audiostreamer | Stream audio from a PulseAudio source to HTTP | Audio Utils library
kandi X-RAY | audiostreamer Summary
kandi X-RAY | audiostreamer Summary
This is a daemon and companion website to stream audio. I use it to stream from my system's audio to an element. It outputs MP3 audio. I thought it would be fun to be able to share what I am playing on my local media player on a simple website. I wanted to take the audio directly from PulseAudio and make it available in an element. To do this, I've written a C library to read/decode audio from PulseAudio and then encode/write it out as MP3. I use the library in Go with cgo. Essentially this gives me a simple daemon I can start that will livestream my system's audio.
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audiostreamer Examples and Code Snippets
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Trending Discussions on audiostreamer
QUESTION
I am trying to convert the following 2 asynctasks to rxjava, but not sure how to go about it. Any ideas? :
...ANSWER
Answered 2017-Dec-11 at 21:00 Observable.defer(new Func0>() {
@Override
public Observable call() {
/* Shutdown video players */
Set> entries = videoPlayerPool.entrySet();
for (Map.Entry entry : entries) {
PlayerBundle bundle = entry.getValue();
bundle.player.release();
}
/* Shutdown audio players */
entries = audioPlayerPool.entrySet();
for (Map.Entry entry : entries) {
PlayerBundle bundle = entry.getValue();
bundle.player.release();
}
videoStreamer.stopStream();
videoStreamer.release();
audioStreamer.stopStream();
audioStreamer.release();
return Observable.just(null);
}
})
.doOnCompleted(new Action0() {
@Override
public void call() {
cb.event(new Spin.Event());
}
})
.subscribeOn(Schedulers.computation())
.subscribe();
Observable.defer(new Func0>() {
@Override
public Observable call() {
Set> entries = pool.entrySet();
for (Map.Entry entry : entries) {
Participant participant = entry.getValue();
participant.release();
}
return Observable.just(null);
}
}).doOnCompleted(new Action0() {
@Override
public void call() {
cb.event(new Spin.Event());
}
})
.subscribeOn(Schedulers.computation())
.subscribe();
QUESTION
I just noticed std::byte
in the C++ 17.
I am asking this question because I use the code below to send byte array to C++ to play audio sound.
C#:
...ANSWER
Answered 2017-Apr-08 at 10:28Like the character types (char, unsigned char, signed char)
std::byte
can be used to access raw memory occupied by other objects.
This tells me that you can freely replace
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install audiostreamer
go build
Place index.html somewhere accessible. Update the song_tracker_url and the <audio> element src attribute. If you don't want to use the song tracker, then set song_tracker_url to a blank string.
Run the daemon. Its usage output shows the possible flags. There is no configuration file.
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