SDL_ttf | Automated mirror of https : //hg.libsdl.org/SDL_ttf/ | User Interface library

 by   SDL-mirror C Version: release-2.0.15 License: Non-SPDX

kandi X-RAY | SDL_ttf Summary

kandi X-RAY | SDL_ttf Summary

SDL_ttf is a C library typically used in User Interface applications. SDL_ttf has no bugs and it has low support. However SDL_ttf has 1 vulnerabilities and it has a Non-SPDX License. You can download it from GitHub.

This library is a wrapper around the excellent FreeType 2.0 library, available at: This library allows you to use TrueType fonts to render text in SDL applications. To make the library, first install the FreeType library, then type './configure' then 'make' to build the SDL truetype library and the showfont and glfont example applications. Be careful when including fonts with your application, as many of them are copyrighted. The Microsoft fonts, for example, are not freely redistributable and even the free "web" fonts they provide are only redistributable in their special executable installer form (May 1998). There are plenty of freeware and shareware fonts available on the Internet though, and may suit your purposes. This library is under the zlib license, see the file "COPYING.txt" for details. Portions of this software are copyright 2013 The FreeType Project (www.freetype.org). All rights reserved. Enjoy! -Sam Lantinga slouken@libsdl.org (6/20/2001).
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              SDL_ttf has a low active ecosystem.
              It has 24 star(s) with 23 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              SDL_ttf has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SDL_ttf is release-2.0.15

            kandi-Quality Quality

              SDL_ttf has no bugs reported.

            kandi-Security Security

              SDL_ttf has 1 vulnerability issues reported (0 critical, 1 high, 0 medium, 0 low).

            kandi-License License

              SDL_ttf has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              SDL_ttf releases are not available. You will need to build from source code and install.

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            SDL_ttf Key Features

            No Key Features are available at this moment for SDL_ttf.

            SDL_ttf Examples and Code Snippets

            No Code Snippets are available at this moment for SDL_ttf.

            Community Discussions

            QUESTION

            How to cleanly do formatted string concatenation in clang++
            Asked 2021-May-19 at 08:54

            I'm using clang++ on Windows to do some very basic SDL2 stuff, but I just found out that Clang++ doesn't come with the , nor "fmt" out of the box.

            What I need is a more pretty way to concatenate a bunch of formatted strings, that would have been trivial elsewhere, and although I managed to get it to work I'm unhappy with the long repeated structures. This is what I got:

            ...

            ANSWER

            Answered 2021-May-17 at 10:46

            Would something like this be acceptable?

            Source https://stackoverflow.com/questions/67559556

            QUESTION

            CMake Fails To Compile "relocation R_X86_64_PC32 against symbol"
            Asked 2021-Mar-27 at 02:36

            I am trying to make a portable framework library that works between Linux and Windows, however whenever I compile my code on Linux I keep running into an error:

            ...

            ANSWER

            Answered 2021-Mar-27 at 02:36

            CMAKE_POSITION_INDEPENDENT_CODE only influences targets defined after it has been set. However, you're setting CMAKE_POSITION_INDEPENDENT_CODE to ON after including the extern subdirectory, which is why the external libraries are not built with position-independent code.

            Source https://stackoverflow.com/questions/66825139

            QUESTION

            SDL2 TTF text renders randomly disappearing
            Asked 2021-Mar-11 at 22:46

            im using SDL2 and just grasped some of the basic-concepts of SDL TTF, but for some reason after a certain amount of time running the app, my text elements disappear with seemingly no reason why, can someone please tell me what i need to do to top my text renders from disappearing? what went wrong here?

            ...

            ANSWER

            Answered 2021-Mar-11 at 22:46

            Its because you keep loading more textures and surfaces without freeing them. You only need to load them once. Put your buffer setup before the loop, also check the memory usage when its running im almost certain its gonna be rising alot

            Source https://stackoverflow.com/questions/66591256

            QUESTION

            Why am I getting this error while installing pygame in pycharm
            Asked 2021-Jan-25 at 10:03

            Command "python setup.py egg_info" failed with error code 1 in C:\Users\Eli Heist\AppData\Local\Temp\pip-install-fjf50xi9\pygame\

            this is the full process

            ...

            ANSWER

            Answered 2021-Jan-25 at 09:41

            I am not sure how this problem can be solved but I will try to help.

            Try the following things:

            1. Don't install it for that specific project. Try to just go to cmd and install it for your whole python env.
            2. Make sure python is properly installed in the PATH variable.
            3. Try to use py -m pip install -U pygame --user instead. If that doesn't work, try python3 -m pip install -U pygame --user.

            If you are using python 3.8 and/or none of the above methods work, you have two options: either revert to python 3.7 or wait for pygame to get updated. Pygame is known to function improperly in python 3.8. I had faced the same issue and I solved it by switching to python 3.7 for pygame projects and the latest version for other python projects.

            Source https://stackoverflow.com/questions/65858990

            QUESTION

            Undefined refference to class::method
            Asked 2020-Dec-17 at 10:54

            I am trying to create an interface for my program using SDL2. The problem is that when I include my .h file, the compiler can't find the .cpp even tough I linked everything. None of the methods I found on the internet work and when compiling in visual studio, the code works perfectly fine. What is more strange is that when I try to make my classes inherit from others, I get the same error from the parent class. I am also using the latest version of Ubuntu. Furthermore, I installed all the libraries required for SDL2. This is the error:

            ...

            ANSWER

            Answered 2020-Dec-17 at 10:54

            Because rendereris static, you also need to declare it in the .cpp file.

            Add it to interface.cpp, for example under #include "interface.h":

            Source https://stackoverflow.com/questions/65338273

            QUESTION

            Can't build SSDL from the source code of the book C++ for the Lazy Programmers
            Asked 2020-Aug-06 at 11:41

            I can't compile the SSDL source code from the book C++ for the Lazy Programmers (2019) by Will Briggs on my ubuntu 20x so could you please tell me what goes wrong? I installed SDL2 and it's working but most of the cases I get the following error when I compile an SSDL code;

            ...

            ANSWER

            Answered 2020-Aug-06 at 11:41

            Just because they both have "SDL" in the name does not mean they are part of the same library. If you search for SDL_ttf.h on packages.ubuntu.com ("contents of packages"), it will tell you that you want the libsdl2-ttf-dev package

            This is also mentioned in the accompanying documentation.

            Source https://stackoverflow.com/questions/63282702

            QUESTION

            SDL_Init_Everything fails in C
            Asked 2020-Jun-14 at 15:21

            I am trying to create a game in C using SDL. After some time of debugging I found an error at SDL_Init:

            ...

            ANSWER

            Answered 2020-Jun-14 at 14:59

            using the official doc (https://wiki.libsdl.org/SDL_Init) there's a flag that might conflict with your setup: SDL_INIT_HAPTIC

            i didn't get any error or crash so im not sure, but it is possible that this flag might be included in the EVERYTHING one, and if so:

            Source https://stackoverflow.com/questions/62373990

            QUESTION

            How to link SDL2 in CMake?
            Asked 2020-May-30 at 11:58

            I'm trying to use sdl on ubuntu. According to this instruction(https://gist.github.com/BoredBored/3187339a99f7786c25075d4d9c80fad5) i installed sdl2, sdl image and sdl mixer. Now I have to link them while building. Example how should I do it below.

            ...

            ANSWER

            Answered 2020-May-18 at 09:12

            EDIT added the full CMAKE

            Source https://stackoverflow.com/questions/61865717

            QUESTION

            TTF_RenderText_Solid(...) causes segmentation fault error
            Asked 2020-May-28 at 18:20

            I'm trying to utilize a class Text to handle with text in my c++ SDL2-based program.

            TTF_RenderText_Solid works perfectly in the main function, although in my classe Text, in this line here SDL_Surface *surface = TTF_RenderText_Solid( font, text.c_str(), fg );, it's causing some errors. Sometimes it gives me a segmentation fault error, sometimes it didn't.

            I debugged the code and all the three variables, TTF_Font *font, std::string text and SDL_Color fg, were with theirs respective correct values.

            My main function:

            ...

            ANSWER

            Answered 2020-May-28 at 17:37

            Let's first look at what these lines do:

            Source https://stackoverflow.com/questions/62066123

            QUESTION

            missing DLL - freetype262d.dll
            Asked 2020-Feb-11 at 14:43

            I'm making a simple 2D game engine in C++ and to write text on the screen I want to use SDL_ttf. The problem is that after I installed SDL_ttf an error message pops up saying that freetype262d.dll is missing. To fix this error I tried reinstalling SDL_ttf manually and via NuGet and searching for the dll file online to download it but it's to no avail.

            ...

            ANSWER

            Answered 2020-Feb-11 at 06:02

            Looks like you need to install the FreeType library as well. Apparently SDL_ttf itself does not include it itself.

            Source https://stackoverflow.com/questions/59801294

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SDL_ttf

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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