bitfield | Python fast integer set implementation | Machine Learning library

 by   stestagg C Version: 1.32 License: No License

kandi X-RAY | bitfield Summary

kandi X-RAY | bitfield Summary

bitfield is a C library typically used in Artificial Intelligence, Machine Learning applications. bitfield has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Python fast integer set implementation
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              bitfield has a low active ecosystem.
              It has 6 star(s) with 2 fork(s). There are 1 watchers for this library.
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              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of bitfield is 1.32

            kandi-Quality Quality

              bitfield has no bugs reported.

            kandi-Security Security

              bitfield has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              bitfield does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              bitfield releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            bitfield Key Features

            No Key Features are available at this moment for bitfield.

            bitfield Examples and Code Snippets

            No Code Snippets are available at this moment for bitfield.

            Community Discussions

            QUESTION

            Reference const to bitfield value
            Asked 2021-Jun-15 at 10:56

            Is it safe to create a reference const to a bitfield value? Have a look in the following example

            ...

            ANSWER

            Answered 2021-Jun-15 at 10:17

            Is it safe to create a reference const to a bitfield value?

            Yes, it's like the same as if you would write for example:

            Source https://stackoverflow.com/questions/67984171

            QUESTION

            in CMSIS, why are bitfield positions 'unsigned int' but the mask base 'unsigned long int'?
            Asked 2021-Jun-10 at 17:06

            Here is an example from a ST CMSIS header:

            ...

            ANSWER

            Answered 2021-Jun-10 at 09:04

            There's no apparent reason why. I very much doubt these libs are meant to be shared with 8- or 16 bitters, which would be the only sensible explanation.

            A Cortex M will be 32 bit with 32 bit int and 32 bit long. And most importantly 32 bit hardware peripheral registers. So even if long was 64 bit it would be senseless to shift a mask outside the register bounds.

            The U suffix is enough to prevent undefined behavior left shifts on a signed operand. Other sloppy libs use the bugged 1 << n style, so maybe 1UL was a quick fix to correct that bug - where 1U would have worked just as fine.

            Source https://stackoverflow.com/questions/67915733

            QUESTION

            Using static_assert to verify bitfields in a typedef union of a struct and an uint32_t
            Asked 2021-Jun-05 at 17:24

            I am trying to use static_assert for registers for a FPGA and defined the following unions of struct with bitfields and all variable. But whenever I try to compile static_assert won't compile and I get an error saying the variable doesn't name a type. If I try to forward declare, it doesn't solve the problem. I'm not sure what the right pattern is to get the static_assert to work. Any ideas of the correct way to write the following code?

            so.h:

            ...

            ANSWER

            Answered 2021-Apr-01 at 20:49

            Any ideas of the correct way to write the following code?

            There is no correct way. It's not possible to use static_assert to check if bitfields are in specific places.

            You are using C++. Do not use an union. Write a normal class with accessors that access specific bits with masks - such way is clear, portable and guaranteed to work. Alternatively use a std::bitset.

            Source https://stackoverflow.com/questions/66911037

            QUESTION

            Optimising C code for small size - sharing static variables?
            Asked 2021-Jun-01 at 18:57

            I have two functions, both are similar to this:

            ...

            ANSWER

            Answered 2021-Jun-01 at 18:57

            I question the following assumption:

            This didn't work. It is clear that the compiler is optimising-out much of the code related to z completely! The code then fails to function properly (running far too fast), and the size of the compiled binary drops to about 50% or so.

            Looking at https://gcc.godbolt.org/z/sKdz3h8oP, it seems like the loops are actually being performed, however, for whatever reason each z++, when using a global volatile z goes from:

            Source https://stackoverflow.com/questions/67793987

            QUESTION

            AtmelStudio recipe for target *.elf failed
            Asked 2021-May-30 at 07:57

            I have separated the code into files (*.c and *.h) and included them. I have guard headers and all the separated files were reported to being build:

            ...

            ANSWER

            Answered 2021-May-30 at 07:57

            Sketch.cpp is compiled as as C++, including test.h. In order to support function overloading, class membership etc, C++ uses name mangling to encode these C++ features in the symbol name. As such the symbol name for some_test in Sketch.cpp is not the same as that in test.c which is compiled as C and no name mabgling is applied..

            The solution is to prevent name mangling for this symbol when the header is C++ compiled by specifying that the symbol has C linkage:

            Source https://stackoverflow.com/questions/67750907

            QUESTION

            RangeError BITFIELD_INVALID: Invalid bitfield flag or number
            Asked 2021-May-15 at 04:27

            I am Trying to make a discord bot that automatically makes a mute role on a command without the ability to send messages/add reactions

            Any ideas on how to fix this? Thanks

            ...

            ANSWER

            Answered 2021-May-15 at 04:27

            RoleData.permissions is a PermissionResolvable or an array of PermissionResolvable and not an object .

            If you don't want to grant any permissions to the newly created role, you can do

            Source https://stackoverflow.com/questions/67543114

            QUESTION

            Trouble sending DM to Message to stored user in DB discord.js
            Asked 2021-May-12 at 13:23

            So Im making a ticket command and when you say .new it will open a channel and store message.author so it can dm you a transcript later on when you close it. When I log Console.log(message.author) and the stored person in the db, the message.author has User before the brackets and in the db it does not. Also the db has more lines while message.author has less:

            ...

            ANSWER

            Answered 2021-May-12 at 13:13

            The reason they have different amount of lines is because they are two different things. message.author is a User, but what's stored in the db is a GuildMember. What's the difference?

            The reason that message.author has User in front of it is that it's a class. What's in the db was originally a class, and would've been logged with GuildMember in front of it, however you unfortunately cannot keep classes in quick.db. Nor should you want to, as it would take up an insane amount of storage. Methods such as #send are only available on the GuildMember class (as opposed to the GuildMember class turned into an object by quick.db), so you can't access it from the db.

            Instead, store the user ID in the db, as it's a unique identifier and you can get the user from it without storing huge objects in a db. You can use client.users.fetch(id) to get the user.

            Source https://stackoverflow.com/questions/67503919

            QUESTION

            Discord bot that posts custom welcome message
            Asked 2021-May-08 at 15:29

            I want my bot to post a simple welcome message in a 'welcome' text channel for every new member.

            I've read a lot of posts here and there but still having trouble with making it work as intended

            Here is the code:

            ...

            ANSWER

            Answered 2021-May-06 at 23:44

            Could you let us know what is being logged to the console from the console.log(member)?

            My best bet would be that the WELCOME_CHANNEL_ID is wrong and thus returning a bogus channel.

            If that is not the case, then maybe the bot is not caching the channels, so use this:

            Source https://stackoverflow.com/questions/67427244

            QUESTION

            Bitfield write size
            Asked 2021-May-06 at 12:42

            I have a volatile struct/bitfield for a memory mapped register on an ARM processor. The particular peripheral must be accessed by words.

            ...

            ANSWER

            Answered 2021-May-04 at 15:08

            I found that the following works to force word-wise reads and writes.

            Structure:

            Source https://stackoverflow.com/questions/67340350

            QUESTION

            Is there a gcc flag to specify not to compile/link when it's already been specified?
            Asked 2021-Apr-27 at 18:50

            I have a compile command:

            ...

            ANSWER

            Answered 2021-Apr-27 at 18:50

            You can use -o /dev/null to discard the output altogether, or you could send it to a temporary file which you then delete. If you're concerned with compile times, you can add -E in order to only run the preprocessor, which is the minimum in order for -H to work. That works because if you tell gcc to stop after preprocessing (-H), it doesn't matter if you also tell it to stop after creating an object file (-c). (That's an exception to the general rule that gcc uses the last of a set of conflicting options, which is designed to let you override options by adding to the end of a command-line.)

            However, I can't help thinking that this is not really the best solution to your problem. It seems like you've hand-crafted a compiler invocation with a number of options, and then put it somewhere where it's difficult to modify. A better solution would be to use a makefile and set the value of the various standard makefile variables -- such as CFLAGS, CPPFLAGS, LDFLAGS, LDLIBS -- which are documented in the Gnu make manual. In simple cases, your Makefile might consist only of lines which set these variables, since Gnu make has built-in rules for common targets.

            Source https://stackoverflow.com/questions/67279794

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bitfield

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install bitfield

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          • HTTPS

            https://github.com/stestagg/bitfield.git

          • CLI

            gh repo clone stestagg/bitfield

          • sshUrl

            git@github.com:stestagg/bitfield.git

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