DeadLock | Unlock files and folders | File Utils library

 by   CodeDead C# Version: 1.4 License: GPL-3.0

kandi X-RAY | DeadLock Summary

kandi X-RAY | DeadLock Summary

DeadLock is a C# library typically used in Utilities, File Utils applications. DeadLock has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

DeadLock was created by DeadLine. This GitHub repository has been created to allow user to view, edit, improve and share the code behind DeadLock. You can find our company on the web: Do not hesitate to contact us if you have a question or if you need support with DeadLock.
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              DeadLock has a low active ecosystem.
              It has 79 star(s) with 18 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 4 have been closed. On average issues are closed in 213 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of DeadLock is 1.4

            kandi-Quality Quality

              DeadLock has 0 bugs and 0 code smells.

            kandi-Security Security

              DeadLock has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              DeadLock code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              DeadLock is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              DeadLock releases are available to install and integrate.
              DeadLock saves you 500 person hours of effort in developing the same functionality from scratch.
              It has 1175 lines of code, 0 functions and 32 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of DeadLock
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            DeadLock Key Features

            No Key Features are available at this moment for DeadLock.

            DeadLock Examples and Code Snippets

            Starts a deadlock example .
            javadot img1Lines of Code : 6dot img1License : Permissive (MIT License)
            copy iconCopy
            public static void main(String[] args) {
                    DeadlockExample deadlock = new DeadlockExample();
                    new Thread(deadlock::operation1, "T1").start();
                    new Thread(deadlock::operation2, "T2").start();
            
                }  

            Community Discussions

            QUESTION

            How to force close ProcessPoolExecutor even when there is deadlock
            Asked 2022-Apr-01 at 13:13

            I'm trying to use a separate process to stream data by concurrent futures. However, on the otherside, sometimes the other party stops the datafeed. But as long as I restart this threadable then it would work again. So I design something like this, to be able to keep streaming data without intervention.

            ...

            ANSWER

            Answered 2022-Apr-01 at 13:13

            Your code seems to suggest that it is okay to have two instances of threadable running concurrently, at least for some overlap period and that you unconditionally want to run a a new instance of threadable after 3600 seconds has expired. That's all I can go on and based on that my only suggestion is that you might consider switching to using the multiprocessing.pool.Pool class as the multiprocessing pool, which has the advantage of (1) it is a different class than what you have been using as for no other reason is likely to produce a different result and (2) unlike the ProcessPoolExecutor.shutdown method, the Pool.terminate method will actually terminate running jobs immediately (the ProcessPoolExecutor.shutdown method will wait for jobs that have already started, i.e. pending futures, to complete even if you had specified shutdown(wait=False), which you had not).

            The equivalent code that utilizes multiprocessing.pool.Pool would be:

            Source https://stackoverflow.com/questions/71566336

            QUESTION

            Remove Warning : [react-native-gesture-handler] Seems like you're using an old API with gesture components, check out new Gestures system
            Asked 2022-Mar-26 at 18:47

            I'm creating a project to learn React Native. I'm using typescript on this project. I added react-navigation : To make react-navigation working, I had to do :

            ...

            ANSWER

            Answered 2022-Feb-05 at 12:14

            The new version, of react-native-gesture-handler send warning if you use an old API version, but also if one of your package/library use it.

            To disable the warning, you can ignore logs.

            in your app.js / app.tsx

            Source https://stackoverflow.com/questions/70743721

            QUESTION

            Golang data race cause by consurrent map read
            Asked 2022-Feb-26 at 03:47

            I have a server to handle events, this server has a mutex lock and a events table(map structure). When the server receives a new event, it will acquire lock to prevent data race, store this event in the events table, and start a goroutine to monitor this event has done. If I run the program with -race flag, it will output data race.

            ...

            ANSWER

            Answered 2022-Feb-26 at 03:47

            As per the comments your code attempts to read and write to a map simultaneously and, as per the go 1.6 release notes:

            if one goroutine is writing to a map, no other goroutine should be reading or writing the map concurrently

            Looking at your code there appears to be no need for this. You can create the channels in advance; after they are created you are only reading from the map so there is no issue:

            Source https://stackoverflow.com/questions/71273703

            QUESTION

            AnyLogic: Unreachable Target in Agent-Based-Simulation
            Asked 2022-Feb-22 at 15:32

            I am building an airport model with passengers spawning, shopping/eating and departing.

            Most passengers rush to their GateArea (Polygonal Node) and wait there until they feel it is appropriate to engage in discretionary activities. When they think about leaving the GateArea they generate a "Eat"- or "Shop"- Goal" and are transferred into a PedGoTo-Block that is linked to the according shop. At this point I sometimes get the error:

            ...

            ANSWER

            Answered 2022-Feb-22 at 15:32

            Assuming that there really aren't any obstacles other than other pedestrians, then the parameter that can help improve your situation is the diameter of the pedestrian. Reducing it means that pedestrians can get closer to each other.

            You can also change the diameter dynamically at any point of your simulation using ped.setDiameter( x ). So for example, you can set it to 0 at that specific point in time until the pedestrian leaves that area and change it back to 0.5.

            Following the discussion in the comments, it appeared that the issue was not the diameter. Nonetheless, I am keeping it above as it might be the issue for someone facing a similar problem.

            The real issue was that the modeler asking the question was making the agent leave the pedestrian flow chart using remove(agent). Once the agent is sent back to the flowchart using an Enter block, AnyLogic no longer recognizes that agent as a pedestrian present in the pedestrian network.

            As such, instead of using Enter block, pedEnter should be used. The latter requires as input the location of the pedestrian's appearance. Since in your case the pedestrian is not really moving, just leaving the flowchart for modeling purposes, you can specify the location as the agent's current location as shown below.

            Source https://stackoverflow.com/questions/71173297

            QUESTION

            Channels and Wait Groups Entering Deadlock
            Asked 2022-Jan-27 at 15:03

            I'm having trouble wrangling go routines and getting them to communicate back to a channel on the main go routine. To simplify, my code looks something like this:

            ...

            ANSWER

            Answered 2022-Jan-27 at 15:03

            You can wait for the group and close the channel in a separate go routine. If the channel is closed, your range over the channel will end after the last sent value has been received.

            If you just wait, nothing will receive from the channel. Since the channel is unbuffered, the performTest goroutines won't be able to send. For an unbuffered channel, the send operation will block until it has been received. Therefore, the deferred wg.Done call would never happen, and your program is deadlocked. Since Done is only called after the forever-blocking send has been performed.

            Source https://stackoverflow.com/questions/70876451

            QUESTION

            Is MPI_Igather thread-safe?
            Asked 2022-Jan-26 at 06:22

            I am trying to start a sequence of MPI_Igather calls (non-blocking collectives from MPI 4), do some work, and then whenever an Igather finishes, do some more work on that data.

            That works fine, unless I start the Igather's from different threads on each MPI rank. In that case I often get a deadlock, even though I call MPI_Init_thread to make sure that MPI_THREAD_MULTIPLE is provided. Non-blocking collectives do not have a tag to match sends and receives, but I thought this is handled by the MPI_Request object associated with each collective operation?

            The most simple example I found failing is this:

            • given np MPI ranks, each of which has a local array of length np
            • start one MPI_Igather for each element i, gathering those elements on process i.
            • the i-loop is parallelized using OpenMP
            • then call MPI_Waitall() to finish all communication. This is where the program hangs when setting OMP_NUM_THREADS to a value larger than 1.

            I made two variants of this program: igather_threaded.cpp (the code below), which behaves as described above, and igather_threaded_v2.cpp, which gathers everything on MPI rank 0. This version does not deadlock, but the data is not ordered correctly either.

            igather_threaded.cpp:

            ...

            ANSWER

            Answered 2022-Jan-17 at 05:03

            In your scheme, because the collectives are started in different threads, they can be started in any order. Having different requests is not enough to disambiguate them: MPI insists that they are started in the same order on each process.

            You could fix this by:

            Source https://stackoverflow.com/questions/70697604

            QUESTION

            How to combine the work of channels and wait group?
            Asked 2022-Jan-04 at 20:40

            There is a code:

            ...

            ANSWER

            Answered 2022-Jan-04 at 18:20

            You have three deadlocks:

            1. errValue := <-errCh // if no errors, i have panic - fatal error: all goroutines are asleep - deadlock!
            2. wg.Wait() # line 44
            3. errCh <- err # line 29

            the second one never happend because of return statement or first deadlock. for fixing deadlock 1, we must read channel with non-blocking mode. for fixing deadlock 2, we must use wg.Done in each goroutine. for fixing deadlock 3, we must use buffered channel or somehow we must consume the channel. here for simplicity I choose buffered channel, but we can read errCh inside for loop and return error if we saw error.

            Source https://stackoverflow.com/questions/70582931

            QUESTION

            Deadlock on insert/select
            Asked 2021-Dec-26 at 12:54

            Ok, I'm totally lost on deadlock issue. I just don't know how to solve this.

            I have these three tables (I have removed not important columns):

            ...

            ANSWER

            Answered 2021-Dec-26 at 12:54

            You are better off avoiding serializable isolation level. The way the serializable guarantee is provided is often deadlock prone.

            If you can't alter your stored procs to use more targeted locking hints that guarantee the results you require at a lesser isolation level then you can prevent this particular deadlock scenario shown by ensuring that all locks are taken out on ServiceChange first before any are taken out on ServiceChangeParameter.

            One way of doing this would be to introduce a table variable in spGetManageServicesRequest and materialize the results of

            Source https://stackoverflow.com/questions/70377745

            QUESTION

            Log4j2 deadlock
            Asked 2021-Dec-23 at 16:03

            My application is a sprint boot application that uses log4j2 and runs in a Wildfly server. After the zero day attak, we upgraded to the latest log4j2 version(2.16). But after the log4j upgrade, my application stops working once in a while. And when I looked at the threaddumps, I found that there is a deadlock created by log4j. Here is my log4j configuration. It was working fine before the upgrade.

            ...

            ANSWER

            Answered 2021-Dec-23 at 16:03

            Found my answer in this thread https://developer.jboss.org/thread/241453. It is a log4j/jboss configuration issue. The fix is to either exclude jboss logging subsystem from jboss deployment configuration or get rid of the console appender. Thanks to Ralph Goers from Log4J team for guiding me towards the jboss thread.

            I have closed the issue that I raised to https://issues.apache.org/jira/browse/LOG4J2-3274. The code snippet that I shared in this question was from log4j-1.2 compatibility adapter which doesn't has any impact in my code because I am already using the latest api version.

            Source https://stackoverflow.com/questions/70450611

            QUESTION

            Explaining deadlocks with a single lock from The Little Go Book
            Asked 2021-Dec-19 at 23:28

            I'm reading The Little Go Book.

            Page 76 demonstrates how you can deadlock with a single lock:

            ...

            ANSWER

            Answered 2021-Dec-19 at 21:03

            In the first example, main sleeps long enough to give the child goroutine the opportunity to start and acquire the lock. That goroutine then will merrily exit without releasing the lock.

            By the time main resumes its control flow, the shared mutex is locked so the next attempt to acquire it will block forever. Since at this point main is the only routine left alive, blocking forever results in a deadlock.

            In the second example, without the call to time.Sleep, main proceeds straight away to acquire the lock. This succeeds, so main goes ahead and exits. The child goroutine would then block forever, but since main has exited, the program just terminates, without deadlock.

            By the way, even if main didn't exit, as long as there is at least one goroutine which is not blocking, there's no deadlock. For this purpose, time.Sleep is not a blocking operation, it simply pauses execution for the specified time duration.

            Source https://stackoverflow.com/questions/70414945

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install DeadLock

            You can download it from GitHub.

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