FuseSharp | FUSE wrapper in .NET Standard | File Utils library
kandi X-RAY | FuseSharp Summary
kandi X-RAY | FuseSharp Summary
Filesystems in macOS live in the kernel, and as such any modifications would require kernel extensions. To avoid this, FUSE (Filesystem in USErspace) was developed. It allows userspace programs to supply a filesystem to the kernel. The developer is thus free to implement the filesystem however they wish. The FUSE project consists of two components: the FUSE kernel module, and the LIBFUSE userspace library. LIBFUSE provides the reference implementation for communicating with the FUSE kernel module. A FUSE filesystem is typically implemented as a standalone application tthat links with LIBFUSE. The later provides functions to mount the filesystem, unmount it, read requests from the kernel, and send responses back. In addition to registering a new filesystem, FUSE's kernel module also registers a /dev/fuse block device. This device serves as an interface between user-space FUSE daemons and the kernel. In general, daemon reads FUSE requests from /dev/fuse, processes them, and then writes replies back to /dev/fuse. The figure shows FUSE's along with FuseSharp high-level architecture. When a user application performs some operation on a mounted FUSE filesystem, the VFS routes the operation to FUSE's kernel driver. The driver then allocates a FUSE request structure and puts it in a FUSE queue. At this point, the process that submitted the operation is usually put in a wait state. FUSE's user-space daemon then picks the request from the kernel queue by reading from /dev/fuse and processes the request. Processing the request might require entering the kernel again: for example, in case of a stackable FUSE filesystem, the daemon submits the operations to the underlying filesystem (e.g., EXT4); or in case of a block-based FUSE filesystem, the daemon reads or writes from the block device. When done with processing the request, the FUSE daemon writes the response back to /dev/fuse; FUSE's kernel driver then marks the request as completed and wakes up the original user process. Some filesystem operations invoked by an application can complete without communicating with the user-space FUSE daemon. For example, reads from a file whose pages are caches in the kernel page cache, do not need to be forwarded to the FUSE driver. FuseSharp also consists of two components. An Adaptor.dylib library that wraps calls to the libfuse library, and the FuseSharp DLL itself, which communicates with the former through a set of callbacks passed down using the pinvoke mechanism. We took this aproach because we found that the libfuse library is complicated and very poorly documented (the code is the documentation, but the complexity of the code makes it difficult to easily understand its intention). This Adaptor library, written in C, implements the key steps of setting up a communication channel with the FUSE kernel, and the processing loop, in a simpler way that handling all at once in .NET space. FuseSharp leverages modern .NET approaches to file handling, threading and memory management, and exposes a modern API designed specifically to enable the development of userspace filesystems, through a simple architecture implemented solely using .NET Standard.
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Trending Discussions on File Utils
QUESTION
I want open and email app with already generated text, subject, recipient and attached file, it works with android sdk version 29 (android 10) and lower. However starting Android 11 there are restriction to writing file in external or internal storages, and there is also another restriction that is not allowed to attach file automatically from app file directory. Previously I was copying from app storage to internal or external storage to attach file, any solutions?
done
android:requestLegacyExternalStorage="true"
ANSWER
Answered 2021-Jun-02 at 13:39I have done using FileProvider and selector, this is for multiple files
QUESTION
Using Fullcalendar with Vue.js, I'm passing the initial events from a variable, but I need that after this variable is updated, the events were updated in the calendar also. The documentation seems to be clear about that:
But I've tried this and nothing happens, the events keeps as the first renderization.
Also I've looked in many SO related answers about this topic but most of them are applied with JQuery which is not my case.
I can't figure out how to aply this in a correct way.
Thanks in advance for your attention...
My code to create the calendar:
...ANSWER
Answered 2021-Mar-25 at 07:27Your events don't update because you're using a static event source - that array was copied to fullCalendar when it was initialised. Updates to it have no effect on the calendar because fullCalendar is using a different, older copy of the array.
And fullCalendar has no way to refetch anything because you didn't give it a source to fetch from. If you want re-fetching to work then you need to provide a dynamic event source. There are two techniques you can use to do that, both described in detail in the documentation:
Events as a JSON feed - where you simply specify a URL which will return JSON event data directly. fullCalendar will call this URL whenever the date changes - or whenever you call refetchEvents - and pass the current start and end dates of the calendar as query parameters, so the server can return a list of events correctly filtered by date.
Events as a function - where you provide a callback function which fullCalendar will call whenever the date changes - or whenever you call refetchEvents - and passes the current start and end date as parameters to the function. The function can then do whatever you want in order to fetch events - e.g. make a custom AJAX call, or call another function or whatever. When the events are ready you pass them back to fullCalendar using the "successCallback" function supplied as a parameter to the main callback. There's an example in the documentation.
QUESTION
I have developed a simple JavaFX app using jgit, that is allowing users to play with git.
When the app was started from the IntelliJ idea, I was able to clone the GitHub repo using my jgit implementation of the "git clone" command without any issues. But as soon as I created an image from my app and started the app from the image, I am getting an SSL certificate issue:
Exception:org.eclipse.jgit.api.errors.TransportException: Secure connection to https://my-github-repo.git could not be established because of SSL problems.
I am trying to understand why I am getting the SSL certificate issue only when I am running the app from the image. Can somebody explain that? I understand that I can disable SSL verification (there are some questions answered on that topic), but I want to know why it is working from IDE and not from the created image...
here is my simplified git clone implementation for http:
...ANSWER
Answered 2020-Nov-12 at 15:37The most likely situation is that you are missing a module in the JRE image related to crypto that is required to authenticate the SSL connection.
What jdk.crypto.* modules are in the final image? Perhaps if one of these is missing it will affect the ability to handle the SSL certificates?
- jdk.crypto.cryptoki
- jdk.crypto.ec
- jdk.crypto.mscapi
Since some aspects of the security/crypto code are done via service providers, perhaps when you generate the JRE image you should pass the "--bind-services" option to "Link in service provider modules and their dependences"
You will need to share more details about how the image is created and what specific errors are reported. Try to include the full stack trace of any reported exceptions.
What version of Java 11 are you using? Could you be running into this: JDK 11 SSL Error on valid certificate (working in previous versions)
(It is unlikely if you are running with the same JDK version in the IDE and the packaged image, but thought I would mention it just in case it gives you a hint.)
QUESTION
I hope you can help me! I added this function to my array.c to shuffle the array elements and it works with static Item *a; static int dim; in my array.c.
...ANSWER
Answered 2020-May-14 at 00:29Ok, let's start from here:
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Install FuseSharp
Clone this repository.
Install dependencies: glib 2.56.1. It is available for macOS users through brew. .NET Core SDK. Apple Developer Tools.
Compile and install the adaptor library: Executing the buildandcopy script located at /src/Adaptor
Compile the FuseSharp library and the example application: Executing dotnet build at /src/FuseSharp, or opening the FuseSharp solution with your IDE of choice and building it.
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