libsqlite | An SQlite 3 library , with unlocked R/W access , for PS Vita | Database library
kandi X-RAY | libsqlite Summary
kandi X-RAY | libsqlite Summary
An SQlite 3 library, with unlocked R/W access, for PS Vita
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QUESTION
I want to play around with waLBerla (website and gitlab), which is a C++ library that can be used to simulate certain physical behavior, like fluid dynamics using the Lattice Boltzmann method, but having major difficulties on how to properly set up my CMakeLists.txt, as I don't have much experience with that.
I followed the instructions to install the library, using some of the dependencies like OpenMP, CUDA and OpenMESH, which went fine.
But when trying to compile for example one of the tutorials, I just can't get it to work. So far I have the following Cmake file, where I manually list all the static libraries that have been build when compiling waLBerla:
...ANSWER
Answered 2021-Aug-27 at 10:43En example project structure can be found here.
For completeness, the file structure looks like:
QUESTION
Context: I'm doing this as an experiment to understand how static vs dynamic linking works, please avoid saying it is stupid or whatever. It has interests and I can't find much about by googling.
TL;DR: go to "The problem" point.
First step: the program. I tried this little program using sqlite, it is stupid, but enough to illustrate.
...ANSWER
Answered 2021-Feb-08 at 11:15Dynamic libraries contain a list of dependencies to other dynamic libraries. If the dynamic library is loaded, the system will automatically try to locate and also load the dependencies of it.
E.g. if you link against libA
and libA
depends on libB
, your main executable doesn't have to link against libB
because libB
will automatically be loaded when libA
is loaded.
No such thing exists for static libraries. Static libraries are just archives of object files (think of multiple .o
files wrappend into a single .tar
file). Object files have no list of dependencies. When you link object files to a dynamic library or executable binary, you tell the linker which other libraries are required and from that arguments, the list of dependencies is created.
E.g.
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