MIConvexHull | Net fast convex hull library for 2 , 3 , and higher dimensions | 3D Animation library
kandi X-RAY | MIConvexHull Summary
kandi X-RAY | MIConvexHull Summary
A .Net fast convex hull library for 2, 3, and higher dimensions
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QUESTION
I am currently trying to implement convex hull calculation for my project and therefore, I installed the https://www.nuget.org/packages/MIConvexHull/ NuGet package. (This project is a convex hull algorithm and library for 2D, 3D, and higher dimensions.) Here is the link to the github page: https://github.com/DesignEngrLab/MIConvexHull
This is how far I have come and what I have done/understood so far: For creating the convex hull, you need a list of vertices and then a convex hull is basically a list of vertices and a list of faces. So here is how I currently try to implement it.
...ANSWER
Answered 2020-Apr-25 at 21:30Can someone explain to me what TVertex and TFace is? And after that, how to use the code?
The TVertex
and TFace
are constructed types and yes, this has to do with generics. When you call the static method ConvexHull
you have to provide two instances, one that implements the interface IVertex
, this is associated with the TVertex
, and the other that inherits from ConvexFace
, this is associated with the TFace
.
If you looked inside the project's github repository, you would find a folder called Examples. There you would find how the library can be used. For instance, here you would find an illustrative example for the case of 2D Convex Hull.
In broad lines, it creates an array of vertices:
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