wla-dx | WLA DX - Yet Another GB | Code Editor library
kandi X-RAY | wla-dx Summary
kandi X-RAY | wla-dx Summary
WLA DX - Yet Another GB-Z80/Z80/6502/65C02/65CE02/6510/65816/6800/6801/6809/8008/8080/HUC6280/SPC-700/SuperFX Multi Platform Cross Assembler Package. Linux: [Build Status] Windows: [Build Status] WLA DX is a set of tools to assemble assembly files to object or library files (wla-ARCH) and linking them together (wlalink). WLA DX isn’t bound to one system (eg. NES or C64), but rather WLA DX allows you to define your own memory map (that should be shared across all object and library files).
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QUESTION
I am trying to modify my sprite's position, but I can't figure out how to
I have spent hours searching for answers, but none of which work with the assembler I am using: WLA-DX. I am extremely new to 6502 assembly, so forgive me if my logic is really skewed. I was following the tutorial on georgjz's tutorial on GitHub. My sprite is just a single colored square and the pallet is the default pallet that comes with yy-chr
Header.inc
...ANSWER
Answered 2019-Feb-11 at 18:21I don't see any code that actually will change the position of your sprite.
But let's say that you have a zeropage variable where you store the current X position:
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