CMake | Mirror of CMake upstream repository | Build Tool library

 by   Kitware C Version: v3.27.0-rc2 License: Non-SPDX

kandi X-RAY | CMake Summary

kandi X-RAY | CMake Summary

CMake is a C library typically used in Utilities, Build Tool applications. CMake has no bugs, it has no vulnerabilities and it has medium support. However CMake has a Non-SPDX License. You can download it from GitHub.

Mirror of CMake upstream repository
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            kandi-support Support

              CMake has a medium active ecosystem.
              It has 5810 star(s) with 2444 fork(s). There are 175 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              CMake has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CMake is v3.27.0-rc2

            kandi-Quality Quality

              CMake has 0 bugs and 0 code smells.

            kandi-Security Security

              CMake has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              CMake code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              CMake has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              CMake releases are available to install and integrate.
              It has 3192 lines of code, 212 functions and 81 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of CMake
            Get all kandi verified functions for this library.

            CMake Key Features

            No Key Features are available at this moment for CMake.

            CMake Examples and Code Snippets

            Expand cmake definitions .
            pythondot img1Lines of Code : 23dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _expand_cmakedefines(line, cmake_vars):
              """Expands #cmakedefine declarations, using a dictionary 'cmake_vars'."""
            
              # Handles #cmakedefine lines
              match = _CMAKE_DEFINE_REGEX.match(line)
              if match:
                name = match.group(1)
                suffix = match  

            Community Discussions

            QUESTION

            Unknown host CPU architecture: arm64 , Android NDK SiliconM1 Apple MacBook Pro
            Asked 2022-Apr-04 at 18:41

            I've got a project that is working fine in windows os but when I switched my laptop and opened an existing project in MacBook Pro M1. I'm unable to run an existing android project in MacBook pro M1. first I was getting

            Execution failed for task ':app:kaptDevDebugKotlin'. > A failure occurred while executing org.jetbrains.kotlin.gradle.internal.KaptExecution > java.lang.reflect.InvocationTargetException (no error message)

            this error was due to the Room database I applied a fix that was adding below library before Room database and also changed my JDK location from file structure from JRE to JDK.

            kapt "org.xerial:sqlite-jdbc:3.34.0"

            ...

            ANSWER

            Answered 2022-Apr-04 at 18:41

            To solve this on a Apple Silicon M1 I found three options

            A

            Use NDK 24

            Source https://stackoverflow.com/questions/69541831

            QUESTION

            CMake one build directory for multiple projects with seperate context
            Asked 2022-Mar-13 at 00:27

            I'm trying to build multiple projects within one build directory with the following structure:

            ...

            ANSWER

            Answered 2022-Mar-13 at 00:27

            Answering my own question, I'm not sure if it'ss the best way to handle this but cmake ExternalProject solved my problem.

            Source https://stackoverflow.com/questions/71405806

            QUESTION

            Cannot install python 3.10.0 on m1 Apple silicon - ld: symbol(s) not found for architecture x86_64
            Asked 2022-Mar-10 at 21:01

            I am trying to get python 3.10.0 installed on my Apple M1 Silicon.

            Installing via asdf venv manager. 3.7.9 and 3.9.4 work without any issues but installing 3.10.0 causes the following error:

            ...

            ANSWER

            Answered 2022-Mar-10 at 21:01
            1. First install gettext:

            Source https://stackoverflow.com/questions/70152525

            QUESTION

            CMake error while running flutter desktop application
            Asked 2022-Mar-04 at 14:39

            When I am trying to launch flutter desktop application, this error occurred to me:

            "CMake Error at CMakeLists.txt:2 (project):

            Generator

            Visual Studio 16 2019

            could not find any instance of Visual Studio.

            Building Windows application...

            Exception: Unable to generate build files"

            What I did...

            1- Installed Visual Studio 2022 with (Desktop development with C++ and Universal Windows Platform development)

            2- Run these commands:

            flutter config --enable-windows-desktop

            flutter create .

            flutter run -d windows

            Also I tried to use dev channel:

            flutter channel dev

            flutter upgrade

            flutter config--enable-windows-uwp-desktop

            And these what I have when I run flutter devices and flutter doctor

            flutter devices

            4 connected devices: Windows (desktop) • windows • windows-x64 • Microsoft Windows [Version 10.0.22000.318] Windows (UWP) (desktop) • winuwp • windows-uwp-x64 • Chrome (web) • chrome • web-javascript • Google Chrome 94.0.4606.81 Edge (web) • edge • web-javascript • Microsoft Edge 95.0.1020.44

            flutter doctor

            [√] Flutter (Channel dev, 2.6.0-11.0.pre, on Microsoft Windows [Version 10.0.22000.318], locale en-US)

            [√] Android toolchain - develop for Android devices (Android SDK version 31.0.0)

            [√] Chrome - develop for the web

            [√] Visual Studio - develop for Windows (Visual Studio Community 2022 17.0.0)

            [√] Android Studio (version 2020.3)

            [√] VS Code (version 1.61.1)

            [√] Connected device (4 available)

            • No issues found!

            ...

            ANSWER

            Answered 2022-Feb-03 at 20:25

            3rd Feb 2022 Update: The latest version of Flutter, version 2.10 stable, has this issue fixed along with stable desktop support for Windows.

            Update: The flutter beta channel (2.9.0-0.1.pre onwards) comes with a fix.

            According to this issue on the main flutter repo, Flutter prior to version 2.9 does not support Visual Studio 2022. If you want to build while targeting Windows you'll either have to install VS 2019 alongside 2022 or use this workaround:

            The current workaround is : download your appropriate flutter version, edit _cmakeVisualStudioGeneratorIdentifier in https://github.com/flutter/flutter/blob/master/packages/flutter_tools/lib/src/windows/build_windows.dart#L25-L28 to your appropriate CMake Visual Studio Generator. You can get the currently available CMake Visual Studio Generators on this page : https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id13.

            By default the _cmakeVisualStudioGeneratorIdentifier comes with CMake Visual Studio 2019 Generator. If you are going to use CMake Visual Studio 2022 Generator - firstly ensure your visual studio 2022 distribution contains Cmake 3.21 or later, refer https://cmake.org/cmake/help/latest/generator/Visual%20Studio%2017%202022.html for details.

            To apply these changes on Windows:

            • Edit path\to\flutter\packages\flutter_tools\lib\src\windows\build_windows.dart, and change the constant on line 28 from 'Visual Studio 16 2019' to 'Visual Studio 17 2022'
            • Delete flutter_tools.stamp and flutter_tools.snapshot in path\to\flutter\bin\cache\ (to cause flutter to regenerate its build tools with the new source code you changed above)
            • In the project path, run flutter clean to remove cached CMake files referring to the wrong Visual Studio version
            • In the project path, run flutter run -d windows to restart the build (successfully, this time)

            Source https://stackoverflow.com/questions/69944913

            QUESTION

            CMake: How to compile with different library versions of Qt?
            Asked 2022-Feb-15 at 20:06

            How do you get CMake to compile conditionally with Qt4.8 or Qt5? In other words, if Qt5 is available then compile with Qt5. Otherwise if Qt4.8 is available use that.

            In my CMake, I have:

            ...

            ANSWER

            Answered 2022-Feb-15 at 20:06

            Automatically selecting an available version of Qt is fairly easy with the NAME option of the find_package command. The problem is that Qt4 and Qt5 have different names for the same modules.

            Source https://stackoverflow.com/questions/71130219

            QUESTION

            Using different struct definitions to simulate public and private fields in C
            Asked 2022-Jan-16 at 16:09

            I have been writing C for a decent amount of time, and obviously am aware that C does not have any support for explicit private and public fields within structs. However, I (believe) I have found a relatively clean method of implementing this without the use of any macros or voodoo, and I am looking to gain more insight into possible issues I may have overlooked.

            The folder structure isn't all that important here but I'll list it anyway because it gives clarity as to the import names (and is also what CLion generates for me).

            ...

            ANSWER

            Answered 2022-Jan-10 at 22:53

            Are there significant performance penalties I may suffer as a result of writing code this way?

            Probably:

            • Heap allocation is expensive, and - today - usually not optimized away even when that is theoretically possible.
            • Dereferencing a pointer for member access is expensive; although this might get optimized away with link-time-optimization... if you're lucky.

            i.e. is there a simpler way to do this

            Well, you could use a slack array of the same size as your private fields, and then you wouldn't need to go through pointers all the time:

            Source https://stackoverflow.com/questions/70659526

            QUESTION

            How to install llvm@13 with Homerew on macOS High Sierra 10.13.6? Got "Built target lldELF" error
            Asked 2022-Jan-10 at 17:20

            Although High Sierra is no longer supported by Homebrew, but I need to install llvm@13 formula as a dependency for other formulas. So I tried to install it this way:

            ...

            ANSWER

            Answered 2021-Nov-26 at 08:27

            Install llvm with debug mode enabled:

            Source https://stackoverflow.com/questions/69906053

            QUESTION

            How to build Apple's Metal-cpp example using CMake?
            Asked 2022-Jan-08 at 16:39

            Recently, Apple has released a library to use Metal directly using C++. The example that I've found online (https://github.com/moritzhof/metal-cpp-examples), works if I copy the source code and follow the steps outlined by Apple (https://developer.apple.com/metal/cpp/) in Xcode. I don't use the included Xcode project files, to avoid any "hidden" settings.

            Now I'm trying to get the same example to build using CMake, with this CMakeLists.txt:

            ...

            ANSWER

            Answered 2022-Jan-08 at 16:39

            All .metal files in an Xcode project that builds an application are compiled and built into a single default library.

            _device->newDefaultLibrary() return a new library object that contains the functions from the default library. This method returns nil if the default library cannot be found.

            Since you are not using Xcode, you should manually compile Metal Shading Language source code and build a Metal library.

            Then, at runtime, call the newLibrary(filePath, &error) method to retrieve and access your library as a MTL::Library object.

            Source https://stackoverflow.com/questions/70632495

            QUESTION

            How to configure cmake to recompile a target when a non .cpp source file is modified
            Asked 2022-Jan-08 at 01:16

            If we look at the minimal example below,

            ...

            ANSWER

            Answered 2022-Jan-08 at 01:16

            One way is to create a custom target and add a custom command to it that will generate your mylib.metallib

            Source https://stackoverflow.com/questions/70628435

            QUESTION

            What is the proper way to build for macOS-x86_64 using cmake on Apple M1 (arm)?
            Asked 2021-Nov-02 at 09:54

            I'm using a library that I cannot compile for Apple M1, so I have decided to compile it and use it using (Rosetta 2) for x86_64 which I successfully did following this to install brew and clang for x86_64.

            However when I compile my project and try to link it against this library I get this error:

            ...

            ANSWER

            Answered 2021-Nov-02 at 09:54

            After checking CMake source code, I found that it is enough to set CMAKE_OSX_ARCHITECTURES to x86_64:

            Source https://stackoverflow.com/questions/69803659

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CMake

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/Kitware/CMake.git

          • CLI

            gh repo clone Kitware/CMake

          • sshUrl

            git@github.com:Kitware/CMake.git

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