KeyboardMouse | small utility program for Linux to map keyboard key | Keyboard library

 by   SalmonChris C Version: Current License: No License

kandi X-RAY | KeyboardMouse Summary

kandi X-RAY | KeyboardMouse Summary

KeyboardMouse is a C library typically used in Utilities, Keyboard applications. KeyboardMouse has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This is a small utility program for Linux to map keyboard key combinations to mouse movement and button clicks. It should work on any modern Linux system. This is a user-space program using the Linux /dev/input file system. You tell it which event device file under /dev/input to listen to and it will create a second event device file under /dev/input with a modified stream of events that translates some combinations of keyboard events into mouse events instead. It's a simple, single .c file. It should work on any modern Linux system.
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              KeyboardMouse has a low active ecosystem.
              It has 8 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of KeyboardMouse is current.

            kandi-Quality Quality

              KeyboardMouse has 0 bugs and 0 code smells.

            kandi-Security Security

              KeyboardMouse has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              KeyboardMouse code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              KeyboardMouse does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              KeyboardMouse releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            KeyboardMouse Key Features

            No Key Features are available at this moment for KeyboardMouse.

            KeyboardMouse Examples and Code Snippets

            No Code Snippets are available at this moment for KeyboardMouse.

            Community Discussions

            QUESTION

            json.decoder.JSONDecodeError: Invalid \escape
            Asked 2022-Jan-14 at 08:03

            I've tested if I can load the JSON.

            First I import the built-in JSON module

            ...

            ANSWER

            Answered 2022-Jan-14 at 08:03

            As you want to preserve the escaping you need to denote the string literal as a raw string using the prefix r or R:

            Source https://stackoverflow.com/questions/70706161

            QUESTION

            Quaternions rotation has a weird behaviour (Haskell OpenGL)
            Asked 2020-Jul-11 at 23:50

            I've been following the Haskell OpenGL tutorial. Rotations in a 3D space intrigued me so I started learning about Euler angles and finally, quaternions.

            I wanted to implement my own function using quaternions to perform a rotation (on a cube), I've based myself on those two papers: mostly this one and this one.

            My function works fine when I'm performing a rotation on only one axis, but when I do it on X and Y for example, the cube start to randomly go forward and being "blocked" when it rotates.

            Video of the cube performing rotation on XY.

            When I set the three axis (X, Y, Z), it zooms even more (but doesn't have that weird blocking thing): video.

            Here is the code of my program:

            Here is the main file that creates a window, set idle function and outputs result of rotation by angle A on the screen where A is increment by 0.05 at each frames.

            ...

            ANSWER

            Answered 2020-Jul-11 at 23:50

            The second paper about rotations by quaternions that you point to has this sentence:

            “(x̂, ŷ, ẑ) is a unit vector that defines the axis of rotation.”.

            So the quaternion has to be normalized, the sum of components squared being equal to 1.

            So for example if you have all 3 axis involved, it has to be (cos θ/2, r3sin θ/2, r3sin θ/2, r3*sin θ/2) where r3 is the reciprocal of the square root of 3. This is how I would explain that the rotation results you mention at the end of your post fail to conserve the length of the vector when several axis are involved.

            The critical piece is thus this line in function rotate3f:

            Source https://stackoverflow.com/questions/62850064

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install KeyboardMouse

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/SalmonChris/KeyboardMouse.git

          • CLI

            gh repo clone SalmonChris/KeyboardMouse

          • sshUrl

            git@github.com:SalmonChris/KeyboardMouse.git

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