modulation | Modulation - explicit dependency management for Ruby
kandi X-RAY | modulation Summary
kandi X-RAY | modulation Summary
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modulation Examples and Code Snippets
Community Discussions
Trending Discussions on modulation
QUESTION
I'm new to Python and signal processing, and I'm having a problem with FFT.
I'm supposed to analyze a set of data and find the modulation frequencies from it. I wrote a basic FFT script to do this, and the output looked kinda weird. It does show the peaks like a normal FFT graph. However, for each line it has a horizontal line that connects the two ends, instead of the ends spreading out.
I would like to ask what might be the problem here.
This is my script:
...ANSWER
Answered 2021-Jun-03 at 17:41Answer: The graph look like that because of the order of the fft calculation output: it starts with 0 Hz (more details presented here: https://numpy.org/doc/stable/reference/generated/numpy.fft.fftfreq.html)
I fixed this by using numpy.fft.fftshift() function (more details presented here: https://numpy.org/doc/stable/reference/generated/numpy.fft.fftshift.html).
Solution has been suggested by @gavinb and @yanziselman.
QUESTION
Any items in a list where the name of an item (in the brackets) has <=2 character, the description is put on the same line as the name. I'm looking for a way to make it so all of the descriptions are all indented on the next line, thanks.
...ANSWER
Answered 2021-Apr-14 at 08:21There are a couple of options. For example: Format the item yourself with a new command. Then you can decide the spacing yourself.
QUESTION
Trying to read various payment cards using PN532 NFC RFID Module. libnfc6 sucessfully polls most of the nfc cards and even mobile payment method is detected, but none of my Revolut cards are detected by nfc-poll app.
libnfc was compiled locally from libnfc-1.8.0 git tag.
My current polling setup:
...ANSWER
Answered 2021-Apr-08 at 08:03Buying new PN532 NFC RFID Module solved the issue.
QUESTION
I am working on a simple Tkinter GUI program that displays the different rows between 2 CSV files. I want the header included in "diff.csv"
diff.csv output right now: ...ANSWER
Answered 2021-Apr-05 at 21:52As I can see in your code, you write only differences into the output file. You should try add this line before for statement in compare1() function:
QUESTION
I want to produce a Sine wave whose amplitude and frequency can be varied dynamically. I can't use a pre-existing audio file for this. The documentation for the package media
says:
In some cases the container format might simply be an elementary stream containing the encoded data.
I intend to play audio using a stream of values, which represent amplitude (pulse code modulation). This is a pseudo-code of what I am aiming for:
...ANSWER
Answered 2021-Apr-02 at 21:06There isn't a way to do what you want, currently, with JavaFX, as far as I know.
I recommend using javax.sound.sampled.SourceDataLine
for your output line. I've used this class for both a real-time theremin-like program, a real-time FM-synthesizer, and an open-source, enhanced version of Clip
called AudioCue.
The basic plan would be something like the following:
- Open an output line (
SourceDataLine
) with a givenAudioFormat
- Generate PCM values (e.g., floats ranging from -1 to 1) that represent the desired waveform (one buffer's worth)
- Translate the PCM to bytes as required by the
AudioFormat
- Write using the
SourceDataLine
method write - Loop back to (2) for the duration of the sound
QUESTION
I'm having a hell of a time trying to modify an instance variable. In the code that follows, shuffle_phase()
is supposed to modify the self.env
variable. (EDIT: Here's an example use, full code follows below).
ANSWER
Answered 2021-Apr-02 at 09:53I get an error when doing self.env[:, k] = tmp
with any inputs. Ideally, readers would need actual inputs/outputs, to see if that is the culprit. A minimal example of __call__
working OK would be:
QUESTION
I have this data frame and table:
...ANSWER
Answered 2021-Mar-26 at 09:06Extract the legend as grob, then use layout matrix, see example:
QUESTION
I am developing a code for transmission and reception of a txt file using fec correction and qam modulation. The main problem is in transmission it only send one character or nothing just for a second and then get freeze. It's the first time that i used GNU radio and i don't know what caused this problem can you check the code in the images below and tell me what it could be and how to solve this. If i am doing something wrong please tell me.
Sorry, I don't have the range to post images so instead that I posted links.
...ANSWER
Answered 2021-Mar-22 at 21:42You're using an outdated version of GNU Radio, and within that, you're using the explicitly deprecated Packet Encoder, which randomly drops data. Don't do that, you had to pick that block from a category called "Deprecated" for a reason.
Also, it looks like you're using Throttle together with hardware. That doesn't work, and GRC also explicitly tells you it's a bad idea – you should pay attention to the console output in the lower left, it contains useful information!
So, don't start a new project on GNU Radio 3.7; GNU Radio 3.8 or 3.9 is trivial to install from Linux distro sources on any modern Linux Distro, and on Windows, you can use the excellent anaconda installer method.
Afterwards, orient on the examples that come with GNU Radio (installed, typically, under /usr/share/gnuradio/examples) in the digital subfolder. packet_loopback
and other files will be good examples to learn from!
Other than that, make sure you've clicked on the "Get Started" button on gnuradio.org, and followed the tutorials up to the point of the PSK transmission tutorial. This should be a good entry to exactly what you're doing.
QUESTION
I'm brand new to DSP and I'm experimenting with GFSK modulation to eventually output the signal using ultrasound. Could someone please explain why this set up doesn't work.
I'm receiving a serialized protocol buffer on the ZMQ Pull source and I'm expecting that if I just modulate then demodulate the signal I will get the same protobuf sent, back in the process that sent it (ZMQ push source sending it back). But that ends up not being the case and the byte pattern received after demodulating is off. Could someone explain why my set up doesn't work, Thank you again.
...ANSWER
Answered 2021-Mar-14 at 20:19You can either use pack
instead of repack
or you can use repack
, but change the endianness from LSB to MSB.
QUESTION
I'm trying to render text using SDL. Obviously SDL does not support rendering text by itself, so I went with this approach:
- load font file
- raster glyphs in the font to a bitmap
- pack all bitmaps in a large texture, forming a spritesheet of glyphs
- render text as a sequence of glyph-sprites: copy rectangles from the texture to the target
First steps are handled using FreeType library. It can generate bitmaps for many kinds of fonts and provide a lot of extra info about the glyphs. FreeType-generated bitmaps are (by default) alpha channel only. For every glyph I basically get a 2D array of A values in range 0 - 255. For simplicity reasons the MCVE below needs only SDL, I already embedded FreeType-generated bitmap in the source code.
Now, the question is: how should I manage the texture that consists of such bitmaps?
- What blending mode should I use?
- What modulation should I use?
- What should the texture be filled with? FreeType provides alpha channel only, SDL generally wants a texture of RGBA pixels. What values should I use for RGB?
- How do I draw text in specific color? I don't want to make a separate texture for each color.
- FreeType documentation says: For optimal rendering on a screen the bitmap should be used as an alpha channel in linear blending with gamma correction. SDL blending mode documentation doesn't list anything named linear blending so I used a custom one but I'm not sure if I got it right.
- I'm not sure if I got some of SDL calls right as some of them are poorly documented (I already know that locking with empty rectangles crashes on Direct3D), especially how to copy data using
SDL_LockTexture
.
ANSWER
Answered 2021-Mar-06 at 07:06First of all, part of this stuff is already done in SDL_ttf library. You could use it to rasterise glyphs to surfaces or generate multichar text surface.
Your src_alpha += src_size_y;
is incorrect - you copy row by row, but skip by column length, not row length. It should be src_size_x
. That results in incorrect offset on each row and only first row of your copied image is correct.
Your colour packing when writing to texture is backwards. See https://wiki.libsdl.org/SDL_PixelFormatEnum#order - Packed component order (high bit -> low bit): SDL_PACKEDORDER_RGBA
, meaning R
is packed at highest bits while A
is at lowest. So, when representing it with unsigned char*
, First byte is A
and fourth is R
:
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