Bedrock | Rock solid distributed database | Database library

 by   Expensify C Version: 2023-06-08-92789 License: LGPL-3.0

kandi X-RAY | Bedrock Summary

kandi X-RAY | Bedrock Summary

Bedrock is a C library typically used in Database, Oracle applications. Bedrock has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has medium support. You can download it from GitHub.

This public repo contains the Bedrock database server. For more information on what that is, please see The directories in this repo include:.
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            kandi-support Support

              Bedrock has a medium active ecosystem.
              It has 965 star(s) with 79 fork(s). There are 74 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 47 open issues and 47 have been closed. On average issues are closed in 213 days. There are 15 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Bedrock is 2023-06-08-92789

            kandi-Quality Quality

              Bedrock has 0 bugs and 0 code smells.

            kandi-Security Security

              Bedrock has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Bedrock code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Bedrock is licensed under the LGPL-3.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              Bedrock releases are available to install and integrate.
              It has 575 lines of code, 0 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Bedrock Key Features

            No Key Features are available at this moment for Bedrock.

            Bedrock Examples and Code Snippets

            No Code Snippets are available at this moment for Bedrock.

            Community Discussions

            QUESTION

            Gracefully closing pipe web sockets
            Asked 2022-Mar-14 at 23:47

            I'm trying to create a pipe web socket client, which is going to pull data off exchanges. The code is something between David Fowler's BedrockFramework and @StephenCleary's TCP Chat. I'm not sure if there is a difference between IDuplexPipe (David's way) and normal pipes (Stephen's way), I believe they are two ways to express same thing.

            The question is how do I gracefully stop/close everything, i.e. basically I want to create a StopAsync method? Side question, what is the reason that they don't use a CancellationToken?

            ...

            ANSWER

            Answered 2022-Mar-14 at 23:47

            I haven't looked at David Fowler's framework in detail yet, but I would expect he uses the same completion semantics that mine does: when the output (socket writing) pipe completes, then the (web)socket is closed.

            In your code, ProcessSendsAsync will return when the pipeline is completed, and this will cause DoSendAsync to call webSocket.Abort. I assume you should modify DoSendAsync to call CloseAsync when the pipeline is completed without an exception, and only call Abort when it there is an exception.

            If you haven't seen it yet, this is the video where I discuss how I handle shutdowns, both exceptional and graceful.

            Source https://stackoverflow.com/questions/71475191

            QUESTION

            How can I prevent an extra level from being added when naming categorical levels in terra SpatRaster?
            Asked 2022-Feb-01 at 16:48

            I have a categorical raster which has 21 categories:

            ...

            ANSWER

            Answered 2022-Feb-01 at 16:48

            This is copied from ?terra::levels

            Source https://stackoverflow.com/questions/70440038

            QUESTION

            check if block is any liquid (minecraft forge 1.18.1)
            Asked 2022-Feb-01 at 10:54

            I have a function that is being called for every block. And I want that the function returns true when it is a fluid (not only Minecraft fluids aka other mod fluids example: oil)

            This is my code:

            ...

            ANSWER

            Answered 2022-Feb-01 at 09:58

            You can check if the block is instance of a fluid one like that:

            Source https://stackoverflow.com/questions/70938395

            QUESTION

            WooCommerce webhooks sending an empty body
            Asked 2021-Dec-01 at 10:21

            When the webhook fired, I could see in the other end, that the body of the request was empty. I then enabled WP_DEBUG, shot another API-call and checked the log-files ( WooCommerce >> Status >> Logs >> Log-file for the given day ), and could see that it indeed was empty. So it wasn't data 'falling off the truck' on the way to the destination.

            I found where the shot was done in the code, and it looked like this:

            ...

            ANSWER

            Answered 2021-Dec-01 at 10:21

            The solution was found here: https://github.com/woocommerce/woocommerce/issues/24533#issuecomment-551148570

            Simply delete the webhook(s) and create it/them again with the exact same contents.

            ¯\_(ツ)_/¯

            Source https://stackoverflow.com/questions/70182486

            QUESTION

            TextWriter not working because its being used by another process. Network 5.0
            Asked 2021-Nov-05 at 22:50

            I am trying to create a console app on network version 5.0 using visual studio. The purpose is to read all the PNG files in a directory, and make a JSON file with the code:

            ...

            ANSWER

            Answered 2021-Nov-05 at 22:50

            Don't do this File.Create(newPath); or rethink your problem. It looks like a typo.

            In short File.Create(newPath) is creating a FileStream and discarding it, leaving the file open and with a share lock. If you are trying to pre-create the file, at least use the using statement:

            Source https://stackoverflow.com/questions/69280892

            QUESTION

            On Debian 11 (Bullseye) /proc/self/cgroup inside a docker container does not show docker infos
            Asked 2021-Aug-31 at 22:01

            I recently updated from Debian 10 (Buster) to 11 (Bullseye) and since then my Jenkins setup inside Docker is not working anymore, as Jenkins tries to find out if it is running in a docker container by checking /proc/self/cgroup.

            Normally /proc/self/cgroup inside a docker container would look something like this:

            ...

            ANSWER

            Answered 2021-Aug-31 at 22:01

            The change in behavior is due to that debian uses cgroups v2 starting with Debian 11/Bullseye. The docker engine itself supports cgroups v2 since v20.10.x.

            This means, as soon as you have a distribution that uses cgroups v2 and a recent version of the Docker engine, you cannot get the container id with your method.

            I've opened a similar question to find an alternative method: How to get docker container ID from within the container with cgroup v2

            The only way I know to get the id is by using the docker api, but that is not an elegant solution if you just want to know if the process runs inside a container. (And may pose a security risk if you expose the docker socket inside the container)

            For now as a workaround you could manually signal the process that it is run inside a container environment, e.g. by specifying an environment variable on container creation.

            Source https://stackoverflow.com/questions/69002675

            QUESTION

            How can I add a class name to numeric raster values in a terra SpatRaster?
            Asked 2021-Jun-24 at 21:03

            I'm working with the Circumpolar Arctic Vegetation map. Stored as a SpatRaster with terra, the raster has 21 land cover classes.

            ...

            ANSWER

            Answered 2021-Jun-24 at 21:03

            You should be able to do

            Source https://stackoverflow.com/questions/68122098

            QUESTION

            Minecraft Bedrock HTML5 UI : display inline
            Asked 2021-May-16 at 17:28

            I’m in progress of making an in game overlay (in Minecraft Bedrock Edition) using the HTML5 UI (Build in way of creating UI with html and css deployed via a resource pack).
            I want to achieve a HUD screen like look: Blocks of text with a translucent black background that adjusts itself to the size of the text like using display: inline-block;.

            Unfortunately the html rendering engine does not support display: inline-block.

            I assume they are using the Coherent Gameface lib:
            According to their documentation, there is pretty less support for anything!

            Does anyone has some experience regarding working with Bedrock HTML5 UI, Coherent Gameface or a good idea in general to solve this with some css workaround?

            ...

            ANSWER

            Answered 2021-May-16 at 17:28

            I just came up with a solution!

            This is how it LOOKED before:

            Source https://stackoverflow.com/questions/67451977

            QUESTION

            Limit UDP to subdomain only
            Asked 2020-Nov-14 at 21:35

            I have a Minecraft Bedrock server running on Docker, using the default port of 19132.

            I'd like to limit access to only mc.domain.com:19132

            Currently domain.com:19132 (on the same IP) is also functional.

            How can I limit access to only the subdomain?

            I use Nginx for reverse proxying webtraffic, and the server is hosted with DigitalOcean.

            Thanks.

            ...

            ANSWER

            Answered 2020-Nov-14 at 21:35

            How can I limit access to only the subdomain?

            TL;DR: You want to limit access based on information which are not available on the server. This is impossible.

            Given that both domains share the same IP address and the protocol does not include the target domain name either, it is impossible to distinguish the traffic between the two domains on the server side. Only the client knows which domain name was used to access the server, the server sees only the IP address and this is the same for both domains.

            Source https://stackoverflow.com/questions/64834693

            QUESTION

            Athena/Glue - Parsing simple JSON (but treats it like a CSV)
            Asked 2020-Oct-23 at 16:55

            Based on my previous question, I built a simple JSON file with one "row" per line. I'm still in shock, because this is not valid JSON, as it doesn't have square brackets around it.

            One data file:

            ...

            ANSWER

            Answered 2020-Oct-23 at 16:55

            Glue is terrible in general, but this actually surprised me until I saw the comment by Achyut: your JSON is malformed.

            JSON is a data format, not a file format. There is no such thing as a correctly formatted JSON file because the specification doesn't cover that. Tools like Spark, Hadoop, and Athena require JSON data to be in files with one document per line, because that makes it easy to efficiently process the data. Sometimes this is referred to as "JSON stream" (which isn't a great name since we're talking about files), or "line-delimited JSON".

            I think you will be better off just creating the table manually. You can find an example to start off from in the documentation: https://docs.aws.amazon.com/athena/latest/ug/json-serde.html

            You should also use a proper JSON serialisation library for writing your JSON so that you don't end up with syntax errors like that accidental comma instead of colon.

            Source https://stackoverflow.com/questions/64502018

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Bedrock

            You can download it from GitHub.

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