binutils | gittup.org 's binutils
kandi X-RAY | binutils Summary
kandi X-RAY | binutils Summary
This directory contains various GNU compilers, assemblers, linkers, debuggers, etc., plus their support routines, definitions, and documentation. If you are receiving this as part of a GDB release, see the file gdb/README. If with a binutils release, see binutils/README; if with a libg++ release, see libg++/README, etc. That'll give you info about this package -- supported targets, how to use it, how to report bugs, etc.
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QUESTION
I'm trying to set up my environment to use Yocto's generated SDK to compile my out-of-tree module, but for some reason, I'm getting an error.
cp: cannot stat 'arch/arm/kernel/module.lds': No such file or directory
I'm using Poky distribution and meta-raspberrypi which is needed because I'm using the RPI ZeroW board. Apart from this everything works fine. I'm able to compile the entire image and load it on the board.
Here is the line I've added to local.conf
TOOLCHAIN_TARGET_TASK_append = " kernel-devsrc"
as I've found in the documentation.
Also below you can find the whole log from the compilation.
...ANSWER
Answered 2021-Jun-07 at 11:16Missing the module.lds file in the latest kernel. Apply the following source code as a patch in the kernel and build the image.
QUESTION
I'm experimenting with my first foray into libraries. I am trying to compile the Unity testing framework to a static library using gcc -c -fPIC -std=c99 -Wall -Wextra -pedantic -Werror -Wmissing-declarations -DUNITY_SUPPORT_64 test-framework/unity.c -o bin/libunity.o
This runs just fine.
However when I then try to use that object file:
...ANSWER
Answered 2021-Jun-01 at 16:29This should work:
QUESTION
I'm attempting to convert an assembly file to C++ for use as a small and easy to insert "trampoline" loader for another library. It is injected into another program at runtime, then loads a library, runs a function inside of it, and frees it. This is simply to avoid needing multiple lengthy calls to WriteProccessMemory
, and to allow certain runtime checks if needed.
Originally, I wrote the code in assembly as it gave me a high degree of control over the structure of the file. I ended up with a ~128 byte file structured as followed:
...ANSWER
Answered 2021-May-08 at 21:52Although incomplete and needing some changes, I think I've come up with a functioning solution for now.
I compile as before, but link with a slightly different command: g++ -T lnkscrpt.txt -O3 -nostdlib Loader.o
(-shared
just makes the linker complain about missing a DllMain).
lnkscrpt.txt
is an ld
linker script (https://ftp.gnu.org/old-gnu/Manuals/ld-2.9.1/html_node/ld_5.html#SEC5) as follows:
QUESTION
I can't install Onboard-SDK on my raspberry PI. What I should do? I used instruction from and was blocked during use cmake ..: https://developer.dji.com/onboard-sdk/documentation/quickstart/development-environment.html
pi@raspberrypi:~/Onboard-SDK/build $ lsb_release -a
...ANSWER
Answered 2021-May-03 at 08:45The error message is pretty clear
Cannot Find FFMPEG
You can install it via sudo apt install ffmpeg libavcodec-dev libavformat-dev libavfilter-dev
QUESTION
I switched my computer recently and since then, my makefile chain spits out a 512 byte binary with only 0x00s or the bootloader, but without everything else. I created the following as MRE:
boot.asm:
...ANSWER
Answered 2021-Apr-01 at 16:52You're supposed to cat
the 16 and 32 bit binaries together not the .o
files. The idea is the 32 bit binary starts in memory right after the end of the 16 bit binary; so you arrange for the 16 bit binary to know its length and find the 32 bit binary.
One technique is scanning for the start of the 32 bit binary starting from the last byte of the 16 bit data region. The 16 bit trailer probably won't contain the 32 bit header, and this will be reliable on build so you know if the technique works or not the first time you try to boot the result.
NOTE: while this answer isn't wrong; I suspect that fuz will be placing a better answer shortly.
QUESTION
I cloned binutils-gdb
repository from here (master branch) on a linux machine (Ubuntu) and I want to compile it for Windows (using x86_64_w64_mingw32
toolchain).
First, I ran ./configure
with the following options to specify the cross-compile toolchain.
ANSWER
Answered 2021-Apr-08 at 14:12This is because you are building the current, non-release,development version - I got the exact same error while building from the latest git revision at the time I cloned the repository, 0a703a4cedffa6f3824e87f115e8d392e32de191
.
If you really want to build from the development tree, you will have to wait for the issue to be fixed, or to fix it by yourself - this is not being addressed in this answer.
But if building the latest released version, 2.36.1, is sufficient, the procedure hereafter will work (tested on Ubuntu 20.04 TLS):
QUESTION
I have been reading the makefile of xv6 project. I want to put all the user programs into a folder to keep the project tidy. I can not find where it compiles the user programs. I know that when i run: make fs.img; it will compile the user programs, but i can not find any commands to do so. I also want all the kernel code to go into a directory called "kernel".
Is there a feature in make that allows automatic compilation or is there just something I'm not seeing. And could anyone suggest any make docs to help me understand this makefile.
My Makefile:
...ANSWER
Answered 2021-Mar-25 at 12:30All make systems (as required by POSIX) have a number of built-in rules including rules that know how to compile object files from C files.
For information on GNU make's built-in rules you can review the manual.
QUESTION
Thanks in advance.
my development environment:
...ANSWER
Answered 2021-Mar-23 at 15:08First, you should stop using ldd
-- in the presence of multiple GLIBCs on a host, ldd
is more likely to mislead than to illuminate.
If you want to see which libraries are really loaded, do this instead:
QUESTION
I'm trying to compile a hello world program in C using gcc
I'm using gcc 9.3.0 & ubuntu 20.04
this is my c program 'hello.c'
...ANSWER
Answered 2021-Feb-07 at 08:29The issue was mentioned by @AnttiHaapala: By the instructions ask you to set the prefix to /usr/local/i386elfgcc - maybe you've accidentally dropped this out from the binutils config and installed binutils in /usr/bin instead
The solution was uninstalling the binutils and install it again
sudo apt-get remove binutils
sudo apt-get remove --auto-remove binutils
sudo apt install build-essential
Now the binutils version is 2.34, earlier it was 2.24
QUESTION
On Ubuntu 20.04, I installed the xv6 project using the page Tools Used in 6.828
...ANSWER
Answered 2021-Mar-20 at 06:47This has been mentioned in Tools Used in 6.S081
At this moment in time, it seems that the package qemu-system-misc has received an update that breaks its compatibility with our kernel. If you run make qemu and the script appears to hang after
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