adpcm | Sound chip ADPCM codec library | Audio Utils library

 by   superctr C Version: Current License: Unlicense

kandi X-RAY | adpcm Summary

kandi X-RAY | adpcm Summary

adpcm is a C library typically used in Audio, Audio Utils applications. adpcm has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Sound chip ADPCM codec library
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              adpcm has a low active ecosystem.
              It has 31 star(s) with 7 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 11 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of adpcm is current.

            kandi-Quality Quality

              adpcm has 0 bugs and 0 code smells.

            kandi-Security Security

              adpcm has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              adpcm code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              adpcm is licensed under the Unlicense License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              adpcm releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of adpcm
            Get all kandi verified functions for this library.

            adpcm Key Features

            No Key Features are available at this moment for adpcm.

            adpcm Examples and Code Snippets

            No Code Snippets are available at this moment for adpcm.

            Community Discussions

            QUESTION

            How to find the Creation time of a .wav file using C++
            Asked 2021-Nov-10 at 19:59

            I am currently working on reading a RIff fmt .wav file using c++. How could I find the date and time the file was created. The only time included in the header is the TimeStamp which represents Seconds since epoch.

            The following are the parsed RIff headers I am using :

            ...

            ANSWER

            Answered 2021-Nov-10 at 19:59

            The Timestamp field in the WAV file metadata and the file creation date are to unrelated pieces of information.

            The file creation date is the date the file was created on the hard drive. You can use the Windows API GetFileTime to get the creation, last access and last write times.

            The Timestamp is just some information someone put inside the WAV file. It may or may not be present and may or may not be the same time/date information you will get with GetFileTime.

            Source https://stackoverflow.com/questions/69899357

            QUESTION

            Correct reading of samples from .wav file
            Asked 2021-May-15 at 19:52

            I am trying to read correctly a WAVE file, PCM, mono, 16 bits (2 bytes per sample). I have managed to read the header. The problem is reading (writing) the data part.

            As far as I understand the 16-bit samples in the data chunk are little-endian, and "split" into two chunks of 8 bits each. So for me a way to read the correct data should be:

            1. Read file and put chunks into two differentint8_t variables (or a std::vector..)
            2. In some way "join" these two variables to make a int16_t and being able to process it.

            The problem is I have no idea on how to deal with the little-endianness and the fact that these samples aren't unsigned, so I can't use the << operator.

            This is one of the test I've done, without success:

            ...

            ANSWER

            Answered 2021-May-15 at 19:52

            I'm a Java programmer, not C++, but I've dealt with this often.

            The PCM data is organized by frame. If it's mono, little-endian, 16-bit the first byte will be the lower half of the value, and the second byte will be the upper and include the sign bit. Big-endian will reverse the bytes. If it's stereo, a full frame (I think it's left then right but I'm not sure) is presented intact before moving on to the next frame.

            I'm kind of amazed at all the code being shown. In Java, the following suffices for PCM encoded as signed values:

            Source https://stackoverflow.com/questions/67542461

            QUESTION

            How to save adpcm data to file like wav, mp3 in phone system?
            Asked 2021-Jan-15 at 06:00

            There are telephone communication systems as follows.

            Among these, I am going to develop a repeater. The repeater performs tcp/ip communication.

            Receive adpcm data in bytes from user1 and user2, respectively.

            I want to save the data received from the repeater as an audio file.

            Once the data from one side (user1) was collected and made into a byte array, I created a wav file using Naudio, but it failed.

            When I play it using the default playback app of window10, it plays for about 1 second and ends. However, the total playing time is longer, such as 6 seconds and 7 seconds.

            The data below is a part from the beginning of the binary data of the wav file I created.

            52 49 46 46 B4 65 00 00 57 41 56 45 66 6D 74 20 32 00 00 00 02 00 01 00 40 1F 00 00 00 10 00 00 00 01 04 00 20 00 F4 01 07 00 00 01 00 00 00 02 00 FF 00 00 00 00 C0 00 40 00 F0 00 00 00 CC 01 30 FF 88 01 18 FF 66 61 63 74 04 00 00 00 C4 CA 00 00 64 61 74 61 62 65 00 00 77 77 77 68 08 08 08 08 08 08 08 08 08 08 80 08 08 9A 99 99 90 01 21 21 12 25 53 40 9A B9 91 24 34 11 8A BC AA 80 13 17 43 42 12 09 8A AB DB BB BA 9A 88 12 02 A0 BA BB DB A9 8A 01 33 33 31 10 1A 0B BB BA A0 91 22 32 11 90 A9 BB BB 9B 11 23 33 41 11 19 9B AB B9 11 22 13 35 11 08 99 AA BC A1 A1 00 31 31 11 A9 0A AB BB 9A 10 13 14 12 91 90 9B 9B B9 A0 11 13 41 29 29 09 9B AB B9 09 10 13 33 11 A9 BB BB CA 09 00 12 33 33 39 39 1A AA B9 B1 91 22 33 40 01 90 A9 BC A9 99 01 31 41 01 9A 9B 9C 9A 9A 90 01 33 33 21 01 09 9B A9 90 11 11 33 33 21 01 0A 9B 9A 99 01 03 14 10 19 99 B9 BB BA B0 90 12 33 11 20 91 A9 99 9A 01 02 11 33 01 10 09 99 B0 A0 10 12 13 31 29 99 9B 9A B0 99 90 01 11 21 90 91 09 19 09 10 90 12 03 19 19 19 09 99 19 99 00 11 13 10 90 99 BA B9 B0 99 00 01 91 00 99 11 99 00 11 01 11 11 11 19 99 11 91 91 11 00 10 01 20 01 90 99 AA 9A 99 01 91 99 9A 9A 99 19 01 10 11 11 21 11 3A 09 99 90 00 31 11 19 10 91 91 11 01 9A

            Here is the code I implemented(audiodata is byte array of adpcmdata):

            ...

            ANSWER

            Answered 2021-Jan-15 at 06:00

            The headers of the file (from your data block above) look fine for 8kHz Mono ADPCM. All of these are written by NAudio so I expect them to match the code. This particular file has 51,908 total samples (~6.5 seconds), which matches with the 25,954 bytes worth of data in the data chunk. So far, so good... if the data is in the Microsoft ADPCM format.

            Unfortunately there are numerous ADPCM formats with subtle differences, whether in the coefficients used by the codec, the number of bits per sample (anywhere from 2 to 6, although 4 is most common), supported sample rates and block encoding. G723 used to be common in telephony but you'll find all sorts.

            Apart from differences in supported features (bits per sample, channel counts, sample frequency, etc) different formats use different block structures. IMA/DVI ADPCM produce blocks of samples with a 4-byte header to correct drift and get the decoder state back in sync.

            If I had to guess though I'd go with something like the Dialogic/OKI ADPCM format.

            Source https://stackoverflow.com/questions/65589738

            QUESTION

            Play IMA ADPCM Audio with NAudio
            Asked 2021-Jan-09 at 17:51

            I have a file with no header with IMA ADPCM raw data stored, I would like to play it using NAudio. In Audacity, using this config plays without problems:

            ...

            ANSWER

            Answered 2021-Jan-09 at 17:51

            You can't usually play compressed formats directly. Pass the RawSourceWaveStream into WaveFormatConversionStream.CreatePcmStream to get to PCM. That should work if you have the right codec available on your PC and if you've correctly specified the source WaveFormat

            Source https://stackoverflow.com/questions/65568493

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install adpcm

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/superctr/adpcm.git

          • CLI

            gh repo clone superctr/adpcm

          • sshUrl

            git@github.com:superctr/adpcm.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Audio Utils Libraries

            howler.js

            by goldfire

            fingerprintjs

            by fingerprintjs

            Tone.js

            by Tonejs

            AudioKit

            by AudioKit

            sonic-pi

            by sonic-pi-net

            Try Top Libraries by superctr

            mmlgui

            by superctrC

            MDSDRV

            by superctrC

            ctrmml

            by superctrC++

            QuattroPlay

            by superctrC

            mod2vgm

            by superctrC