendto function.

            Here are some relevant lines from my program:

            ...

            ANSWER

            Answered 2021-Jan-27 at 01:16

            I've implemented serialization for dynamic_bitset before: How to serialize boost::dynamic_bitset?

            You can use that or a similar technique based on the same interfaces:

            Source https://stackoverflow.com/questions/65906150

            QUESTION

            How to find the memory occupied by a boost::dynamic_bitset?
            Asked 2021-Jan-14 at 14:09

            I am writing a C++ program and I need to estimate the memory occupied by a boost::dynamic_bitset<>. The sizeof() operator always returns 32 as the value, but I'm doubtful whether thats always the case, especially when the number of bits exceeds 1 million.

            What is the better way to estimate this?

            Thanks in advance.

            ...

            ANSWER

            Answered 2021-Jan-12 at 08:39

            You can expect the actual memory usage to be (in bytes):

            • sizeof the object itself (which you've said is 32 bytes in your case) plus
            • however-many bits you've constructed the dynamic_bitset to divided by 8, probably rounded up somewhat by your dynamic memory allocation library, but at worst probably to the next power-of-two in bytes

            If you push_back or append to the dynamic_bitset to increase its length gradually, it'll probably double the memory usage periodically, same way e.g. std::vector and std::unordered_map do, but I haven't checked the code or docs for that. That's generally considered the sane compromise between excessive copying and being wasteful of memory. If you want to check, look at the source code.

            At runtime, you can get a more accurate idea of the bytes current allocated using by calling .capacity() and dividing by 8 (but there can still be a little overhead from the allocation library, and there's the fixed number of bytes per sizeof - 32 in your case):

            size_type capacity() const;

            Returns: The total number of elements that *this can hold without requiring reallocation. Throws: nothing.

            See: https://www.boost.org/doc/libs/1_75_0/libs/dynamic_bitset/dynamic_bitset.html

            You can divide by 8 because you can fit 8 bits in a single byte. (Strictly speaking it's better to use CHAR_BIT instead of hard-coding 8).

            Source https://stackoverflow.com/questions/65678402

            QUESTION

            Reading the dynamic bitset written data from file cannot read the correct data
            Asked 2021-Jan-05 at 20:54

            So I have a vector which has three numbers. 65, 66, and 67. I am converting these numbers from int to binary and appending them in a string. the string becomes 100000110000101000011 (65, 66, 67 respectively). I am writing this data into a file through dynamic_bitset library. I have BitOperations class which does the reading and writing into file work. When I read the data from file instead of giving the above bits it gives me these 001100010100001000001 bits.

            Here is my BitOperations class:

            ...

            ANSWER

            Answered 2021-Jan-05 at 19:25

            You are facing two different issues:

            1. The boost function to_block_range will pad the output to the internal block size, by appending zeros at the end. In your case, the internal block size is sizeof(unsigned char)*8 == 8. So if the bit sequence you write to the file in writeToFile is not a multiple of 8, additional 0s will be written to make for a multiple of 8. So if you read the bit sequence back in with readFromFile, you have to find some way to remove the padding bits again.

            2. There is no standard way for how to represent a bit sequence (reference). Depending on the scenario, it might be more convenient to represent the bits left-to-right or right-to-left (or some completely different order). For this reason, when you use different code pieces to print the same bit sequence and you want these code pieces to print the same result, you have to make sure that these code pieces agree on how to represent the bit sequence. If one piece of code prints left-to-right and the other right-to-left, you will get different results.

            Let's discuss each issue individually:

            Regarding issue 1

            I understand that you want to define your own block size with the bitSize variable, on top of the internal block size of boost::dynamic_bitset. For example, in your main method, you construct BitOperations c(7, "bits2.bin");. I understand that to mean that you expect the bit seqence stored in the file to have a length that is some multiple of 7.

            If this understanding is correct, you can remove the padding bits that have been inserted by to_block_range by reading the file size and then rounding it down to the nearest multiple of your block size. Though you should note that you currently do not enforce this contract in the BitOperation constructor or in writeToFile (i.e. by ensuring that the data size is a multiple of 7).

            In your readFromFile method, first note that the inner loop incorrectly takes the blockSize into account. So if blockSize is 7, this incorrectly only considers the first 7 bits of each block. Whereas the blocks that were written by to_block_range use the full 8 bit of each 1-byte block, since boost::dynamic_bitset does not know anything about your 7-bit block size. So this makes you miss some bits.

            Here is one example for how to fix your code:

            Source https://stackoverflow.com/questions/65547187

            QUESTION

            Error using boost::from_block_range on member dynamic_bitset, but not on local dynamic_bitset
            Asked 2020-Jul-01 at 16:32

            I am attempting to convert a std::vector into a boost::dynamic_bitset. I can achieve the inverse of this using the following code, where values is a class member function defined as boost::dynamic_bitset values.

            ...

            ANSWER

            Answered 2020-Jul-01 at 13:41

            Your decode method is marked const, but you are attempting to modify class member variable values.

            Either remove the const or mark values mutable

            For example:

            Source https://stackoverflow.com/questions/62677672

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install dynamic_bitset

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