FBX-Loader-OpenGL-C- | Loading 3D models FBX files with anmimations | 3D Animation library
kandi X-RAY | FBX-Loader-OpenGL-C- Summary
kandi X-RAY | FBX-Loader-OpenGL-C- Summary
Loading 3D models FBX files with anmimations (opengl c++) using glut lib and fbx SDK ..
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QUESTION
I am trying to build a project about loading fbx objects in OpenGL. I used this resource's codes: https://github.com/sho3la/FBX-Loader-OpenGL-C-
But I got these compile errors:
'GetCacheChannel': is not a member of 'fbxsdk::FbxVertexCacheDeformer'
'IsActive': is not a member of 'fbxsdk::FbxVertexCacheDeformer'
'lHasVertexCache': an object of const-qualified type must be initialized
'SetActive': is not a member of 'fbxsdk::FbxVertexCacheDeformer'
I have also seen Compile error when building fbxsdk headers in visual studios and https://docs.microsoft.com/en-us/dotnet/visual-basic/misc/bc30456 and done their suggestions, but still, there are not any changes in these errors.
...ANSWER
Answered 2020-Oct-28 at 06:37AutoDesk has changed its libraries. Therefore for using these functions in those errors, instead of using FBX SDK 2020, I used FBX SDK 2014.2.1 VS2012, and it works for me.
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