Inheritance | Inheritance classical example using For-Profit Organization | Translation library
kandi X-RAY | Inheritance Summary
kandi X-RAY | Inheritance Summary
This program shows you Inheritance classical exapmle using For-Profit Organizations and its subtypes. #Keywords C# 6.0, .Net Framework 4.6, Microsoft Visual Studio.
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QUESTION
I am currently creating class diagrams in UML for a movie test domain. I would like to know if I am doing it right. Well, I have two alternatives (the first version in the first picture, the second in the second - I think the first one is better). I'm wondering if I've established the so-called "relationship owner" correctly, that is, from which class to which direction the relationships go. I also don't know if I didn't get multiplicity wrong (one to one, one to many etc.).
So on my domain I would like to have movies of course, the actors starring in those movies and directors. I wonder if the class name "Character" is good in this case, because I mean all the characters that take part in a movie - it can be director, actor but also for example "Batman". Maybe I should make a distinction here between "Movie Character" and then "Human", "Monster", whatever. But I don't know how to do it elegantly, will I then inherit from the Character class? I'm also wondering if I shouldn't put classes like City or Country together in one class called Address - but I wanted the classes to take attributes like in this case, that one is Master and the other is detail - and the relationship set in the right direction. I use only relations such as Inheritance and Dependency, I do not know if I should change something in this case.
Version 1
Version 2
Thanks in advance for any suggestions or advice!
...ANSWER
Answered 2021-Jun-15 at 11:58Use inheritance very carefully. Prefer association over inheritance whenever your inheritance is not a permanent truth from the birth to the death of an object. ANd keep in mind that dependencies between classes do not make any promises about objects of those classes.
Some more explanationsSome clarifications on the UML syntax:
- I understand that your plain thick lines ended with a small hollow triangle represent a specialization/generalization relationship (aka inheritance). If this is correct, the triangle should be larger to avoid visual confusion. Moreover multiplicity makes no sense with inheritance and should be removed.
- I understand that with the dotted line you intend to represent an association with multiplicity. If this is correct:
- the association should be plain lines, because dotted lines are for dependencies, and multiplicity would make no sense.
- the meaning you give to the arrow head would be unclear. Do you use them to document navigability? In case of doubt, remove them. If you want to document ownership of the association end, use the dot notation instead. (we cannot say if it’s right or wrong, since it’s a decision on how your model sees the associations)
In view of your comments and the third model linked therein, there are some key UML semantics you need to keep in mind:
- Inheritance is an ultra-strong relationship which means "is (always) a". In your example, you may say that an
Actor
is always aPerson
, and hence, everything you say about aPerson
is also true for anActor
. By the way, you should avoid repeating inherited properties or methods, since it could create some ambiguity. - Inheritance is not a substitute for aggregation, composition or association. You can for example not say that a
CrewMember
(one person) is always aCrew
(a group of persons). ACrewMember
belongs to aCrew
but there are things that the crew can do together that the individual member can't. - Inheritance is not suitable if it's not always true. A
Character
for example may often be aPerson
. But not always;: you can have ghost characters, comic characters, robot characters, or animals. - Association means that there is some structural relation between some instances of the associated classes. For example, that one ore several persons live in one city, seems a very relevant assocaition.
- Dependency means that a class is dependent on another, i.e. without the other class it would not work or something would be missing. It's a statement about the classes and not the objects. I.e. If you meant to say that
Person
is dependent onCity
you just say that the class Person would not work without knowing about City (for example, because the operationsendPostCardFrom(city: City)
needs an argument of that type) but you do not say anything about persons X, Y and Z. If you want that X, Y and Z are related to city a, b, and c, you need an association.
About the model content, I'll not decide for you and there is no single truth. I therefore prefer to draw your attention at potential issues. I raise them in form of a question, up-to you to adjust the model based on your own answer:
Common issues between the both variants:
- Are
Actor
andDirector
reallyPersons
? In this case, what with the Persons that are Actors and Directors at the same time (g.g. Clint Eastwood) ? Or areActor
andDirector
just roles that aPersons
takes for a givenMovie
? - Is a
Character
really related only to 1Movie
? What to do with Indiana Jones, where the same character appears in several movies? - In a similar way, I wonder if there's really a single
Person
who lives in aCity
or if this should not be a many-to-many association?
- Are
Issues regarding the differences: `
- Is a
Person
in version 1 aCharacter
(inheritance) ? Or is aCharacter
a representation of aPerson
(association: represents) ? - Is a
Character
in version 2 really anActor
and by transitivity also aPerson
(inheritance)? Or is theCharacter
only associated with anActor
(association: plays) ?
- Is a
It's up to you to decide, but wherever I asked a question about association or inheritance, you should better think twice before using inheritance (i.e. prefer association/composition over inheritance)
QUESTION
I have 5 different tables:
- Toasters: product name (foreign key to products and primary key), slots, serial
- Microwaves: product name (same as toaster), wattage
- Products: product name (primary key)
- Stock: product (fk to product), warehouse (fk to warehouse), amount
- Warehouse: name (primary key)
toasters and microwaves are child tables of products (although its not using postgres inheritance, since there are issues with it). They represent different models of toasters (simplified to just slots and wattage here). Every toaster and microwave has exactly 1 entry in the products table.
Now the goal is to create a query that essentially gives me an amount of all products across all warehouses for a given list of product names. The problem is, that some warehouses may not have a stock entry for a certain product. They also have either one stock per product or none.
I have managed to make it work for a single warehouse:
...ANSWER
Answered 2021-Jun-14 at 14:20Add a table of warehouses wanted.
QUESTION
I have a diamond inheritance structure in my code in which I have a pointer to the bottom object. I tried to case this to a pointer to the left of the two diamond sides, cast it again to the top of the diamond, and again to the right side. But apparently, C++ kind of remembers the order of casting and things don't work as expected. Example code:
...ANSWER
Answered 2021-Jun-14 at 08:50You can see the desired result by changing the last casting to:
QUESTION
Let's say I have following code:
...ANSWER
Answered 2021-Jun-13 at 16:56You are talking about Object Oriented Programming in python. You can make your own custom class with specific functions.
For example:
QUESTION
In the project I'm working on it, there is structure between Interface
and Class
as bellow:
Business.Treasury
's ClassLibrary
contains:
ANSWER
Answered 2021-Jun-13 at 08:53When I see Stack Trace
of the exception it had this message: Anonymously Hosted DynamicMethods Assembly
. In one part of my code, In PayIssueVoucherController
I have used method which returns dynamic
value:
QUESTION
I am looking to extend the system buttonstyle for example BorderedButtonStyle
class and add my own custom configuration
I have tried
...ANSWER
Answered 2021-Jun-13 at 05:18Inheritance is possible only for classes, but majority of SwiftUI types are structs (ie. values), so we need to use composition instead, combining needed features with sequence of modifiers, like
QUESTION
I'm confused about academy's question "Which data types do support data inheritance?" After I've listened to all the videos and read all the documentation about this chapter I still get error on this question.
I tried to answer with Blocks and Object Bricks as documentation mentioned, but still get an error.
...ANSWER
Answered 2021-May-31 at 14:39every data type does, except fieldcollections
QUESTION
In an effort to create a Short, Self Contained, Correct (Compilable), Example, imagine that I want to do the following.
I have a blog website. There are two types of posts, TextPost
and LinkPost
. There are also two types of users, User
and Guest
. I would like to implement Multiple Table Inheritance with TextPost
and LinkPost
, by which I mean (hopefully I'm using the term correctly):
- At the model level, I will have
Post
,TextPost
andLinkPost
.TextPost
andLinkPost
will inherit fromPost
. - At the database level, I will have tables for the "leaf" models of
TextPost
andLinkPost
, but not forPost
.
Each type of Post
can belong to either a User
or a Guest
. So we have a polymorphic belongs_to
situation.
My question is how to accomplish these goals.
I tried the following, but it doesn't work.
...ANSWER
Answered 2021-Jun-12 at 04:58The names of constants look like the names of local variables, except that they begin with a capital letter.
All the built-in classes, along with the classes you define, have a corresponding global constant with the same name as the class called
class name
.
So in your case, when you define User
class, there's a constant class name
: User
, but not user
, that why the error NameError (wrong constant name user)
is raised.
try text_post = TextPost.create(title: 'foo', content: 'lorem ipsum', author_id: 1, author_type: 'User')
QUESTION
i have problem about design a module of my project.
Lets say, you have two classes which both of them almost doing the same thing. You can think like DeviceManager.
Both of them connect/disconnect/parse exactly the same way. After parse the message from device they need to do different things like one of them print a message, the other one pass it to somewhere else.
I need to design this structure best as oop allows maybe with inheritance,interface,abstract etc. but i am not sure what is the best way to approach this problem.
Note: I dont want to violate any SOLID principle.
Thanks.
Example:
...ANSWER
Answered 2021-Jun-11 at 11:40From Olivier's answer i drafted this one, i am not sure this is the best approach.
QUESTION
I'm planning to display an listview of CarServiceEntries. The CarServiceEntry class contains basic data of a service:
...ANSWER
Answered 2021-Jun-11 at 03:36SQLite doesn't support inheritance and I believe that it will be as simple, if not simpler, to utilise relationships which SQLite and Room support.
Creating multiple tables via room is pretty easy as is creating and handling relationships. So I would suggest taking the typical approach.
Here's an example based upon what I think that yo are trying to accomplish.
First the CarServiceEntry table (which will later have Expenses and Incomes related to it) :-
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