Android-ndk | Туториалы и примеры использования Android ndk | Android library

 by   Suvitruf C Version: Current License: No License

kandi X-RAY | Android-ndk Summary

kandi X-RAY | Android-ndk Summary

Android-ndk is a C library typically used in Mobile, Android applications. Android-ndk has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Туториалы и примеры использования Android ndk.
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            kandi-support Support

              Android-ndk has a low active ecosystem.
              It has 36 star(s) with 14 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 1 have been closed. On average issues are closed in 170 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Android-ndk is current.

            kandi-Quality Quality

              Android-ndk has 0 bugs and 0 code smells.

            kandi-Security Security

              Android-ndk has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Android-ndk code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Android-ndk does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Android-ndk releases are not available. You will need to build from source code and install.
              It has 1025 lines of code, 71 functions and 59 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Android-ndk Key Features

            No Key Features are available at this moment for Android-ndk.

            Android-ndk Examples and Code Snippets

            No Code Snippets are available at this moment for Android-ndk.

            Community Discussions

            QUESTION

            Buildozer could not find a version that satisfies the requirement threading
            Asked 2022-Mar-24 at 18:30

            Im trying to build my android app on buildozer but i get this error. I think buildozer can't download or can't find the threading module I researched about the error but couldn't find the solution. Can anyone help me please?

            I started the building with "buildozer android debug deploy run" code. I have done this before but it was more simple program.

            Edit: I also got same error with "time" module.

            ...

            ANSWER

            Answered 2022-Mar-24 at 18:30

            It is because threading is python's standart library. I just deleted threding from buildozer.spec "requirements" section and problem is solved.

            Source https://stackoverflow.com/questions/71549392

            QUESTION

            Issue using functions from opencv shared libraries cross compiled for android
            Asked 2022-Feb-17 at 12:30

            I was trying to build and execute a cpp code that links few opencv shared libraries that I had cross compiled for android but while trying to utilize the namespace cv or trying to use a function of opencv, it says undeclared identifier. I did try this documentation here: https://developer.android.com/ndk/guides/prebuilts but was unable to get it working. Also I referred to another stackoverflow question for reference here: OpenCV with Android NDK Undefined References as well. Any guidance on how to link them and import opencv functions properly which I am probably missing out here would be really helpful.

            trial_onnx.cpp file

            ...

            ANSWER

            Answered 2022-Feb-17 at 12:30

            I've fixed the issue myself, it was a linking issue along with modifying the Android.mk file accordingly. For others who may encounter the issue: My Android.Mk file after the fix looks like

            Source https://stackoverflow.com/questions/71128354

            QUESTION

            Unknown host CPU architecture: arm64 2022 Macbook Air M1
            Asked 2022-Jan-19 at 08:09

            I cannot resolve this error, even though it is mentioned as resolved here in M1.

            Unknown host CPU architecture: arm64 , Android NDK SiliconM1 Apple MacBook Pro

            My error code.

            [CXX1405] error when building with ndkBuild using /Users/adamheinrich/Desktop/android-solocoo-2.0/Solocoo/app/src/main/jni/Android.mk: Build command failed. Error while executing process /Users/adamheinrich/Library/Android/sdk/ndk/20.1.5948944/ndk-build with arguments {NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=/Users/adamheinrich/Desktop/android-solocoo-2.0/Solocoo/app/src/main/jni/Android.mk NDK_APPLICATION_MK=/Users/adamheinrich/Desktop/android-solocoo-2.0/Solocoo/app/src/main/jni/Application.mk APP_ABI=arm64-v8a NDK_ALL_ABIS=arm64-v8a NDK_DEBUG=1 APP_PLATFORM=android-22 NDK_OUT=/Users/adamheinrich/Desktop/android-solocoo-2.0/Solocoo/app/build/intermediates/cxx/Debug/x2j681s3/obj NDK_LIBS_OUT=/Users/adamheinrich/Desktop/android-solocoo-2.0/Solocoo/app/build/intermediates/cxx/Debug/x2j681s3/lib APP_SHORT_COMMANDS=false LOCAL_SHORT_COMMANDS=false -B -n} ERROR: Unknown host CPU architecture: arm64

            After editing ndk-build with text editor I have.

            What else can I do? How can I install .dmg beta ndk? It is not available in SDK Manager via Android Studio.

            Also after editing this file my OS says it is corrupted/ damaged. How can I edit it properly?

            ...

            ANSWER

            Answered 2022-Jan-19 at 08:09

            Using Sublime Text editor instead of Macbook text editor allowed me to edit it without corrupting it. Edit ndk-build file in Library/Android/sdk/ndk to:

            Source https://stackoverflow.com/questions/70752561

            QUESTION

            Kivy application building apk-file not possible?
            Asked 2021-Dec-12 at 11:32

            i try to build an apk-file using buildozer - (i created a seperate file with the py-file called main.py, buildozer.spec - i ran the building under Ubuntu)

            but when i run:

            ...

            ANSWER

            Answered 2021-Dec-12 at 11:32
            The Problem

            Looking at the log, there's not much info, but I can assume from it that you were using WSL or something similar on Windows, not using an actual Ubuntu device. The reason why buildozer doesn't work, I don't know, the log doesn't go far back enough for me to find out, but it is very likely that is because WSL is not a full-fledged Linux distribution

            The Solution

            The solution for me was to use an online virtual machine called Google Colaboratory

            Press cancel to the popup to open a new notebook

            Initialize the VM by pressing Connect in the top-right part of the page

            Then add a new Code Cell by pressing +Code

            To set up buildozer and other commands, paste into the cell and press the play icon

            Source https://stackoverflow.com/questions/70066872

            QUESTION

            How to get Buildozer to successfully install socket into mobile app via pip
            Asked 2021-Jul-25 at 13:10

            My issue is that I am unable to create a Python Kivy mobile app using Buildozer without it failing to install one of the dependencies, socket. I have listed socket in the buildozer.spec file, which compiles to the below error. I have also attempted to compile the app without socket as a dependency, which compiles but crashes the mobile app when any socket command is run. How should I go about successfully allowing socket to compile into a buildozer mobile app?

            ...

            ANSWER

            Answered 2021-Jul-25 at 13:10

            socket is a python builtin module, not something to install via pip.

            I have also attempted to compile the app without socket as a dependency, which compiles but crashes the mobile app when any socket command is run

            What makes you think the crash is due to missing the socket module?

            Source https://stackoverflow.com/questions/68518818

            QUESTION

            incompatible target linker error when trying to build Android 64 bit application with Delphi 10.4.2
            Asked 2021-Jul-16 at 11:30

            I am trying to build a mobile application for Android 64 bit. It works fine for 32 bit, but when trying it for 64 I get this error:

            [DCC Error] E2597 C:\Users\Public\Documents\Embarcadero\Studio\21.0\CatalogRepository\AndroidNDK-21-21.0.40680.4203\android-ndk-r21\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64\bin\arm-linux-androideabi-ld.exe: error: c:\program files (x86)\embarcadero\studio\21.0\lib\Android64\Release\SysInit.o: incompatible target

            I get the same error for a few hundred of the .o-files in that directory.

            I tried using cleanup and updating the SDK with the SDK Manager manually, but to no avail. This error also occurs when creating a new project.

            What can I do fix this? Is there an easy way to do this?

            ...

            ANSWER

            Answered 2021-Jul-16 at 11:30

            Try removing Android platform from Delphi using Tools -> Manage Platforms and then removing any leftover data from Android SDK manually. Then restart computer and add Android platform to Delphi using Tools -> Manage Platforms.

            This should then download, install and configure all necessary Android SDK's that are required by Delphi for Android deployment

            Source https://stackoverflow.com/questions/68393014

            QUESTION

            OpenCV for Android via Visual Studio to Unity
            Asked 2021-Jun-10 at 16:27

            I tried to compile a .so library using Visual Studio 2019 along with OpenCV Android in order to use this library in Unity. There are some answers on how to configure Visual Studio to use OpenCV Android (here or here) but none of these work for me. Below you can see my configurations.

            Visual Studio 2019 (running on Windows 10)

            android-ndk-r21e // also tried with android-ndk-r15c android-ndk-r16b and android-ndk-r17c

            OpenCV Android 4.5.2 // also tried with OpenCV Android 4.0.0, 4.0.1 and 4.1.0

            My settings in Visual Studio 2019 look as follows:

            Configuration Properties

            - General

            • Platform Toolset Clang 5.0 (also tried Clang 3.8 or GCC 4.9)

            • Configuration Type Dynamic Library (.so)

            • Target API Level Nougat 7.0 (android-24) (also tried different versions)

            • Use STL LLVM libc++ static library (c++_static) (also tried "GNU STL static library (gnustl_static)")

            C/C++

            - General

            • Additional Include Directories "Path to OpenCV_4_5_2_Android\sdk\native\jni\include"

            • Code Generation Enable C++ Exceptions "Yes(-fexceptions)"

            • Language C++17(-std=c++1z)

            • Precompiled Headers Not using Precompiled Headers

            Linker

            - General

            • Additional Library Directories Path to OpenCV_4_5_2_Android\sdk\native\libs\armeabi-v7a

            - Input

            • Additional Dependencies Path to OpenCV_4_5_2_Android\sdk\native\libs\armeabi-v7a\libopencv_java4.so

            My Source.cpp I try to compile is just a single function for testing purposes

            ...

            ANSWER

            Answered 2021-Jun-10 at 16:27

            I had the exact same issue as you (though I used c++ 11) with the exact same setup, and struggled for days. I believe the errors you're seeing (like me) are from arm_neon.h. Very oddly, I was able to just build (not run) the .so successfully, even with those errors (I say "errors" because if you look at arm_neon.h, others pop up), so try it. Maybe it's some kind of IntelliJ/Intellisense mistake more than anything else where it's catching false negatives from some other toolchain setup.

            At the same time, I'm not 100% sure I was always able to build with that issue, so try these steps as well if you can't:

            1. use OpenCV 4.0.1 with Android NDK 16rb. The NDK matters when it comes to OpenCV builds, and this is the only supposed match that I know of.
            2. follow this tutorial from scratch: https://amin-ahmadi.com/2019/06/03/how-to-use-opencv-in-unity-for-android/
            3. if the downloaded OpenCV android SDK is still giving trouble, build OpenCV from the source using his other tutorial here: https://amin-ahmadi.com/2019/02/03/how-to-build-opencv-4-x-for-native-android-development/ and then repeat step 2.

            MAJOR EDIT: OpenCV 4.5.2 needs to be treated differently because it no longer uses toolchains with gnu c++. -When you build OpenCV from CMake, build with Android NDK 21e, and do not use the toolchain in OpenCV 4.5.2. Use the one inside the Android NDK's build folder (android-ndk-r21e\build\cmake). -When you build your .so from Visual Studio 2019, do not use the GNU STL, use the LLVM. GNU c++ is no longer part of Android NDKs, and you need to cut it out of the process entirely. -In the Linker Input, put the names of your library files (or file, if it's just the world one) in the Library Dependencies field, not the Additional Dependencies field. -Everything else is the same as in those common tutorials.

            Source https://stackoverflow.com/questions/67777653

            QUESTION

            Functions that differ only in their return type cannot be overloaded
            Asked 2021-May-17 at 19:54

            Note: Although question is duplicate, but current answers lacks details, so I wanted to post another one.

            I'm using C++Builder developed by Embarcadero.

            For Windows, it compiles fine.

            For Android, it shows the following error:

            ...

            ANSWER

            Answered 2021-May-17 at 14:10

            my bet is that you need to use "Preprocessor directives" in your code and indicate platforms

            How do I check OS with a preprocessor directive?

            https://www.cplusplus.com/doc/tutorial/preprocessor/

            Source https://stackoverflow.com/questions/67570779

            QUESTION

            What programs do we need to install for Android Studio?
            Asked 2021-May-10 at 17:14

            I formatted my computer and have been trying to install Android Studio but have got many errors. When I tried to install SDKs', I got this error:

            ...

            ANSWER

            Answered 2021-May-10 at 17:14

            Follow this tutorial to install Android Studio properly:

            https://youtu.be/0zx_eFyHRU0

            Source https://stackoverflow.com/questions/67474509

            QUESTION

            w: Detected multiple Kotlin daemon sessions at build/kotlin/sessions
            Asked 2021-Apr-17 at 07:08

            Performing ./gradlew assembleRelease and hit the issue of this. Below shows the entire error log...

            ...

            ANSWER

            Answered 2021-Apr-17 at 07:08

            UNBELIEVABLE FIXED, seems to be a 63.x issue? As there's another person having this issue after upgrading from 62.2 to 63.3

            The fixed was done as suggested here

            Solved this issue by deleting the .gradle folder from /android and again run npm run android, and it solved this error.

            Source https://stackoverflow.com/questions/67135414

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Android-ndk

            You can download it from GitHub.

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