freshplayerplugin | ppapi2npapi compatibility layer
kandi X-RAY | freshplayerplugin Summary
kandi X-RAY | freshplayerplugin Summary
freshplayerplugin is a C library. freshplayerplugin has no bugs, it has no vulnerabilities and it has low support. However freshplayerplugin has a Non-SPDX License. You can download it from GitHub.
as you know, adobe have suspended further development of flash player plugin for gnu/linux. latest available as an npapi plugin version 11.2 will get security updates for five years (since its release on may 4th, 2012), but further development have been ceased. fortunately or not, newer versions are still available for linux as a part of chrome browser, where flash comes bundled in a form of ppapi plugin. ppapi or pepper plugin api is an interface promoted by chromium/chrome team for browser plugins. it’s npapi-inspired yet significantly different api which have every conceivable function plugin may want. two-dimensional graphics, opengl es, font rendering, network access, audio, and so on. it’s huge, there are 111 groups of functions, called interfaces which todays chromium browser offers to plugins. although specs are not final yet, and new interface versions are arising, with some older ones getting deleted; rate of change have significantly
as you know, adobe have suspended further development of flash player plugin for gnu/linux. latest available as an npapi plugin version 11.2 will get security updates for five years (since its release on may 4th, 2012), but further development have been ceased. fortunately or not, newer versions are still available for linux as a part of chrome browser, where flash comes bundled in a form of ppapi plugin. ppapi or pepper plugin api is an interface promoted by chromium/chrome team for browser plugins. it’s npapi-inspired yet significantly different api which have every conceivable function plugin may want. two-dimensional graphics, opengl es, font rendering, network access, audio, and so on. it’s huge, there are 111 groups of functions, called interfaces which todays chromium browser offers to plugins. although specs are not final yet, and new interface versions are arising, with some older ones getting deleted; rate of change have significantly
Support
Quality
Security
License
Reuse
Support
freshplayerplugin has a low active ecosystem.
It has 742 star(s) with 50 fork(s). There are 50 watchers for this library.
It had no major release in the last 12 months.
There are 45 open issues and 310 have been closed. On average issues are closed in 277 days. There are 1 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of freshplayerplugin is v0.3.11
Quality
freshplayerplugin has no bugs reported.
Security
freshplayerplugin has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
freshplayerplugin has a Non-SPDX License.
Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
Reuse
freshplayerplugin releases are available to install and integrate.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of freshplayerplugin
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of freshplayerplugin
freshplayerplugin Key Features
No Key Features are available at this moment for freshplayerplugin.
freshplayerplugin Examples and Code Snippets
No Code Snippets are available at this moment for freshplayerplugin.
Community Discussions
No Community Discussions are available at this moment for freshplayerplugin.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install freshplayerplugin
Project is using cmake (>=2.8.8) build system. By default make install will put plugin(s) to ${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}/mozilla/plugins. The path could be changed either by changing CMake parameter CMAKE_INSTALL_PREFIX, or by setting MOZPLUGIN_INSTALL_DIR. When loaded by browser it will search for libpepflashplayer.so in a directories where it can be: in Chrome (stable/beta/unstable) directory, and in /usr/lib/pepperflashplugin-nonfree/ (pepperflashplugin-nonfree puts it there). It should be enough to get it running, but if it doesn’t, specify full path in ~/.config/freshwrapper.conf. You may find sample configuration file in /data. It’s better to have manifest.json alongside with libpepflashplayer.so, actual Flash version will be taken from that manifest.
Install prerequisites.
(optional) To enable PulseAudio support, install libpulse-dev.
(optional) To enable JACK support, install libjack-jackd2-dev and libsoxr-dev
Create a build subdirectory in the root directory, from that folder, call
Put generated libfreshwrapper-flashplayer.so into browser plugins directory (~/.mozilla/plugins) or install system-wide by calling:
Although it’s better to use system implementation of OpenGL|ES 2, it’s still possible to leverage [ANGLE](https://code.google.com/p/angleproject/) GLES2 emulation by adding WITH_GLES2=0 to cmake command line at configuration time (-DWITH_GLES2=0 to be exact). Note, that requires C++11-capable compiler.
Install prerequisites.
(optional) To enable PulseAudio support, install libpulse-dev.
(optional) To enable JACK support, install libjack-jackd2-dev and libsoxr-dev
Create a build subdirectory in the root directory, from that folder, call
Put generated libfreshwrapper-flashplayer.so into browser plugins directory (~/.mozilla/plugins) or install system-wide by calling:
Although it’s better to use system implementation of OpenGL|ES 2, it’s still possible to leverage [ANGLE](https://code.google.com/p/angleproject/) GLES2 emulation by adding WITH_GLES2=0 to cmake command line at configuration time (-DWITH_GLES2=0 to be exact). Note, that requires C++11-capable compiler.
Support
Although it’s better to use system implementation of OpenGL|ES 2, it’s still possible to leverage [ANGLE](https://code.google.com/p/angleproject/) GLES2 emulation by adding WITH_GLES2=0 to cmake command line at configuration time (-DWITH_GLES2=0 to be exact). Note, that requires C++11-capable compiler.
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