libwebrtc | binary release | SDK library
kandi X-RAY | libwebrtc Summary
kandi X-RAY | libwebrtc Summary
WebRTC C++ wrapper, which can be used in flutter desktop or packaged into other languages. Used to generate C++ dynamic link library, suitable for package re-release, such as C#, Dart FFI, Rust.
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Trending Discussions on libwebrtc
QUESTION
I am currently trying to build the baresip library in order to use it into an Android application. For that, I use the project libbaresip-android and I follow the instructions of the README file.
I am trying to setup a pipeline running on Ubuntu 20.04. From the README file, the steps 1, 2 and 3 seems to work, but my pipeline failed on the step 4 when the script tries to compile webrtc.
The error:
...ANSWER
Answered 2021-Oct-20 at 22:14Download abseil library (https://github.com/abseil/abseil-cpp) and put it under third_party folder.
QUESTION
./configure --host=arm-elf-linux CC=aarch64-linux-gnu-gcc --disable-sdl --disable-ffmpeg --disable-v4l2 --disable-openh264 --disable-libwebrtc --disable-libyuv
make dep && make
...ANSWER
Answered 2021-Sep-27 at 12:41Some of the libraries to link may not be built with the same toolchain. You can check with objdump
.
Example (The "file format" may not be the exact result in your case):
QUESTION
I have built webrtc for linux and getting libwebrtc.a
using
ANSWER
Answered 2020-Jul-20 at 05:43I was able to fix all the issues related to linking built libwebrtc.a
and the built executable works.
Could someone tell me other way to debug errors 1,2 and 3 as the symbols are there in libwebrtc.a
Was using
cxx_std_17
and the required wascxx_std_14
The issue lies in usage of
cxx_std_17
. In the code that I was building has used certain methods which were not available with defaultcxx_std_11
so I just usedcxx_std_17
but it caused a lot of issues withlibwebrtc.a
. Even though webrtc style guide says that the code is valid c++17 but faced issues. In the same style guide it's mentioned that webrtc code is written is c++14 and that gave me idea to switch tocxx_std_14
and the errors resolved. As mentioned in same webrtc style guide that "Some older parts of the code violate the style guide in various ways." so I think some older code is there which caused the errors
What could be the reason that linker error 1 and 3 refer to .cpp file opposed to .o file as in error 2
I think the reason behind .cpp or .o is that if error originated in my code then it shows .cpp but if it's in 3rd party library, as was the case with a few linker errors which originated from libwebrtc.a, then it shows the error in .o file as the library only has compiled files
how to find ninja target for webrtc build to resolve error 4's undefined reference?
Issue was with the commit I was trying to build.
From webrtc release notes I found out the stable m77 branch head commit and found out the commit I was using didn't have the functions the linker error was referring to but the head commit of stable m77 branch have those functions.
NOTE:
In general to get the target which has the .o file with the required symbol we just need to do grep
and it will list out where the symbol related function is defined and ninja -t targets all
will display all the targets. So just go to corresponding .ninja
file and copy all the .o
files to the webrtc.ninja
and build the libwebrtc.a
again.
QUESTION
Today my first app was rejected from testflight, because it crashed on start. But I cannot replicate it, because I do not have an Iphone, and in the simulator it works. I managed to symbolicate the crash log, but cant figure out how to read it. Could you please explain what this means and how it is read?
have to dump some text because its longer than the max. allowed post length:
...ANSWER
Answered 2020-Apr-10 at 18:01So @sharkyenergy found the real bug! I am placing his solution above my suggestions:
"I developed on windows, but due to the pinch/zoom problem, i had to move to a mac. I didnt know that on mac you must add every nuget package to the .ios project too, while on windows they are shared. after adding all the packages it didnt crash anymore."
If his solution doesn't work for you, you can try the following below the line:
Things you can try,
- While creating the archive, we use the
Release-iPhone
config, which is different from theRelease-iPhone Simulator
config. So when you are testing, you may not be testing the ACTUAL configuration. To check this, open the iOS Project Options in Visual Studio and compare all the settings to be the same (particularly the Linker behavior). Then test it on the simulator again and it could catch the error.
2.
Occasionally your app can crash on launch in prod only, and the Microsoft AppCenter package can help you with this for free. Here's something you can add in the AppDelegate
just when your FinishedLaunching
function begins:
QUESTION
This CMakeLists.txt compiles a few C++ files (Qt5/...) with MOC and is not 'special' in any regards.
The code in question is this:
...ANSWER
Answered 2020-Apr-08 at 06:40So what I basically did was this:
libwebrtc project structure- renamed the folder to libwebrtcx
renamed the project
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