Cavern | based audio engine and codec pack | Audio Utils library

 by   VoidXH C# Version: latest License: Non-SPDX

kandi X-RAY | Cavern Summary

kandi X-RAY | Cavern Summary

Cavern is a C# library typically used in Telecommunications, Media, Media, Entertainment, Audio, Audio Utils applications. Cavern has no bugs, it has no vulnerabilities and it has low support. However Cavern has a Non-SPDX License. You can download it from GitHub.

Cavern is a fully adaptive object-based audio engine and upmixer without limitations for home, cinema, and stage use. This repository features a Unity plugin and a standalone converter in C++.
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              Cavern has a low active ecosystem.
              It has 155 star(s) with 10 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 99 have been closed. On average issues are closed in 17 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Cavern is latest

            kandi-Quality Quality

              Cavern has 0 bugs and 0 code smells.

            kandi-Security Security

              Cavern has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Cavern code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Cavern has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              Cavern releases are available to install and integrate.

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            Cavern Key Features

            No Key Features are available at this moment for Cavern.

            Cavern Examples and Code Snippets

            No Code Snippets are available at this moment for Cavern.

            Community Discussions

            QUESTION

            Must one collect to a vector to join?
            Asked 2021-Dec-12 at 15:26

            My following Rust code

            ...

            ANSWER

            Answered 2021-Dec-12 at 15:26

            You may use the identically-named join function from the itertools crate. But using collect and join is apparently faster. Also take a look at this answer.

            Source https://stackoverflow.com/questions/70324830

            QUESTION

            Filling in blanks on a DataFrame with numbered variables - Python Pandas
            Asked 2021-Aug-16 at 21:03

            I have a DataFrame of the format:

            ...

            ANSWER

            Answered 2021-Aug-16 at 19:52

            a little difficult, but not impossible.

            What's important is to create a hierarchy when sorting column --> index to create a cumulative sum per column based on whether the value is NA. Basically you don't want Volume NA values to be counted before Operation.

            Source https://stackoverflow.com/questions/68808163

            QUESTION

            Tensorflow Apps No Longer Deploying To Heroku: Slug Size Too Large
            Asked 2021-Jun-04 at 12:03

            I have a number of heroku applications that I've been able to update pretty seamlessly until recently. They make use of tensorflow and streamlit, and all give off similar messages on deployment:

            ...

            ANSWER

            Answered 2021-Feb-09 at 17:36

            If you are using the free dyno:

            Make a change in the requirements.txt:

            Source https://stackoverflow.com/questions/65677710

            QUESTION

            Recommendation System by using Euclidean Distance (TypeError: unsupported operand type(s) for -: 'str' and 'str')
            Asked 2021-Jan-03 at 19:48

            I have a problem about implementing recommendation system by using Euclidean Distance.

            What I want to do is to list some close games with respect to search criteria by game title and genre.

            Here is my project link : Link

            After calling function, it throws an error shown below. How can I fix it?

            Here is the error

            ...

            ANSWER

            Answered 2021-Jan-03 at 16:00

            The issue is that you are using euclidean distance for comparing strings. Consider using Levenshtein distance, or something similar, which is designed for strings. NLTK has a function called edit distance that can do this or you can implement it on your own.

            Source https://stackoverflow.com/questions/65551325

            QUESTION

            Having trouble setting up inventory
            Asked 2020-Dec-06 at 11:44

            I'm working on a text-based game where the player had to find 6 items in different rooms before running into the boss or they die. I have the items set in the dict with the rooms but I don't know how to pull from it as the player moves around. What I have currently have has the player able to add things to the inventory but then it's stuck in a permanent loop. I am very new at this and I am having trouble connecting things together. Here is the whole thing with comments.

            ...

            ANSWER

            Answered 2020-Dec-06 at 04:19

            If each room only has one item, I think that the following line in the game() function should be removed

            Source https://stackoverflow.com/questions/65164598

            QUESTION

            How to add inventory to the current script
            Asked 2020-Dec-06 at 02:19

            So thanks to another person here I got the movement working but now I'm not sure how to incorporate the items I put into the dictionary into a way where the player can see that the item is in the room and can get it. Or check the final room that has the boss. if they get to the final room before having all 6 items then they die! Here is the code and how would I go about doing it?

            ...

            ANSWER

            Answered 2020-Dec-06 at 02:19

            i think you just need to browse the dic like this:

            Source https://stackoverflow.com/questions/65163813

            QUESTION

            Can't start the game and don't know how to add inventory
            Asked 2020-Dec-04 at 23:14

            I have to make a text based game for a final project. The goal is to pick up 6 items and to move from room to room. I'm still very new at this and would like some help! I can't seem to call the functions and I don't know how to add an inventory. Here is my current code:

            ...

            ANSWER

            Answered 2020-Dec-04 at 23:14

            This is not the final answer but I wanted to show you the changes you can make to the code to get the program to work.

            This is just restructuring your code. It is not the solution. Once we understand what the problem is, I can help add to this to solve for it.

            Source https://stackoverflow.com/questions/65150353

            QUESTION

            Failing to deploy a aiogram python bot in webhook mode
            Asked 2020-Nov-26 at 11:32

            I have tried this script which is similar to aiogram official example for webhook deployment.

            ...

            ANSWER

            Answered 2020-Nov-26 at 11:32

            Thanks @evgfilim1 and @AsyncAwait who helped me on aiogram's telegram group.

            Important points:

            1. At async def on_startup(): and async def on_shutdown(): need dispatcher: Dispatcher

            Example:

            Source https://stackoverflow.com/questions/65007838

            QUESTION

            I need user input to point from one dataframe to another and display a column from the second dataframe-python
            Asked 2020-Nov-19 at 19:25

            I have 2 pandas dataframes:

            1. state abbreviations and states.
            2. state names and all the national parks in each state. This is not the whole dataframe.

            I need to search for a user input in the state dataframe, in this case the state abbreviation, then take the adjacent value, the full name and use that to display the correct column from the parks dataframe. I am sure this could be easier if they were one dataframe, but I could not figure a way to do that and keep all of the functionality; I want to be able to display the state dataframe for the user. Any suggestions would be really appreciated. here is my code. Around line 72 I could use help. I kept as much out as i could while keeping this functional, it is a large program, but this is my biggest problem so far. thank you

            ...

            ANSWER

            Answered 2020-Nov-19 at 05:41

            You can do your task in this way:

            Combine the all-states and abbreviations into a single column

            Source https://stackoverflow.com/questions/64905191

            QUESTION

            looping through Struct Array gives me error request non-class type char
            Asked 2020-Nov-03 at 20:57

            I am just learning c++ and I am trying to use a struct to create a text adventure for myself and when I loop through the room object array, it gives me an error:

            ...

            ANSWER

            Answered 2020-Nov-03 at 20:47

            First you have location room[2]; as a global variable. Then you have the function int findroom(string room) inside of which you have the line if (room[i].room_name == room)

            The problem is that function parameter is hiding the global because it has the same name. So the compiler is treating the first room there as a string and getting confused.

            The solution is to rename one of those rooms to make them distinct. This is one of the many reasons to be careful with global variables - name them in ways that you aren't going to accidentally reuse elsewhere in the program.

            Source https://stackoverflow.com/questions/64670290

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Cavern

            You can download it from GitHub.

            Support

            User documentation can be found at the Cavern documentation webpage. Please go to this page for basic setup, in-depth QuickEQ tutorials, and command-line arguments.
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