virtual-reality | Stealthy backdoor for Windows operating systems | Security Testing library

 by   rokups C Version: Current License: MIT

kandi X-RAY | virtual-reality Summary

kandi X-RAY | virtual-reality Summary

virtual-reality is a C library typically used in Testing, Security Testing applications. virtual-reality has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

This is a backdoor project for windows operating systems.
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            kandi-support Support

              virtual-reality has a low active ecosystem.
              It has 236 star(s) with 42 fork(s). There are 20 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 4 have been closed. On average issues are closed in 0 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of virtual-reality is current.

            kandi-Quality Quality

              virtual-reality has 0 bugs and 0 code smells.

            kandi-Security Security

              virtual-reality has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              virtual-reality code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              virtual-reality is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              virtual-reality releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.
              It has 1270 lines of code, 93 functions and 5 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            virtual-reality Key Features

            No Key Features are available at this moment for virtual-reality.

            virtual-reality Examples and Code Snippets

            No Code Snippets are available at this moment for virtual-reality.

            Community Discussions

            QUESTION

            Detected on Headless Chrome Selenium
            Asked 2022-Jan-14 at 11:34

            Im trying to scrape Amazon when running headless with a up to date UserAgent I am getting rate limited. When I # out the headless line I don't get detected or rate limited. Below is my code!

            ...

            ANSWER

            Answered 2022-Jan-14 at 11:16

            To avoid detection using google-chrome-headless add the following argument through add_argument() as follows:

            --disable-blink-features=AutomationControlled

            Sample Code:

            Source https://stackoverflow.com/questions/70709168

            QUESTION

            NoClassDefFoundError in OSGi although it is exported and imported
            Asked 2021-Mar-23 at 21:20

            I tried to create a basic virtual reality IDE based on Karaf.

            I have 3 maven-projects:

            1. VRServer who connect to a native-component for rendering.
            2. VR Component Toolkit for VR-HMI-Widgets (Having a VRFrame who extends from VRComponent) as a Multi-Module-Maven-Project.
            3. The VR IDE project read/write files and execute lowlevel commands.

            I installed all of them into Karaf:

            ...

            ANSWER

            Answered 2021-Jan-07 at 13:13

            The main problem in the project is true in maven-bundle-plugin. You need to have it in your pom.xml. example code

            Source https://stackoverflow.com/questions/65504619

            QUESTION

            How to fire filter function that's set in a variable?
            Asked 2020-May-28 at 09:12

            Hello i have a filter function that's set in a variable, but want to execute as soon as the user clicks the button. The function enableFilter has to check if the item.id matches the item.category and fire the filter as it is true. Can anyone help me with that? It is not necessary to filter two at a time. Only one filter at a time

            ...

            ANSWER

            Answered 2020-May-28 at 09:12

            You can store your filter condition id in a state variable, like this:

            Source https://stackoverflow.com/questions/62059625

            QUESTION

            How to filter on an array when you click the matching button?
            Asked 2020-May-27 at 09:29

            Hello i have several arrays (cases) with strings and several buttons (categories). Now i want to filter on the array (cases) when you click the button with the matching id. Has anyone an idea how to do that? It is only necessary to filter one at a time, not multiple at the same time. And i want to use the filter array method.

            ...

            ANSWER

            Answered 2020-May-27 at 09:29

            You can have a state variable selectedId which will be undefined by default. When you click on ButtonOutline it should setState selectedId equals its item.id

            Source https://stackoverflow.com/questions/62039418

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install virtual-reality

            (Optional) Download appropriate [VC-LTL](https://github.com/Chuyu-Team/VC-LTL/releases) and extract to VC-LTL folder. git clone https://github.com/rokups/virtual-reality. Now you have two folders next to each other: VC-LTL and `virtual-reality. cmake --build . --config MinSizeRel. Note that VC-LTL does not support debug builds. Do not build Debug configuration or ensure that _DEBUG preprocessor symbol is undefined. Payloads are found in cmake-build/bin directory. VC-LTL is used for linking to msvcrt.dll and greatly reducing executable sizes. MinGW builds are deprecated. They may work or may be broken. Reason for this is that executables built with MinGW crash when used in some injection techniques. I did not care enough to figure it out.
            (Optional) Download appropriate [VC-LTL](https://github.com/Chuyu-Team/VC-LTL/releases) and extract to VC-LTL folder.
            git clone https://github.com/rokups/virtual-reality. Now you have two folders next to each other: VC-LTL and `virtual-reality.
            mkdir cmake-build; cd cmake-build.
            cmake -DCMAKE_BUILD_TYPE=MinSizeRel ../virtual-reality.
            cmake --build . --config MinSizeRel. Note that VC-LTL does not support debug builds. Do not build Debug configuration or ensure that _DEBUG preprocessor symbol is undefined.
            Payloads are found in cmake-build/bin directory.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/rokups/virtual-reality.git

          • CLI

            gh repo clone rokups/virtual-reality

          • sshUrl

            git@github.com:rokups/virtual-reality.git

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