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kandi X-RAY | FLTK Summary
kandi X-RAY | FLTK Summary
BUILDING AND INSTALLING FLTK UNDER UNIX AND Mac OS X. BUILDING FLTK UNDER MICROSOFT WINDOWS.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of FLTK
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Community Discussions
Trending Discussions on FLTK
QUESTION
i wanna create a board with little squares , and put a picture on every square , how can I do it using fltk on c++ ?
...ANSWER
Answered 2021-Dec-28 at 12:09The recommended method to draw a box with an image in FLTK is to use an Fl_Box widget and assign an image to it which will be used as its label, like:
QUESTION
I used FLTK to create a window and two buttons inside, the btn_A has a callback and should change the btn_B label, but I dont see any non-monstrous approach do to this, ples halp? =''[
...ANSWER
Answered 2021-Dec-23 at 07:22In principle all that is needed is to pass a mutable reference to btn_B
to your handler function:
QUESTION
Fltk is found, but test not passed, why?
define a simple macro ...ANSWER
Answered 2021-Dec-22 at 00:32if( NOT ${TEST} )
QUESTION
I have tried downloading the files from the website and try using it directing it but it needs to be compile or generated i guess. I am new to learning C++ and fltk graphic library. Thanks in advance
...ANSWER
Answered 2021-Dec-19 at 00:13Yes!!! I finally got it.
Step 1- I install vcpkg, follow the instructions and integrate with visual studio.
- Then I download fltk using vcpkg:
vcpkg install fltk
.
- Finally in Visual Studio, Linker>>General>>Additional Library Directories : refer to the lib folder which vcpkg produced during installation.
- And C/C++>>General>>Additional Include Directories: refer to the include folder from vcpkg.
That's it. I hope other newbies like me could save many hours. Thanks!
Note: I tried uploading a screenshot for proof but need at least 10 reputations!
QUESTION
I wrote a simple FLTK program to draw a circle when clicking on the "Draw Circle" button and to draw a line when clicking on the "Draw Line" button. I supposed to have only one graph. But I got two graphs in the panel. I want only one showing and the other disappearing. The following is the code:
...ANSWER
Answered 2021-Dec-16 at 05:30In your handle() methods line_cb()
, circle_cb()
should call window()->make_current()
and then fl_overlay_rect()
after FL_DRAG
events, and should call fl_overlay_clear()
after a FL_RELEASE event
. Refer for more details
QUESTION
i've a problem drawing basic shape with fltk.
I've made 2 classes'Rectangle' and 'Circle' that show normally. Then i've created a third class that inherit from 'Rectangle' and 'Circle' called 'RectangleAndCircle' :
...ANSWER
Answered 2021-Dec-07 at 15:06You're using virtual inheritance. This means there will be only one instance of BasicShape
in RectangleAndCircle
. This BasicShape
will have its fillColor
set by both the Rectangle
and Circle
constructors, whichever being called last overwriting the value.
My advice would be to not inherit here, and instead have two fields of type Circle
and Rectangle
in RectangleAndCricle
and then call draw on those separately in draw
. Inherit to be reused, not reuse (you presumably wouldn't want to pass a RectangleAndCricle
as a Circle
or Rectangle
)
QUESTION
I'm linking to FLTK in my project using CMake and want to make sure that if anyone else tries to do so on their machine that they have the latest version (1.3.7).
The normal way in CMake to do this is
find_package(FLTK 1.3.7 REQUIRED)
However this requires variables like PACKAGE_FIND_VERSION_MAJOR
etc. to be set in the relevant FLTKConfig.cmake
file. Unfortunately, these are not set in this package, but what has been set is set (FLTK_VERSION 1.3.7)
How can I test that this variable (it might be set to 1.3.6 or 1.4.0 or whatever) is greater or equal to 1.3.7 in my CMakeLists.txt
file?
ANSWER
Answered 2021-Sep-25 at 09:08The if
command supports VERSION
keyword to perform version numbers comparison:
QUESTION
I'm working through "Programming Principles and Practice", and I don't understand why this Widget
class uses pointers as data members.
The book's explanations is this:
Note that our Widget keeps track of its FLTK widget and the Window with which it is associated. Note that we need pointers for that because a Widget can be associated with different Windows during its life. A reference or a named object wouldn’t suffice. (Why not?)
So, I still don't understand why the Widget
can't have a named object Window win
as a data member, which can take a different value when it's associated with a different Window
. Could someone explain this a bit?
ANSWER
Answered 2021-Sep-08 at 18:36Window own;
QUESTION
#include
#include
#include
int main()
{
using namespace fltk;
FI_Window window(200, 200, "Window title");
FI_Box box(0, 0, 200, 200, "Hey, I mean, Hello, World! ");
window.show();
return Fl:: run();
}
...ANSWER
Answered 2021-Aug-06 at 13:54The line
QUESTION
I want to draw string or char (offscreen) and use it as Fl_Image or Fl_RGB_Image.
Based on this link I can do that easily with Fl__Image__Surface. The problem with Fl__Image__Surface is that it does not support transparency when I convert its output to image (Fl_RGB_Image) using image()
method. So is there any way I can achieve this? I can do that on Java Swing with BufferedImage, also in Android with Canvas by creating Bitmap with Bitmap.Config.ARGB_8888.
ANSWER
Answered 2021-Aug-03 at 01:25If you prefer to do it manually, you can try the following:
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