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QUESTION
I'm working on a project where we are appling MISRA 2004.
On most of the violations I got the reason, but one I don't understand:
Its in the if-statement with &&
and ||
operations.
Example:
...ANSWER
Answered 2022-Mar-24 at 09:53This appears to be a false positive by your static analyser. Your code is compliant.
The rationale for MISRA C:2004 12.5 (and the equivalent rules in the 2012 version) is to avoid situations where operator precedence might not be obvious. Overall MISRA insists that sub-expressions involving binary operators ("complex expressions") should always have parenthesis.
In case of the boolean &&
and ||
operators specifically, the rule 12.5 allows chaining multiple of them in the same expression, but not mixing &&
and ||
in the same expression without parenthesis, since they have different precedence.
Had you written && (var_c == const_c1) || (var_c == const_c2) &&
then the code would be non-conforming. You didn't however, and you did also put parenthesis around the inner sub-expressions.
QUESTION
Ruby 2.7.4 Rails 6.1.4.1
note: in package.json
the engines
key is missing in my app
Heroku fails during build with this error
this commit is an empty commit on top of exactly a SHA that I was successful at pushing yesterday (I've checked twice now) so I suspect this is a platform problem or somehow the node-sass got deprecated or yanked yesterday?
how can I fix this?
...ANSWER
Answered 2022-Jan-06 at 18:23Heroku switched the default Node from 14 to 16 in Dec 2021 for the Ruby buildpack .
Heroku updated the heroku/ruby
buildpack Node version from Node 14 to Node 16 (see https://devcenter.heroku.com/changelog-items/2306) which is not compatible with the version of Node Sass locked in at the Webpack version you're likely using.
To fix it do these two things:
- Specify the 14.x Node version in
package.json
.
QUESTION
I am trying to encode a small lambda calculus with algebraic datatypes in Scheme. I want it to use lazy evaluation, for which I tried to use the primitives delay
and force
. However, this has a large negative impact on the performance of evaluation: the execution time on a small test case goes up by a factor of 20x.
While I did not expect laziness to speed up this particular test case, I did not expect a huge slowdown either. My question is thus: What is causing this huge overhead with lazy evaluation, and how can I avoid this problem while still getting lazy evaluation? I would already be happy to get within 2x the execution time of the strict version, but faster is of course always better.
Below are the strict and lazy versions of the test case I used. The test deals with natural numbers in unary notation: it constructs a sequence of 2^24
suc
s followed by a zero
and then destructs the result again. The lazy version was constructed from the strict version by adding delay
and force
in appropriate places, and adding let
-bindings to avoid forcing an argument more than once. (I also tried a version where zero
and suc
were strict but other functions were lazy, but this was even slower than the fully lazy version so I omitted it here.)
I compiled both programs using compile-file
in Chez Scheme 9.5 and executed the resulting .so
files with petite --program
. Execution time (user only) for the strict version was 0.578s, while the lazy version takes 11,891s, which is almost exactly 20x slower.
ANSWER
Answered 2021-Dec-28 at 16:24This sounds very like a problem that crops up in Haskell from time to time. The problem is one of garbage collection.
There are two ways that this can go. Firstly, the lazy list can be consumed as it is used, so that the amount of memory consumed is limited. Or, secondly, the lazy list can be evaluated in a way that it remains in memory all of the time, with one end of the list pinned in place because it is still being used - the garbage collector objects to this and spends a lot of time trying to deal with this situation.
Haskell can be as fast as C, but requires the calculation to be strict for this to be possible.
I don't entirely understand the code, but it appears to be recursively creating a longer and longer list, which is then evaluated. Do you have the tools to measure the amount of memory that the garbage collector is having to deal with, and how much time the garbage collector runs for?
QUESTION
class SomeViewController: UIViewController {
let semaphore = DispatchSemaphore(value: 1)
deinit {
semaphore.signal() // just in case?
}
func someLongAsyncTask() {
semaphore.wait()
...
semaphore.signal() // called much later
}
}
...ANSWER
Answered 2021-Dec-23 at 18:29You have stumbled into a feature/bug in DispatchSemaphore
. If you look at the stack trace and jump to the top of the stack, you'll see assembly with a message:
BUG IN CLIENT OF LIBDISPATCH: Semaphore object deallocated while in use
E.g.,
This is because DispatchSemaphore
checks to see whether the semaphore’s associated value
is less at deinit
than at init
, and if so, it fails. In short, if the value is less, libDispatch concludes that the semaphore is still being used.
This may appear to be overly conservative, as this generally happens if the client was sloppy, not because there is necessarily some serious problem. And it would be nice if it issued a meaningful exception message rather forcing us to dig through stack traces. But that is how libDispatch works, and we have to live with it.
All of that having been said, there are three possible solutions:
You obviously have a path of execution where you are
wait
ing and not reaching thesignal
before the object is being deallocated. Change the code so that this cannot happen and your problem goes away.While you should just make sure that
wait
andsignal
calls are balanced (fixing the source of the problem), you can use the approach in your question (to address the symptoms of the problem). But thatdeinit
approach solves the problem through the use of non-local reasoning. If you change the initialization, so the value is, for example, five, you or some future programmer have to remember to also go todeinit
and insert four moresignal
calls.The other approach is to instantiate the semaphore with a value of zero and then, during initialization, just
signal
enough times to get the value up to where you want it. Then you won’t have this problem. This keeps the resolution of the problem localized in initialization rather than trying to have to remember to adjustdeinit
every time you change the non-zero value during initialization.See https://lists.apple.com/archives/cocoa-dev/2014/Apr/msg00483.html.
Itai enumerated a number of reasons that one should not use semaphores at all. There are lots of other reasons, too:
- Semaphores are incompatible with new Swift concurrency system (see Swift concurrency: Behind the scenes);
- Semaphores can also easily introduce deadlocks if not precise in one’s code;
- Semaphores are generally antithetical to cancellable asynchronous routines; etc.
Nowadays, semaphores are almost always the wrong solution. If you tell us what problem you are trying to solve with the semaphore, we might be able to recommend other, better, solutions.
You said:
However, if the async function returns before
deinit
is called and the view controller is deinitialized, thensignal()
is called twice, which doesn't seem problematic. But is it safe and/or wise to do this?
Technically speaking, over-signaling does not introduce new problems, so you don't really have to worry about that. But this “just in case” over-signaling does have a hint of code smell about it. It tells you that you have cases where you are waiting but never reaching signaling, which suggests a logic error (see point 1 above).
QUESTION
Suppose I have the following function:
...ANSWER
Answered 2021-Dec-16 at 15:48zip
will return an iterator. Once unpacked, it cannot be unpacked again, it gets exhausted.
Maybe if you want to make sure that only zip
objects get converted to list
as you said it would work but it would not be efficient, you can check for it type:
QUESTION
I have lists a
,b
,c
,... of equal length. I'd like to sort all of them the order obtained by sorting a
, i.e., I could do the decorate-sort-undecorate pattern
ANSWER
Answered 2021-Dec-04 at 21:14I think "without creating temporary objects" is impossible, especially since "everything is an object" in Python.
You could get O(1) space / number of objects if you implement some sorting algorithm yourself, though if you want O(n log n) time and stability, it's difficult. If you don't care about stability (seems likely, since you say you want to sort by a
but then actually sort by a
, b
and c
), heapsort is reasonably easy:
QUESTION
Given n=2, I want the set of values (1, 1), (1, 2), and (2, 2). For n=3, I want (1, 1), (1, 2), (1, 3), (2, 2), (2, 3), and (3, 3). And so on for n=4, 5, etc.
I'd like to do this entirely within the base libraries. Recently, I've taken to using
...ANSWER
Answered 2021-Oct-18 at 19:51Here are some ways to do this.
1) upper.tri
QUESTION
Problem:
Given a String S of N characters (N <= 200 000)
, find the length of the longest substring that appears at least twice (the substrings can overlap).
My solution:
Here's what i've tried:
...ANSWER
Answered 2021-Aug-28 at 07:18find the length of the longest substring that appears at least twice (the substrings can overlap)
This problem is also commonly known as Longest repeated substring problem. It can be solved in linear time with a suffix tree.
To solve this problem:
- Add a special character '$' to the given string S),
- build a suffix tree from S ;
- the longest repeated substring of S is indicated by the deepest internal node in the suffix tree, where depth is measured by the number of characters traversed from the root.
Time complexity:
- Suffix tree takes O(nlog(k))) time, where k is the size of the alphabet (if k is considered to be a constant, the asymptotic behaviour is linear)
- tree traversal(for finding longest repeated substring) can be done in O(n) time
QUESTION
I have this data frame:
...ANSWER
Answered 2021-Sep-19 at 05:04With data.table
:
QUESTION
Two similar ways to check whether a list contains an odd number:
...ANSWER
Answered 2021-Sep-06 at 05:17The first method sends everything to any()
whilst the second only sends to any()
when there's an odd number, so any()
has fewer elements to go through.
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