soundtouch | SoundTouch library compiled for iOS http | Audio Utils library

 by   rspeyer C++ Version: Current License: LGPL-2.1

kandi X-RAY | soundtouch Summary

kandi X-RAY | soundtouch Summary

soundtouch is a C++ library typically used in Audio, Audio Utils applications. soundtouch has no bugs, it has a Weak Copyleft License and it has low support. However soundtouch has 13 vulnerabilities. You can download it from GitHub.

SoundTouch is an open-source audio processing library that allows changing the sound tempo, pitch and playback rate parameters independently from each other, i.e.:.
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            kandi-support Support

              soundtouch has a low active ecosystem.
              It has 283 star(s) with 83 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 6 have been closed. On average issues are closed in 520 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of soundtouch is current.

            kandi-Quality Quality

              soundtouch has no bugs reported.

            kandi-Security Security

              soundtouch has 13 vulnerability issues reported (0 critical, 6 high, 7 medium, 0 low).

            kandi-License License

              soundtouch is licensed under the LGPL-2.1 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              soundtouch releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            soundtouch Key Features

            No Key Features are available at this moment for soundtouch.

            soundtouch Examples and Code Snippets

            No Code Snippets are available at this moment for soundtouch.

            Community Discussions

            QUESTION

            Python and JSON - Interact directly with items
            Asked 2020-Feb-14 at 16:51

            I'm new to the Bose SoundTouch API.

            I need to interact with a command that returns a JSON file constructed like that.

            ...

            ANSWER

            Answered 2020-Feb-14 at 16:51
            content = data['ContentItem']
            source, location = content['source'], content['location']
            

            Source https://stackoverflow.com/questions/60230127

            QUESTION

            How to use NAudio/SoundTouch to stream MP3 in ASP.NET MVC 5?
            Asked 2018-Oct-17 at 11:50

            I am completely new to working with audio. I eventually want to stream an MP3 to a web page and allow user to alter the tempo. I got a HTML5 audio element set up and it can stream a MP3 fine. I can import the MP3 into NAudio.AudioFileReader and stream that to the page and that also works fine using the following code:

            ...

            ANSWER

            Answered 2018-Oct-17 at 11:50

            You are reading into a temporary array (created by ToArray), so the audio you read is lost.

            Instead, declare a float[], read into that, and then write the contents of that into the waveFileWriter.

            Also, it is very important to use the return value from Read which will indicate the number of samples actually written into the array.

            Source https://stackoverflow.com/questions/52795472

            QUESTION

            Integrate soundtouch library in Android Studio project
            Asked 2018-Sep-20 at 14:12

            I am trying to integrate soundtouch library for change in pitch and playback rate of wav audio file. But when i add it in the project the an error arising which is given belo

            Information:Gradle tasks [:app:assembleDebug] /home/qwork/Android/android-ndk-r17/build/core/init.mk Error:(537) * Android NDK: Aborting... . Stop. Error:(537) * Error:(537) *** Information:BUILD FAILED Information:Total time: 14.586 secs Information:3 errors Information:0 warnings Information:See complete output in console

            Please help me for resolve this issue.

            ...

            ANSWER

            Answered 2018-Sep-20 at 14:12

            General steps to converting previous projects to the latest Android Studio projects

            1. Configure Android Studio to use the latest SDK and NDK
            2. Convert with Android Studio: file > import or "welcome page" > "Import project"; allow Android studio to download needed packages for this project.
            3. Adding your existing Android.mk/Application.mk to your newly generated app/build.gradle

            Source https://stackoverflow.com/questions/52384948

            QUESTION

            Liquidsoap 1.3.1 — Mountpoint in use
            Asked 2018-Jul-17 at 16:07

            When I shut down my Icecast server there is occasionally a problem restarting it which forces me to reboot my computer.

            The logs look like this

            ...

            ANSWER

            Answered 2018-Jul-17 at 16:07

            I sometimes have the same problem. For whatever reason the first instance hasn't exited cleanly and is still listening on the addr/port combo of the mountpoint, preventing the new instance from binding to it. You can fix it without rebooting, you need to find the process causing the problem and then kill it.

            For example let's say your mountpoint is listening on port 8800, you can use the lsof command to identify the old process. Add the -i option and specify the interface/port to return results for and you'll get something like this:

            lsof -i:8800

            Source https://stackoverflow.com/questions/46179901

            QUESTION

            icecast - request parsing failed
            Asked 2018-Jun-13 at 01:02

            all.
            I have everything installed and running, however. The Icecast2 pages are not showing anything.
            No Mountpoint List
            No Server Status
            No nothing?
            Only shows: Admin Home & Version

            This is the error from the Icecast log.

            ...

            ANSWER

            Answered 2018-Jun-10 at 20:35

            OK, so Icecast itself seems to be running fine. (you can see it answering a simple request for '/' from localhost) If you don't see at least the very basic web interface, please check your firewall settings and browser. Consider adding :: and restarting Icecast (sudo systemctl restart icecast2.service or sudo /etc/init.d/icecast2 restart) for improved compatibility. (That will bind to IPv6 and legacy-IP aka IPv4. It's mostly cosmetic though.)

            The EROR connection/_handle_connection HTTP request parsing failed is most likely unrelated to your problems. Possibly Liquidsoap or some other process doing something stupid, but not critical.

            Make sure that Liquidsoap is using the password specified here: ******

            Please also examine /home/username/liquidsoap-daemon/log/radioliq.log for further hints.

            Update 1

            On Debian and its derivatives (Ubuntu, Mint, etc) Liquidsoap runs as the liquidsoap user. By default this user does not have write access to /home/username/liquidsoap-daemon/log/radioliq.log. Either that directory needs write access given to that user or one might elect to use /var/log/liquidsoap which is already set up appropriately.

            If Liquidsoap can not start logging, then it will refuse to start. Just what seems to have happened here.

            There may be other problems once that's corrected, please then refer to the log for details.

            Source https://stackoverflow.com/questions/50766636

            QUESTION

            PHP: uasort not working
            Asked 2017-Dec-22 at 19:48

            I have the following array

            ...

            ANSWER

            Answered 2017-Dec-22 at 19:48
            function sortByOrder($a, $b) {
                    $result = 0;
                    if ($b['rating'] > $a['rating']) {
                        $result = 1;
                    } elseif ($b['rating'] < $a['rating']) {
                        $result = -1;
                    }
                    return $result; 
               }
            

            Source https://stackoverflow.com/questions/47945339

            QUESTION

            SoundTouch compilation with Xcode?
            Asked 2017-Dec-02 at 03:46

            I'm trying to compile SoundTouch Framework in my Xcode project, but I have no clue of what I'm doing to be honest.

            Does anyone have any instructions?

            What I've done so far

            Running ./bootstrap gives me the following output

            ...

            ANSWER

            Answered 2017-Dec-02 at 03:46

            I copied the essential files of SoundTouch to the project's "Compile Sources" definition.

            Now it compiles.

            Source https://stackoverflow.com/questions/47587628

            QUESTION

            Android Studio - UnsatisfiedLinkError for prebuilt native library
            Asked 2017-Sep-11 at 20:01

            I'm trying to implement the SoundTouch C++ library into my android project.

            Gradle build works fine. But, when I call some SoundTouch related method from the code, the app crashes and I get the following error:

            Caused by: java.lang.UnsatisfiedLinkError: dalvik.system.PathClassLoader[DexPathList[[zip file "/data/app/com.dancam.chords-1/base.apk"],nativeLibraryDirectories=[/data/app/com.dancam.chords-1/lib/arm64, /system/lib64, /vendor/lib64]]] couldn't find "libsoundtouch.so"

            Apparently it does not find the libsoundtouch.so within the libs arm64 folder. My file tree looks like this:

            Any clue why this happens?

            EDIT:

            I copied my SoundTouch.java class in main/java/net/surina/soundtouch

            Still when I run it I get this:

            Caused by: java.lang.UnsatisfiedLinkError: No implementation found for long soundtouch.SoundTouch.newInstance() (tried Java_soundtouch_SoundTouch_newInstance and Java_soundtouch_SoundTouch_newInstance__)

            as if it was only in the soundtouch folder.

            This is how my project dir looks like:

            I tried cleaning and rebuilding the project but with no luck

            ...

            ANSWER

            Answered 2017-Sep-11 at 11:07

            TL;NR: rename the app/libs folder to app/jniLibs.

            When you use prebuilt libraries, you must instruct Android Studio where it can find them. The default location is jniLibs under the module root directory.

            You can instruct Android Studio to pick the libraries elsewhere: add the following to the android {} block in build.gradle script for your module (app):

            Source https://stackoverflow.com/questions/46145203

            QUESTION

            Android NDK - Gradle Build Error
            Asked 2017-Sep-10 at 20:17

            I've successfully compiled the SoundTouch library and copied the resulting files into my project's libs folder.

            within each one of this folders there is a libsoundtouch.so file.

            in my project's jni folder I have the following files:

            • Android.mk
            • Application.mk
            • soundtouch-jni.cpp

            my Android.mk looks like this:

            ...

            ANSWER

            Answered 2017-Sep-07 at 09:29

            You should setup your gradle project to build the C++ library.

            Please add to your build.gradle the following line (inside the android {} block):

            Source https://stackoverflow.com/questions/46059977

            QUESTION

            Android NDK - ambiguous function fabs() in SoundTouch
            Asked 2017-Sep-08 at 08:53

            I'm trying to build the SoundTouch library in Android.

            I followed the guide written by SoundTouch itself within the README, still while building it I get this error:

            ...

            ANSWER

            Answered 2017-Sep-08 at 08:53

            Did you change to SOUNDTOUCH_INTEGER_SAMPLES (16 bits) in STTypes.h ?

            In my case, I have the same error with this configuration.

            To fix that, you can try to change fabs function to labs, because LONG_SAMPLETYPE is a long type in 16 bits.

            Source https://stackoverflow.com/questions/46058606

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install soundtouch

            You can download it from GitHub.

            Support

            Author email: oparviai 'at' iki.fi. SoundTouch WWW page: http://soundtouch.surina.net.
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/rspeyer/soundtouch.git

          • CLI

            gh repo clone rspeyer/soundtouch

          • sshUrl

            git@github.com:rspeyer/soundtouch.git

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