boost-for-react-native | The Boost C library source code used to build React
kandi X-RAY | boost-for-react-native Summary
kandi X-RAY | boost-for-react-native Summary
This is a copy of Boost that is used to build React Native from source. It includes just the Boost source code (without the docs, for example) so that downloading and extracting the files doesn't take too long. You probably don't want to directly use this repository. Its sole purpose is to distribute the Boost code for building React Native. This library does not necessarily follow semver. It follows Boost's versioning plus a number in the prerelease identifier position. React Native declares the exact version of this library it depends on instead of using semver ranges.
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QUESTION
I have created an app using React Native and am trying to create an iOS app store build through Expo's eas-cli.
When running eas build --platform ios
the Fastlane build failed with unknown error
After checking the "Run Fastlane" section in the Expo build log, multiple errors are shown:
Error 1:
...ANSWER
Answered 2021-Oct-06 at 06:11There are a number of things to look into.
If you are running Expo in the SDK then no need for cocoa pods just the most up-to-date version of the CLI tool.
Run expo --version
to determine what version you are currently working with. Update if needed.
Adding a profile might be useful too. Along with checking your config. Configuring EAS Build with eas.json
eas build --platform ios --profile distribution
Also, be sure that all the apple certificates are active and connected to your Expo account for that project.
QUESTION
I'm trying to build & upload to Apple Developer an iOS app built with react-native.
Here is the command I'm executing :
...ANSWER
Answered 2022-Jan-26 at 08:03Ok, so I kind of fixed it.
What I did was to reinstall npm & nvm with homebrew, delete the package-lock.json and then run npm install
.
For some reasons, I didn't have any folders named "node_modules" and my package-lock didn't contain any lines with the module "react-native" so I added it back.
Now I'm stuck with something else but I guess I'll have to open a new ticket !
QUESTION
As mentioned in my question title, I'm trying to run pod install
following an update to React Native 0.66, and I keep getting the following error:
ANSWER
Answered 2021-Oct-20 at 14:40I recently encountered a similar issue with boost after updating react native. After the panic wore off, and some good coffee, I was able to resolve by doing the following:
- Open the
/ios/.xcworkspace
file in Xcode. - Raise the iOS Deployment Target (in my case I only bumped to 10).
- Product > Clean Build Folder, then Product > Run.
- Locate the boost error in the issue navigator and identify which pod the error is listed under (in my case it was RNReanimated).
- Update the node package related to the pod (in my case,
npm update react-native-reanimated
- Finally, run
pod install
After performing those steps, I was able to get my project up and running again.
QUESTION
I'm not experienced so I can't really pinpoint what is the problem. Thanks for the help.
I cloned this repo: https://github.com/flatlogic/react-native-starter.git
And was trying to follow the steps below:
Clone the repogit clone https://github.com/flatlogic/react-native-starter.git
Navigate to clonned folder and Install dependenciescd react-native-starter && yarn install
Install Podscd ios && pod install
When I got to the pod install I'm getting that error.
...ANSWER
Answered 2021-Jul-28 at 18:31I think your pod install
working fine and has done its job. You need to set up iPhone SDK on your mac then try to run cd ../ && react-native run-ios
.
Follow this guide : React Native Environment set up on Mac OS with Xcode and Android Studio
QUESTION
Whenever I tries to do pod install
it gives me this error
Downloading dependencies
Installing BVLinearGradient (2.5.6)
Installing CocoaAsyncSocket (7.6.5)
Installing DoubleConversion (1.1.6)
Installing FBLazyVector (0.64.0)
Installing FBReactNativeSpec (0.64.0)
Installing Flipper (0.75.1)
Installing Flipper-Boost-iOSX (1.76.0.1.11)
Installing Flipper-DoubleConversion (1.1.7)
Installing Flipper-Fmt (7.1.7)
Installing Flipper-Folly (2.6.9)
Installing Flipper-Glog (0.3.6)
Installing Flipper-PeerTalk (0.0.4)
Installing Flipper-RSocket (1.4.3)
Installing FlipperKit (0.75.1)
Installing GoogleMaps (3.1.0)
Installing GooglePlaces (3.1.0)
Installing JGProgressHUD (2.2)
Installing MDFInternationalization (2.0.0)
Installing MaterialComponents (124.2.0)
Installing MotionAnimator (4.0.1)
Installing MotionInterchange (3.0.0)
Installing OpenSSL-Universal (1.1.1100)
Installing Pulsator (0.6.0)
Installing RCT-Folly (2020.01.13.00)
Installing RCTRequired (0.64.0)
Installing RCTTypeSafety (0.64.0)
Installing RNCAsyncStorage (1.15.2)
Installing RNCCheckbox (0.5.7)
Installing RNDeviceInfo (8.1.2)
Installing RNGestureHandler (1.10.3)
Installing RNImageCropPicker (0.36.0)
Installing RNReanimated (2.1.0)
Installing RNSVG (12.1.1)
Installing RNScreens (3.1.1)
Installing RNVectorIcons (8.1.0)
Installing React (0.64.0)
Installing React-Core (0.64.0)
Installing React-CoreModules (0.64.0)
Installing React-RCTActionSheet (0.64.0)
Installing React-RCTAnimation (0.64.0)
Installing React-RCTBlob (0.64.0)
Installing React-RCTImage (0.64.0)
Installing React-RCTLinking (0.64.0)
Installing React-RCTNetwork (0.64.0)
Installing React-RCTSettings (0.64.0)
Installing React-RCTText (0.64.0)
Installing React-RCTVibration (0.64.0)
Installing React-callinvoker (0.64.0)
Installing React-cxxreact (0.64.0)
Installing React-jsi (0.64.0)
Installing React-jsiexecutor (0.64.0)
Installing React-jsinspector (0.64.0)
Installing React-perflogger (0.64.0)
Installing React-runtimeexecutor (0.64.0)
Installing ReactCommon (0.64.0)
Installing ReactNativeART (1.2.0)
Installing ReactNativeLocalization (2.1.6)
Installing TOCropViewController (2.6.0)
Installing Yoga (1.14.0)
Installing YogaKit (1.18.1)
Installing ZIPFoundation (0.9.11)
Installing boost-for-react-native (1.63.0)
Installing glog (0.3.5)
Installing iDenfySDK (6.3.0)
Installing idenfy-react-native-sdk (1.6.0)
Installing libevent (2.1.12)
Installing lottie-ios (3.2.3)
Installing react-native-google-places (3.1.2)
Installing react-native-image-picker (3.3.2)
Installing react-native-image-resizer (1.4.4)
Installing react-native-maps (0.27.1)The Swift pod
iDenfySDK
depends uponMaterialComponents
andJGProgressHUD
, which do not define modules. To opt into those targets generating module maps (which is necessary to import them from Swift when building as static libraries), you may setuse_modular_headers!
globally in your Podfile, or specify:modular_headers => true
for particular dependencies.
If anyone know how to solve this issue
...ANSWER
Answered 2021-Aug-17 at 20:41Doesn't it tell you already how to solve the issue?
To opt into those targets generating module maps (which is necessary to import them from Swift when building as static libraries), you may set use_modular_headers! globally in your Podfile, or specify :modular_headers => true for particular dependencies.
QUESTION
Hey Stackoverflow community,
I am completely new to React Native and already struggling in the first step. I have done everything according to this site: https://reactnative.dev/docs/environment-setup
I have installed node and watchman I have X Code running for the simulation I have installed cocoa pods The editor I am using is VS Code and the terminal is iTerm.
I created a test project like described in the doc.
...ANSWER
Answered 2021-May-03 at 16:39You need an additional step :
QUESTION
I am not new to React Native, have been working on this for a while, but the issue which I am facing right now is pretty much new. I am fed up with this problem. The problem I am facing is, I cannot run the app on the iOS simualator. I have tried almost every way to solve this, but could not.
My Trials:
- Removing
Pods
andPodfile.lock
and then doingpod install
andreact-native
run-ios
- removed
node_modules
andpackage-lock.json
and thenPods
,Podfile.lock
and then doingnpm install
->pod install
->react-native run-ios
- Opening Xcode, cleaning the Build, and then
react-native run-ios
- Running
react-native start --reset-cache
and thenreact-native run-ios
- Doing
pod update
and thenreact-native run-ios
It is still failing, and it throws me a lot of error on the console. I am confused and horrified with this situation. Till morning every thing was working fine, but now nothing works
Error I get:
...ANSWER
Answered 2021-May-01 at 13:50If it's urgent and you don't need to test things on Flipper, try to remove all references to Flipper in iOS side.
It would be commenting this part in AppDelegate.m
QUESTION
Main errors: GMUHeatmapTileLayer.h not found
and
GMUKMLParser.h
not found.
This is how my Podfile looks like:
...ANSWER
Answered 2021-Apr-15 at 09:31To be able to build the project with react-native-maps
and use_frameworks
as described in the question I had to fork the react-native-maps
library and replace
Google-Maps-iOS-Utils
with Google_Maps_iOS_Utils
in header imports in
lib/ios/AirGoogleMaps/AIRGoogleMap.m
:
QUESTION
I've been trying to add react-native-vector-icons
in my project recently using react-native 0.63.4
. However when I build the project I got this from the terminal when I ran this terminal command npx react-native run-ios
and the error/warning are as follows:
ANSWER
Answered 2021-Feb-27 at 13:50i ran into this, you should troubleshoot your installation common problem is not having fonts in infoplist check your infoplist it needs to have
QUESTION
I try to install Firebase in a react native app but i keep getting errors when I run pod install --repo-update.
This is the error:
...ANSWER
Answered 2020-Apr-29 at 18:07Run pod update Firebase/Core
, and repeat for every problematic dependency.
The problem here is that the previously installed version of Firebase’s iOS library is different from the version that is required by the Native Module. The pod install
command never updates Pods from versions listed in the lockfile.
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