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QUESTION
I am converting some old mjpeg videos (stored in .avi container) to h.265 (.mp4 container) but am noticing the colors are smearing. Using the terminal command:
ffmpeg -y -i "input-file.avi" -c:v libx265 -vtag hvc1 "output-file.mp4"
I get the following image (notice how the red and blue are stretched donward). There is a lot of motion in the scene, but the motion is mostly horizontal:
Any idea what might cause this? The detail and resolution seem fine, just the colors are being interpreted weirdly.
Full output:
...ANSWER
Answered 2022-Mar-10 at 18:58Your file seems to be missing some color information:
QUESTION
I am working on a project where we have used pthread_create to create several child threads. The thread creation logic is not in my control as its implemented by some other part of project.
Each thread perform some operation which takes more than 30 seconds to complete. Under normal condition the program works perfectly fine. But the problem occurs at the time of termination of the program. I need to exit from main as quickly as possible when I receive the SIGINT signal.
When I call exit() or return from main, the exit handlers and global objects' destructors are called. And I believe these operations are having a race condition with the running threads. And I believe there are many race conditions, which is making hard to solve all of theses. The way I see it there are two solutions.
- call _exit() and forget all de-allocation of resources
- When SIGINT is there, close/kill all threads and then call exit() from main thread, which will release resources.
I think 1st option will work, but I do not want to abruptly terminate the process. So I want to know if it is possible to terminate all child threads as quickly as possible so that exit handler & destructor can perform required clean-up task and terminate the program.
I have gone through this post, let me know if you know other ways: POSIX API call to list all the pthreads running in a process
Also, let me know if there is any other solution to this problem
...ANSWER
Answered 2022-Mar-04 at 22:09What is it that you need to do before the program quits? If the answer is 'deallocate resources', then you don't need to worry. If you call _exit
then the program will exit immediately and the OS will clean up everything for you.
Be aware also that what you can safely do in a signal hander is extremely limited, so attempting to perform any cleanup yourself is not recommended. If you're interested, there's a list of what you can do here. But you can't flush a file to disk, for example (which is about the only thing I can think of that you might legitimately want to do here). That's off limits.
QUESTION
I posted a similar question to this one a few weeks ago where I had trouble finding the data race in my N-queens program using pthreads in C. Why is my multithreaded C program not working on macOS, but completely fine on Linux?
I got a few suggestions in the comments sections of the post and I really tried my best to make corrections based on them. I sat with the suggestions a few days, changed some parts but the data race persisted and I just cannot understand why. There are counters inside critical sections for the number of productions and consumptions. I feel completely blind when looking through the code and analyzing it, I'm aware that consumptions are too many but the synchronization around that code fragment should with my knowledge be correct, but obviously something's not right. External input would be greatly appreciated.
This is the code I'm using and I'm not sure how to reduce its size to still reproduce the issue. I compile it with gcc (clang-1205.0.22.11) on macOS Monterey (12.1) using a MacBook Pro 2020 x86_64 architecture.
compile: gcc -o 8q 8q.c*
run: ./8q
, NxN chess board, N queens to place
parameters: ./8q 2 4
Enough to highlight the problem (should yield 2 solutions, but every other run yields 3+ solutions, i.e duplicate solutions exist
note: running the program with ./8q 2 4
should give 2 solutions, 1820 productions and 1820 consumptions.
ANSWER
Answered 2022-Feb-16 at 03:21You're not initializing your mutexes and condition variables. The result is UB when used in pthread APIs. Two ways to do this, the simplest is just use the proper initializer:
QUESTION
I'm trying to add rotation metadata to the video recorded from RTSP stream. All works fine until I try to run recording with segment format. My command looks like this:
...ANSWER
Answered 2022-Feb-11 at 10:03I found out it has been resolved in
and it works fine in ffmpeg 5.0. You can also apply this patch to 4.4.
QUESTION
I am a beginner in C programming. In the following code, we have two pthreads. I want one of them to be delayed at the user's choice after the two pthreads are synchronized. I want this delay to be as accurate as possible. In the following code I have done this but the exact amount of delay does not occur.
But I also have another question, and that is how can I force a pthread to run a certain part of the program from start to finish without interruption.
Thank you in advance.
code:
...ANSWER
Answered 2021-Dec-16 at 13:54One way that may increase accuracy is to busy-wait instead of sleeping.
I've made a function called mysleep
that takes a struct timespec*
containing the requested sleep time. It checks the current time and adds the requested sleep time to that - and then just spins until the current time >=
the target point in time.
Note though: It's not guaranteed to stay within any accuracy. It will often be rather ok, but sometimes when the OS puts the thread on hold, you'll see spikes in the measured time. If you are unlucky, the calibration will have one of these spikes in it and then all your sleeps will be totally off. You can run the calibration routine 100 times and then pick the median value to make that unfortunate circumstance very unlikely.
QUESTION
I'm trying to run the following code:
...ANSWER
Answered 2021-Nov-04 at 01:52The "current working directory" of the Node process is important when using exec
as it defaults to process.cwd()
The two commands:
QUESTION
I'm starting from scratch and am following the main steps below:
1. Build and install a cross-compiler toolchain (host Linux, target Win64):
Get this MXE version, only changing plugins/gcc6/gcc6-overlay.mk
with:
ANSWER
Answered 2021-Sep-17 at 19:13This is not going to be a proper answer, but at least I can describe the end-to-end mechanism that's causing the problem. I'm not familiar enough with all the intricacies of MingW, winpthread, etc... to really say exactly who's doing something wrong, but I'll leave it to the experts ;-)
So it all starts with SystemC's configure
which generates Makefiles recipes defining DLL_EXPORT
. At first sight it seems quite legitimate to define DLL_EXPORT
, since the goal is to build a library.
In practice though, DLL_EXPORT
isn't referenced anywhere in SystemC's code so it's not very clear what the intention is (and as a matter of fact, SystemC's cmake
-based flow doesn't define it). If I trust comments in configure
though, it is some kind of hack that has a good reason to be.
Next, as SystemC source files get compiled, mingw-w64-libraries/winpthreads/include/pthread.h
is included at some point (via sc_host_mutex.h
and ).
At this point the compiler sees the below:
QUESTION
I am trying to configure CMake to compile my C++ project using the C++20 standard, but it keeps compiling in C++17. My compiler settings in CMakeLists.txt
are as follows:
ANSWER
Answered 2021-Oct-19 at 19:17So I have managed to compile using C++20 after upgrading to GCC version 11.1.0. Thank you @NicolBolas and @Frank for the insights :)
QUESTION
The Question
I have a docker image that builds fine on my local machine (Ubuntu 20.04) but fails on a shared Linode when compiling dlib. And I have absolutely no clue why this is happening.
Anybody knows or has any idea what to do? I assume it has something to do with the underlying hardware but what do I know...
Further Background
- Docker and Docker Compose version are the same on both systems
- all requirements for building dlib are met (proven by my successfull local build)
- I have an image based on
nvidia/cuda:11.0.3-cudnn8-runtime-ubuntu20.04
- As I think the missing GPU on the Linode has something to do with it I tried to compile dlib without GPU support with several methods. None worked
- In the end the image exposes a Django API that does a bunch of Machine Learning stuff (using e.g. spacy or face-recognition).
The error message
...ANSWER
Answered 2021-Oct-17 at 20:33I solved the problem by upgrading my Linode to a dedicated CPU plan. After doing so everything worked as expected.
For me this problem is solved but I am still curious why this did not work on the shared system... If anybody know, please enlighten me!
QUESTION
I recently observed that the CMake Tools Extension in VS Code runs this command to generate the build file for a project I'm working on:
/usr/bin/cmake --no-warn-unused-cli -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=TRUE -DCMAKE_BUILD_TYPE:STRING=Debug -H/home/tirthankar/projects/physicc/Light/Editor -B/home/tirthankar/projects/physicc/Light/build -G Ninja
The part I am confused about is the -H/home/tirthankar/projects/physicc/Light/Editor
part. I searched the CMake Docs for this behavior, but all I could find for the -H
was this:
CMake Docs saying that -H
is for printing the help docs to the terminal
So the question is, what does -H
do in CMake? Is it a standard feature? Is it a deprecated feature? Did the CMake Tools Extension make a mistake?
For reference, here is the entire output:
...ANSWER
Answered 2021-Sep-17 at 19:48The -H
option is used for printing the help documentation for CMake.
-H
has never been a standard or documented CMake flag for generating a project. You should not use it and you should disregard any "resources" that encourage you to use undocumented flags. If a Visual Studio Code extension is using it, you should open an issue with the authors of the extension.
The documented equivalent is -S
, which sets the source directory. By default, it is the current directory. It was introduced in CMake 3.13. See the latest documentation here: https://cmake.org/cmake/help/latest/manual/cmake.1.html#generate-a-project-buildsystem
There might be subtle behavioral differences between -H
and -S
. Do not use undocumented/internal flags.
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