HIDInput | device driver that emulates mouse | Keyboard library
kandi X-RAY | HIDInput Summary
kandi X-RAY | HIDInput Summary
HIDInput was developed with the idea of synthesizing mouse and keyboard input from a system thread, as well as supplementing the task in the system thread with easy-to-use functions that made it feel like the end-coder was working in user-mode. Some examples are: ReadMemory(), SynthesizeMouse(), SynthesizeKeyboard(), AttachToProcess(), GetModuleBase(), and get key/mouse state functions in an asynchronous manner. In the end, the idea was to have a fully kernel based framework in which mouse and keyboard input can be synthesized based off of data probes to the attached process. In this way, the end-coder does not require a high knowledge of kernel driver development, and can use the easy to call functions just as if he or she was doing the same project, but targeted for a user-mode environment.
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QUESTION
I'm just starting with Kivy - I have issues getting the mouse and (multi)touchfunctionality to work. Setup: RPi 3b v1.2, Raspberry os buster 5.4 with desktop & python 3.7.3, using Waveshare DSI touch display Waveshare display drivers were installed: https://github.com/waveshare/LCD-show
Kivy is installed in virtualenv, which I start with source /home/wannes/kivy_venv/bin/activate ('wannes' being my username) Kivy examples are in ~/.local/share/kivy-examples/demo/showcase
I've added this to ~/.kivy/config.ini:
...ANSWER
Answered 2021-Jan-19 at 09:11Found the solution. First, the waveshare driver has to be setup with the pi user and not any other - in their driver setup files the user pi is hardcoded... Then, the user (other than pi) with which you want to run the Kivy apps, has to be member of the 'input' group: sudo usermod -a -G input $(whoami) Kivy needs access to /dev/input/event0 /event4 and /event5 Waveshare setup give only the pi user access to the input group, which has read access to those devices. Problem solved - at least there is little documentation from Waveshare for setup of their touch driver.
QUESTION
I am writing a GUI using a camera in kivy, and am unsure why my code is not working. I have a camera feed, and two methods of capturing a picture from it: one triggered by a gpiozero
when_pressed
callback, and one triggered by a kivy.uix.button
on_press
callback.
The kivy.uix.button
callback succeeds in capturing an image, but the gpiozero
callback says Exception: Shader didnt link, check info log.
, fails to save an image, and then makes the camera feed go black (although images can later still be captured with the successful option). Why does one callback work but not the other?
Here is the related code, and the corresponding terminal outputs. I've annotated the terminal output with # ALL CAPS COMMENTS
. (My code is inspired by the kivy docs camera example, which also captures successfully).
ANSWER
Answered 2021-Jan-01 at 02:20...or at least an explanation of why gpiozero
when_pressed
is not playing nice.
My workaround was to have a private __capture()
function, which acts as a wrapper to Clock.schedule_once(self.capture)
. capture_btn.when_pressed
would use this private wrapper callback to avoid calling the problematic code directly, and any other uses of capture()
would use the public one as normal since that works fine when not interacting with gpiozero
.
main.pyIn the following code I would prefer for
capture()
and__capture()
to have swapped names since that would fit better with the philosophy of private functions, but unfortunately that's throwingAttributeError: 'RootWidget' object has no attribute '__capture'
when I try that and I don't know how to fix that (using_RootWidget__capture
isn't helping). The lines commented with##
illustrate my preferred but nonfunctional way.
QUESTION
I'm trying to create a GUI and after looking at various posts here I'm still stumped. My problem is that the custom button I've made to reflect the state of a GPIO push button is not updating its appearance when I set self.state
to something different. I think it might be related to object constructions, but I can't figure out how to fix it.
ANSWER
Answered 2020-Oct-01 at 13:34The __init__()
of GPIOButton
is being called twice. Once when your build()
method is called and self.root = LifterGUI()
is executed. This creates the GPIOButton
that appears in your GUI via the kv
rules. The __init__()
method is called again when ok_btn = GPIOButton(btn_gpio_pin = ok_btn_pin)
is executed in your LeftSidebar
class. This second call creates an instance of GPIOButton
that does not appear in your GUI, but it is the one that is referenced in the update()
method.
Since you already have setup a reference to the GPIOButton
in your kv
, you can modify the LeftSidebar
class to use that reference:
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