VRC-Bakery-Adapter | handles converting Bakery RNM and SH directional lightmap
kandi X-RAY | VRC-Bakery-Adapter Summary
kandi X-RAY | VRC-Bakery-Adapter Summary
VRC-Bakery-Adapter is a C# library. VRC-Bakery-Adapter has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process without the Bakery scripts being whitelisted. This script is only necessary if you are using the RNM or SH directional light modes on Bakery. If the Bakery scripts get whitelisted, this won’t be needed and the directional lightmaps will just work in game. Please vote on the Canny for this if you have a moment: Bakery uses a script to bind material property blocks per renderer at runtime. These property blocks contain references to the directional lightmaps that Bakery uses for RNM and SH modes, the property blocks also specify the lightmap mode that the shaders use. Since these scripts aren't currently whitelisted, they cannot set these property blocks in game. TCL originally demonstrated that adding properties to the materials for these lightmaps and then setting them manually to the Bakery lightmaps per material allowed the lightmaps to function properly in VRChat. This script automates that process and creates unique materials for each combination of material and directional lightmap binding that is used. This is necessary because the mapping between materials and property blocks on their renders is not always 1-to-1. This also handles automatically patching the Bakery shaders to add the properties they need to work with VRC. This patch does not interfere with the usual operation of Bakery. The component should never be able to go into a state that it still has materials replaced in the scene, but has no option to revert them. If you find some way to break it like this, open an issue for it please. In the off chance that you do manage end up with materials in the scene stuck set to the generatedbakery materials and cannot revert them with the Revert Materials button, there is an option at the bottom of the Utilities dropdown Load Material Reversion Profile. This will open a window at a folder which, in the case of a broken adapter component, should contain a .rev file with the scene name and the adapter object name on it. Load this profile and then try clicking Revert Materials.
A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process without the Bakery scripts being whitelisted. This script is only necessary if you are using the RNM or SH directional light modes on Bakery. If the Bakery scripts get whitelisted, this won’t be needed and the directional lightmaps will just work in game. Please vote on the Canny for this if you have a moment: Bakery uses a script to bind material property blocks per renderer at runtime. These property blocks contain references to the directional lightmaps that Bakery uses for RNM and SH modes, the property blocks also specify the lightmap mode that the shaders use. Since these scripts aren't currently whitelisted, they cannot set these property blocks in game. TCL originally demonstrated that adding properties to the materials for these lightmaps and then setting them manually to the Bakery lightmaps per material allowed the lightmaps to function properly in VRChat. This script automates that process and creates unique materials for each combination of material and directional lightmap binding that is used. This is necessary because the mapping between materials and property blocks on their renders is not always 1-to-1. This also handles automatically patching the Bakery shaders to add the properties they need to work with VRC. This patch does not interfere with the usual operation of Bakery. The component should never be able to go into a state that it still has materials replaced in the scene, but has no option to revert them. If you find some way to break it like this, open an issue for it please. In the off chance that you do manage end up with materials in the scene stuck set to the generatedbakery materials and cannot revert them with the Revert Materials button, there is an option at the bottom of the Utilities dropdown Load Material Reversion Profile. This will open a window at a folder which, in the case of a broken adapter component, should contain a .rev file with the scene name and the adapter object name on it. Load this profile and then try clicking Revert Materials.
Support
Quality
Security
License
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Support
VRC-Bakery-Adapter has a low active ecosystem.
It has 41 star(s) with 1 fork(s). There are 1 watchers for this library.
It had no major release in the last 12 months.
There are 1 open issues and 0 have been closed. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of VRC-Bakery-Adapter is v0.4
Quality
VRC-Bakery-Adapter has 0 bugs and 0 code smells.
Security
VRC-Bakery-Adapter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
VRC-Bakery-Adapter code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
VRC-Bakery-Adapter is licensed under the MIT License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
VRC-Bakery-Adapter releases are available to install and integrate.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of VRC-Bakery-Adapter
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of VRC-Bakery-Adapter
VRC-Bakery-Adapter Key Features
No Key Features are available at this moment for VRC-Bakery-Adapter.
VRC-Bakery-Adapter Examples and Code Snippets
No Code Snippets are available at this moment for VRC-Bakery-Adapter.
Community Discussions
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Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install VRC-Bakery-Adapter
You can download it from GitHub.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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