qtvirtualkeyboard | QtQuick virtual keyboard | Keyboard library
kandi X-RAY | qtvirtualkeyboard Summary
kandi X-RAY | qtvirtualkeyboard Summary
Qt Virtual Keyboard is a virtual keyboard framework that consists of a C++ backend supporting custom input methods as well as a UI frontend implemented in QML. For more information, see the documentation.
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Trending Discussions on qtvirtualkeyboard
QUESTION
I've been trying to build Qt 6.2.2 from source. I downloaded the sources package from the online installer but it fails each time, each time with a different error. I've tried a variety of configurations such as:
...ANSWER
Answered 2022-Jan-15 at 19:43Upgrade your compiler to the latest VS2019 version (16.11) - see also https://bugreports.qt.io/browse/QTBUG-97999
QUESTION
The following CMake's action will delete executable if RPATH is not the same.
...ANSWER
Answered 2021-Nov-08 at 12:17Why RPATH_CHECK in CMake deletes executable?
Because that's what it does. (?)
Is it correct behavior of CMake, or it is a bug?
Correct.
What RPATH_CHECK should do?
Check if the file has desired RPATH, and if it doesn't, the file should be removed.
If you have any other concerns about RPATH features in CMake, I posted the source code in the last answer - all is there. Search for RPATH_CHECK
in CMake source tree, and you'll find the find the function - from function names you can "guess" meaning and the algorithm used.
QUESTION
I'm trying to compile the virtual keyboard project example from QtCreator
in WebAssembly
.
To compile for wasm library have to be linked statically. According to the docs:
Static builds
The virtual keyboard can be built and linked statically against the application. This implies that Qt is also built statically (using the -static option in the configure command line).
Static builds of the virtual keyboard are enabled by adding CONFIG+=static to the qmake command line and then rebuilding.
Some third party modules used by the virtual keyboard are always built as shared libraries. These modules are Hunspell and Lipi Toolkit.
Said so, I'm trying to compile with
...ANSWER
Answered 2021-Mar-03 at 13:09You can use -s TOTAL_MEMORY=32MB
compiler flag to preset a size at emcc link time.
Related question: wasm-ld: error: initial memory too small, 18317952 bytes needed
There is a default limit setting, set to: 16777216 https://github.com/emscripten-core/emscripten/blob/master/src/settings.js#L171
QUESTION
ANSWER
Answered 2020-Dec-16 at 22:59You can hide the handle by setting the InputMethodHint flag in the TextField to Qt.ImhNoTextHandles. That should get rid of the handle. ref https://doc.qt.io/qt-5/qt.html
QUESTION
The long version
I am running a QML application in the browser using WebGL as a platform. Everything is working fine until I try to integrate the QtVirtualKeyboard to fill in some textfields and editable ComboBox'es. When running the project in the browser, the first message received is:
...ANSWER
Answered 2020-Nov-04 at 09:28With the help of Qt Support, I got it working. The way I did it, calling the Qt Virtual Keyboard results in the application trying to make the keyboard a top level window on top of the application. This is how the Desktop case is treated as well, but there it works.
To avoid this behavior, one has to embed the keyboard into the QML window. For this to happen, an InputPanel
can be added to the QML window like so:
QUESTION
I have been battling for the last couple of days to include the QtVirtualKeyboard into my QWidget based app that is running on a Raspberry Pi with a 7" touch screen display.
Here's what I've done so far :
Installed the plugin :
...ANSWER
Answered 2020-Oct-22 at 09:15Ok, so after another few days of all out war with the virtual keyboard, I have finally achieved the desired result.
After finding this gem of a guide, it turns out that because the widget containing my QTableView
and QtVirtualKeyboard
was a QDialog
that was being displayed using the exec()
method, it meant that the window properties wouldn't allow the keyboard to modify my data. And while the solution proposed in the guide didn't resolve my problem, making my widget inherit QWidget
did set me off along the path to getting it all working properly.
I say this because once I changed my QDialog
into a QWidget
, I then had a console output error saying unknown:0 input method is not set
every time I pressed a key.
The solution to this was to remove the Qt:Dialog
flag from my setWindowFlags()
method. And maybe most importantly, set the focus policy of my QQuickWidget
to NoFocus
like so:
QUESTION
I'm trying to figure out how to use a virtual keyboard for a touchscreen, using python 3.8 and PyQt5 on Windows.
I saw that Qt had his own plugin QtVirtualKeyboard. I pretty much followed what has been done in this link, first installing Qt 5.15 with the Virtual Keyboard support, and then setting up the environment variables.
A simple code example would be this :
...ANSWER
Answered 2020-Sep-03 at 08:33First, be the binaries associated with Qt VirtualKeyboard, and to not install Qt I have used aqtinstall
(In this example Qt 5.15 was installed but it is recommended to use the same version that was used to compile pyqt5: python -c "from PyQt5.QtCore import QT_VERSION_STR; print('Qt version', QT_VERSION_STR)"
):
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