polyphony | Fine-grained concurrency for Ruby | Reactive Programming library

 by   digital-fabric C Version: v1.1.1 License: MIT

kandi X-RAY | polyphony Summary

kandi X-RAY | polyphony Summary

polyphony is a C library typically used in Programming Style, Reactive Programming applications. polyphony has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Polyphony is a library for building concurrent applications in Ruby. Polyphony harnesses the power of Ruby fibers to provide a cooperative, sequential coroutine-based concurrency model. Under the hood, Polyphony uses io_uring or libev to maximize I/O performance.
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            kandi-support Support

              polyphony has a low active ecosystem.
              It has 604 star(s) with 16 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 73 have been closed. On average issues are closed in 224 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of polyphony is v1.1.1

            kandi-Quality Quality

              polyphony has 0 bugs and 0 code smells.

            kandi-Security Security

              polyphony has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              polyphony code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              polyphony is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              polyphony releases are not available. You will need to build from source code and install.

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            polyphony Key Features

            No Key Features are available at this moment for polyphony.

            polyphony Examples and Code Snippets

            No Code Snippets are available at this moment for polyphony.

            Community Discussions

            QUESTION

            Audiokit: (V5) Sequencer cannot play notes simultaneously at the same position in a track
            Asked 2021-Feb-13 at 04:30

            I have used Audiokit's both AKAppleSequencer and AKSequencer for 2 years now. This is my first iteration getting used to the new V5 version of the library. For whatever reason, I cannot get more than a single note to play simultaneously.

            Below is a very simple example of what I am trying to do:

            ...

            ANSWER

            Answered 2021-Feb-13 at 04:30

            According to the AudioKit team, this is not intended behavior and is being looking: https://github.com/AudioKit/AudioKit/issues/2409

            Source https://stackoverflow.com/questions/65997886

            QUESTION

            Sorting JSON File by specific value in PHP and then saving the sorted JSON file
            Asked 2020-May-06 at 13:09

            I am pretty new to PHP and JSON. I am currently creating a website which has a ranking table for video games. I have created a JSON file with all the information in it:

            ...

            ANSWER

            Answered 2020-May-06 at 13:09
            $data = jsonLoadAllGames("data/json/games.json");
            usort($data, function($a, $b) { //Sort the array using a user defined function
                return $a->rating > $b->rating ? -1 : 1; //Compare the scores
            });
            
            file_put_contents("data/json/mynewfile.json", json_encode($data));
            

            Source https://stackoverflow.com/questions/61622008

            QUESTION

            Consistent popping sound while playing audio through a SourceDataLine
            Asked 2020-Jan-24 at 04:29

            I'm writing a basic synth at the moment and have run into a bit of a strange problem. I get a constant popping sound while playing an array of bytes, representing 16 bit mono audio, through a SourceDataLine.

            The pops play at a constant rate, and from what I can hear, pitch. The pops do slightly differ in frequencies though (again, from what I can hear), some notes have low-passed sounding pops, and others sound high-passed. The pops are not overriding though, you can still hear the desired sound in the background.

            Nothing changes the rate of the pops, not note pitch, not the SourceDataLine buffer size, not the number of bytes I write to it at a time, except sample rate.

            Lowering the sample rate decreases the rate of the pops and vice-versa.

            To test my side of the program, I printed out the data being written to the SourceDataLine for about half a second and looked through around 15 cycles of the played sine wave, and it was completely fine; no sudden jumps, clipping, or anything else.

            The only two things I use the value of the sample rate for is some basic math to help my sampler sample at the correct frequency, which is only calculated once for each note, and is definitely working as pitch is perfect, and for creating the SourceDataLine.

            Here's how I'm starting the SourceDataLine (Taken from multiple parts of the main method):

            ...

            ANSWER

            Answered 2020-Jan-24 at 04:29

            Well as it turns out, the problem was completely unrelated to what I thought it might be.

            Turns out there was a single equation I had written in my sampler that was just blatantly wrong.

            After 2048 samples had been played, I would just kinda loop back to the beginning of the waveform, causing the popping.

            I honestly have no idea why I wrote that in, but hey, it works now.

            Source https://stackoverflow.com/questions/59888683

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install polyphony

            You can download it from GitHub.

            Support

            The complete documentation for Polyphony could be found on the Polyphony website.
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          • HTTPS

            https://github.com/digital-fabric/polyphony.git

          • CLI

            gh repo clone digital-fabric/polyphony

          • sshUrl

            git@github.com:digital-fabric/polyphony.git

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